Ash Wayling


74 games reviewed
79.0 average score
80 median score
60.8% of games recommended
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9 / 10.0 - Death's Door
Jul 20, 2021

Death's Door feels great to play, it's beautiful to look at, and the characters and world are beyond memorable – clock in and get your reap on.

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Nov 19, 2020

The game manages to capture an enjoyable gameplay loop when many of its errant factors align, and its narrative is a fun little cartoon romp…but the enjoyable moments are fighting to rise above a mire of mediocrity that threatens to swallow the entire title up

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Oct 10, 2020

A fantastic reason to break the trilogy and fill out a comfy quadrilogy (or if we are lucky, pentalogy)

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7 / 10.0 - Serious Sam 4
Sep 24, 2020

Though flawed, this blast from the past manages to scratch an itch that is over a decade old

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9.5 / 10.0 - CARRION
Jul 23, 2020

A positively perfect example of an indie title doing what it does best – exploring a unique concept and polishing it to a brilliant shine

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6 / 10.0 - Disintegration
Jun 10, 2020

Incorporating RTS-style unit management into a (somewhat) fast-paced first-person shooter seems like a jarring concept on paper, but V1 Interactive has delivered something that actually works quite well…on the surface

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Dec 5, 2019

Despite the drastically different change in perspective, the game feels quintessentially Darksiders. For fans, it is a must-play. For anyone with even a passing interest, it is also a must-play.

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Nov 19, 2019

Pendulo Studios have managed to create something that feels unbelievably faithful to its source material, with an admittedly small number of teething problems that really don’t detract from the overall experience

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7.5 / 10.0 - John Wick Hex
Oct 9, 2019

John Wick Hex is a triumph of clever ideas being used to give players the agency to really feel like the badass they saw in the films, to try and best translate exactly how they’d take care of business if they were Keanu Reeves

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Sep 9, 2019

Honestly? For its price there is little reason not to pick up Children of Morta, apart from the obvious case of you don’t like Roguelike Action RPGs

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Aug 19, 2019

Remnant has somehow distilled key aspects of popular games and brewed something that stands on its own merit

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8.5 / 10.0 - The Blackout Club
Jul 29, 2019

It really comes down to how the developers continue to support it, and the sheer passion present in its current…er, ‘Shape’ fills me with confidence

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6 / 10.0 - Mortal Kombat 11
Apr 27, 2019

A ferociously fierce fighting game marred by questionable practices

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If you have played them in the past, even fleetingly – this is a great time to get reacquainted with Phoenix Wright and co

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7 / 10.0 - Darksiders III
Nov 25, 2018

Darksiders III does feel like a game that wished it was released many years ago, with a slew of older-style design elements that sit alongside more modern attitudes towards combat and story

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Nov 15, 2018

Dark Souls Remastered was a genuinely disappointing experience on the Switch for me. From the less precise and borderline clunky peripherals to the stuttery framerate and lower audiovisual quality, I really wouldn't say the Switch version is worth the caveats that come with it

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9 / 10.0 - SoulCalibur VI
Oct 17, 2018

Soulcalibur 6 represents a pseudo-reboot that re-establishes itself right where it needs to be – with a bright future for the crew at Project Soul to continue this tale of swords and souls… eternally retold

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Battle for Azeroth may feel a bit safe in places, and a little bland in others – but the exciting elements are by far enough to overshadow these minor gripes

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Red Faction Guerrilla Re-MARS-tered Edition is a game that we all deserve, given a second chance to really bring the house down

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6 / 10.0 - Sea of Thieves
Mar 30, 2018

After 50-ish hours with the wind at my back and the salty spray on my face, I am still enjoying those incredible moments that Sea of Thieves can create – yet I find myself having great difficulty recommending it to others without an incredible list of caveats

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