Dark Souls III would be a fitting end to a videogame series, and we don't get many of those. I enjoyed almost all of my time with it, but I'm not sure if I'd want another game like this to come by for a long time. As a comprehensive second draft of the best moments from the series, it left me with fond memories of everything I love
Hearts of Stone is a collection of some of the best quests The Witcher 3 has to offer. Its story is cohesive; its characters are worth meeting; and the thematic diversity is worth seeing. If you've already beaten the original experience, these quests are worth checking out. If you haven't, make these quests a top priority. They feature some of the best writing in fantasy games, period, and make the expansion more than a worthy addition to one of the best releases of the year.
Nostalgia is similarly addictive, but Verge's confidence sees it through the challenge of invoking Metroid better than just about anyone who's tried before it. It copies more than aesthetic and ambiguous notions about variety, and the specificity is what matters. It's not a perfect match, and the absence of a powerful lead leaves an indelible mark on the experience.
After seeing what Freestyle Games has done, Rock Band's enormous library, and the promise of making it available across releases feels like a crutch by comparison, tying that franchise to its established model. I'll still hop back to Rock Band to play drums, but right now, Guitar Hero Live is where you'll find me clanking away, waiting for the next time I get to perform Ida Maria's "I Like You So Much Better When You're Naked."