Tom Hopkins
- Call of Duty 4: Modern Warfare
- Uncharted 2: Among Thieves
Tom Hopkins's Reviews
For the most part though, Golem feels like a PSVR game that became lost in a mess of ideas during its various delays. The nearly unbearable movement, best-avoided combat, and frustrating progression system makes it a game that’s an absolute chore to play though and one of PSVR’s biggest disappointments.
The sniping in Sniper Elite 5 is still as gruesomely satisfying as in previous games, but various aspects of the game’s design actively take the spotlight away from it, making for a clunky and frustrating shooter.
Playing as the Predator is a wonderful idea, it just deserves a better game around it. Bugs, mediocre first-person gameplay, repetitive missions, an ugly setting, and a reliance on playing with friends mean Predator Hunting Grounds is boring a lot more often than it is enjoyable.
Aside from some brief fun to be had with the three machines, Wolfenstein Cyberpilot is hugely disappointing.
Crystal Rift features some interesting puzzles and may be simple and easy to grasp, but the poor visuals, easily manipulated enemies, limited field of view in standard play, and difficult virtual reality movement means it pales in comparison to the dungeon crawlers of old.
Granting players the freedom to decide how to take on missions and utilize the excellent sniping mechanic however they like is an idea that the Sniper Ghost Warrior 3 series required to improve on the underwhelming first two entries. However, since everything else, from the characters to the open world itself, lack polish, depth, and quality – on top of the game being riddled with technical problems – Sniper Ghost Warrior 3 is far more dull and frustrating than it is ever enjoyable.
Scratch the surface and you’ll find a very shallow car combat game that simply doesn’t have what it needs to pull you back in over and over again. Destruction AllStars is unlikely to be the next PlayStation Plus success story.
Jupiter & Mars may only be a few hours long but it feels like a drag. Its message is admirable but swimming through its empty world is tedious. The basic stealth sections, block smashing mechanics, and environmental puzzles simply aren’t a lot of fun and the visuals are too lifeless to make it a world still worth visiting.
As it is, though, there's too much in Double Cross that either bores or frustrates for the quality moments to be worth struggling towards.
Given the severe lack of other options, Gear.Club Unlimited is perfectly serviceable racing experience, especially with its split-screen multiplayer option. The racing itself is enjoyable, if a little easy, and the upgrade system prompts you to think strategically about what to upgrade and when, but it struggles to escape its mobile roots.
Considering how enjoyable getting behind the wheel is in Need for Speed Payback, it is frustrating that so many elements don't work in the overall experience. You may spend most of your time having fun racing but the b-movie story that stars unlikable characters, the presentation inconsistencies, and the poorly integrated upgrade system are frequent frustrations.
Sticking with The Town of Light's slow, meandering storytelling and linear exploration in the early chapters does pay off eventually, but if the dark and often distressing tale of Renee and the happenings in World War II era insane asylums doesn't interest you, there is very little to see that wouldn't be even more of a turn off.
If you’re looking for a vibrant world to explore in virtual reality then Windlands is certainly worth trying. However, if you are looking to feel like Spider-Man seamlessly swinging around a new landscape, keep in mind that poor traversal mechanics and awkward movement will make that feel less authentic that you might have hoped.
Beyond playful visuals, Fullbright's game doesn't do anything that Gone Home did as well or better over a decade ago. I hoped Open Roads might feature a more expansive story or more varied gameplay because, as it is, it's a short and serviceable adventure game rather than a particularly memorable experience.
Now though, EA Sports’ series really needs to be analyzed in regards to how and where it improves, and FIFA 21 is a mash up of incremental steps forward, baffling design choices, and seemingly ignored issues. It simply doesn’t do enough to make the overall experience significantly more enjoyable than it was last year.
If you’re after a big dumb shark game, Maneater will scratch that itch. The quality of the gameplay and some of its RPG mechanics might make you wish there was some more depth and variety to it all though.
Its gameplay loop is easy to understand but hard to master, throwing new obstacles at your around every corner, it just doesn’t have the chaotic magic that made the Overcooked games special.
If you’ve enjoyed similar games, Simulacra will be right up your street. Its story is creepy and unpredictable, with the variety in gameplay keeping you engaged, even if it drags towards the end.
For another option to add to the party game collection, you could do a lot worse, but Mario & Sonic’s new Olympics outing is not a game you’ll want to spend hours at a time with.
Even if you’re fascinated by the story though, the tedium of actually playing Sea of Solitude will diminish its impact.