Fortunately, both the original and enhanced version of Metro Exodus looks fantastic – the enhanced lighting just provides more opportunities to better appreciate everything the game has to offer. I wouldn’t go so far as to say that it’s like playing the game for the first time, but it’s pretty close.
I wouldn't go so far as to say that Beyond Earth fully captures the feel of the Earthbound Civilization games yet, but Rising Tide makes for a far better game than the original.
Escape Dead Island disappoints on multiple levels, from its lackluster gameplay, to its awful storytelling. The revelations found in this game are not profound enough to justify the long slog, filled annoying characters and lousy stealth and combat systems. Not to mention the ending is insultingly stupid and lazy. The best way to escape this island is to never visit it.
We can treat the Revelations 2 experiment as a learning experience. This game should be dissected, studied, catalogued and put into storage. I genuiniely hope that there will be another Revelations game--one with better cooperative gameplay and perhaps doing away with episodes altogether.
All taken together, getting through Satellite Reign can be a painful and slow process until you can amass enough tech, skill and firepower to repel waves of soldiers. It wants to be a game that gives you different choices, but the stealth gameplay wears thin so quickly that the game just gets boring.
Even though its puzzle isn't very difficult, minus the falling, it does provide an entertaining experience. Perhaps Grow Home will evolve into something more someday. As it is right now, it's a short and sweet experience with a lot of free falling involved.
Ryse is a decent game, given its length, but it's one that is certainly more fun to look at than it is to play. If you're looking for a game that will push your gaming hardware to the limit, then Ryse certainly fits, especially if you're itching to game on 4K hardware. Otherwise, there are better ways to pass the time.
Warhammer 40,000: Regicide cleverly combines two different strategy games, but it also loses something along the way. It took me a long while to grow accustomed to the Regicide rules, and I still can't honestly say that I like having my Librarian shot up by a bunch of pawns. Or how a laser toting Loota can kill my Assault Marine in one shot. Sure, Regicide takes strategy to an all new level, but this level is a tad too brutal for me.
Heroes 7 does have that "one more turn" quality that eats away the hours, but the game-breaking bugs, along with cheap cinematics and sound effects, ruin the experience. Also, since the stories take place in the past, there's no sense that players are impacting Ashan's fate until they unlock Ivan's campaign. Perhaps Heroes 7 will meet its potential after a few patches and expansions, but for now, it's tough to look past its flaws.
There's a decent collection of unlockable challenge missions, but game loses some of its charm when a mission forces too many criteria, like time limits and crew selection. Still, this is a game that ended up totally getting under my skin, and I couldn't help coming back to prove myself as a criminal mastermind.
All the stumbling around trades away any sense of suspense. It's hard to feel scared of monsters after you've walked circles around them several times. Not even tricks like suddenly switching off the lights saves the mood. Soma does a great job of making me feel lost and frustrated. Perhaps too good.