Miguel Moran Avatar Image

Miguel Moran

New York, New York
NinjaMonkey1028
Draginite
Draginite

Favorite Games:

329 games reviewed
72.7 average score
80 median score
66.8% of games recommended

Miguel Moran's Reviews

Voice Actor, writer, and 3D artist. I've been doing games journalism since the beginning of highschool, and started pursuing voice acting soon after. Hoping to do both professionally in bigger and better ways and places, and getting to dabble in 3D modeling/animation along the way will be a nice bonus.
8 / 10 - Omensight
May 15, 2018

Omensight scratches so many itches for me. I love murder mystery games and branching, time-manipulated narratives so much.

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Regalia has some interesting things going for it. I was blown away by the gorgeous character designs and illustrated portraits and the tactical combat also impressed me with unique systems that made it a bit more than just a cookie cutter tactical RPG. Unfortunately, for as much as I loved those aspects, hamfisted humor and clunky menu navigation on console dampened what could have otherwise been a magical experience. It's hard to get past those issues, but if you're able to, there some truly special stuff here in Regalia.

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Mar 16, 2018

Yakuza 6 is a beast of a game, and it sends Kiryu off in style.

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Mar 15, 2018

Omega Force managed to do something incredibly rare and impressive with their Attack on Titan games, they managed to make a totally brand new video game. Some trappings of the Warriors formula remain, but they serve to complement a fresh and unique core gameplay experience. I wish the involvement from my character in the story had been a little more significant, but the opportunities I got to mingle with the cast between missions more than made up for it. Attack on Titan 2 is one of the strongest anime video games I've ever played, not because of a perfect story mode or graphics, but because it creates a unique gameplay experience that could only ever be done with an Attack on Titan game.

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Feb 26, 2018

It's a sad truth that still puts a put in my stomach, but Kojima and Konami are done. Konami still owns the Metal Gear name though, and they still want to make video games for it. Please let them. A new Hollywood reboot of your favorite franchise does not retroactively ruin the quality of the old movies, and Metal Gear Survive does not suddenly make the Metal Gear Solid series any less brilliant. Metal Gear Survive, instead, stands alongside those as perhaps the strongest spinoff in the franchise to date. Metal Gear Solid as we know it may be finished, but after having so much fun with Survive, I'm excited to see what Metal Gear looks like in the future.

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6 / 10 - Dandara
Feb 20, 2018

Dandara is a beautiful game with a fresh movement mechanic, but it doesn't come together as well as I had hoped. Leaping across platforms is satisfying when it works, but aggravating when it doesn't, and even when the leaping does what you want it to do, you'll find annoying backtracking or bizarre navigation puzzles to overcome. There are some great moments in Dandara, but the headaches you have to deal with to get to them aren't always worth it.

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It's hard to recommend The Seven Deadly Sins: Knights of Britannia to anyone but the most hardcore fans of the original series. Even then, though, I feel like a true fan would end their time with this game wishing they could have bought something better. A truncated story mode makes it impossible for newcomers to engage with any of the plot, and what little content that remains will only infuriate existing fans. It would be nice to be able to jump into Duel Mode and bypass Adventure Mode entirely, but when practically the entire cast needs to be unlocked, that really isn't an option. Long-time fans of Seven Deadly Sins might find some joy in seeing their favourite characters make the jump to a big, 3D action game, but that alone is hardly worth suffering through the rest of what this poor package has to offer.

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I tend to be pretty good at fighting games, but it's rare that any of the ones I play truly click with me. Back in 2015, Under Night on PS3 totally clicked with me. The balance between simple character movesets and how system mechanics elevate those moves into an endless suite of juicy combos is something I found myself attracted to like a magnet to an iron bar. Beyond that, though, Under Night sports a dynamic cast of characters and some of the prettiest 2D visuals I've seen in a fighting game. Exe:Late[st] takes the delicious Under Night cake and adds an entire extra layer of your favorite flavor, plus the garnishes and decorative frosting to make it stand out again, 3 years later.

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7 / 10 - Strikers Edge
Feb 6, 2018

Strikers Edge has a strong and satisfying core, but there just isn't enough surrounding that core experience to keep me engaged for very long. A lack of game mode variety would be excusable if there were some incentive for me to keep playing the one core mode this game has, but that incentive is nowhere to be found. Coupled with the lack of character descriptions or a proper way to practice their abilities, Strikers Edge is a lot like highschool dodgeball; you can only enjoy the same rubber ball hitting you in the teeth for so long before you decide to play something else.

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Jan 24, 2018

I think it's important to preserve old games for future audiences, or make them available for audiences that never knew they existed. Video games, like any other art form, have a long history behind them, and a longer history ahead of them. Releases like Zwei: The Arges Adventure serve as time-capsules to help keep old pieces of history from disappearing. It's a game very much from its time. While I appreciate the effort put into making the writing stand proudly in a modern day, gameplay flaws and dated design choices make it a chore to truly get a satisfying experience out of the game.

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5 / 10 - InnerSpace
Jan 16, 2018

InnerSpace manages to craft a bright, bizarre and beautiful world that is probably the best example of the phrase “eye candy” I can think of. Unfortunately, the act of exploring and navigating that serene, majestic world often times felt like a headache. The poor frame rate on Switch and no clear horizons made flying and swimming in InnerSpace far less enjoyable than the idea of those actions ever was.

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I was so ready for an action RPG entry in the Neptunia series to come along and scratch my itch, but instead it puked on my lap and barely touched the itch. I had so much fun with the story and characters, but with better combat and more consistent performance, this game could've been something special.

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6 / 10 - Demon Gaze II
Nov 7, 2017

Demon Gaze 2 expands and improves on everything from the first game, but when the first game was the video game equivalent of 3am fast food, though, those improvements don't amount to a ground-breaking new title in the genre. Demon Gaze 2 is just a fairly decent, quirky JRPG.

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Nov 6, 2017

It's been hard to find horror games that scratch my itch to be disturbed without catching me with cheap scares or leaving me with weeks of nightmares. I long for tense, atmospheric experiences that get me shivering and shaken and Yomawari: Midnight Shadows shook me to my core. It's a masterful horror game that tops anything else on the Vita, and rivals many other things on the PS4 as it blends detailed sound-design with rich art and a somber narrative to craft a breath-taking horror experience. Some puzzle segments can be obtuse, and the ending lacks the same sense of accomplishment of the first game, but despite all that, Yomawari continues to perfectly define horror.

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7 / 10 - Rabi-Ribi
Oct 27, 2017

Rabi-Ribi is a fun game and I had a great time exploring the levels, collecting abilities, and developing my character. I had an even greater time putting my thumbs to the test with the addictive and unforgiving boss battles. Unfortunately, for a game to be truly great, the full package needs to shine, and that is not the case with Rabi-Ribi. While gameplay and is engaging and well-designed, the visuals, story, and audio are all lacking, and no amount of bullets can ever make me turn my head to those flaws.

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Oct 25, 2017

I'm trying my best to think of some kind of clever joke or metaphor about Touhou Kobuto V: Burst Battle, but I don't even think the game deserves that kind of effort on my part. Burst Battle is an awful video game. Without a tutorial, learning to play is no fun at all, and I had an equal sum of zero fun playing it when I actually knew how to play. If you're itching for a Touhou fighting game, run to your PC and download one of the official 2D fighting games from the main series. Never touch Burst Battle. Learn from my errors, and live a long, healthy, fulfilling life.

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6 / 10 - Gundam Versus
Oct 12, 2017

I'm happy to finally have an official English release of Gundam Versus in my hands, but confused as to why it feels less feature rich than the last game. There's the amazing framework and attention to detail that makes this such a fun game to play, but there's just very little for you to sit down and actually put those gameplay systems to use in. Having a group of friends to duke it out with will add a lot more value to the experience, but without that, you're looking at a delicious burger that's missing a bun and maybe just has a little piece of lettuce on it.

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7 / 10 - Chaos;Child
Oct 10, 2017

Chaos;Child delivers a disturbing and engaging story that not only stands on it's own, but helps to expand the worlds of other parts of the Science Adventure Series. It's just a shame that it takes so long to experience that story, and that the choices you make to find every piece of info and characterization are weirdly designed. Chaos;Child isn't as good as Steins;Gate at the end of the day, but a more memorable cast of characters and a more distinctive art style would help future entries stand alongside Steins;Gate instead than behind it.

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Sep 26, 2017

Blue Reflection is a good start for something even greater. It manages to perfectly capture the atmosphere of classic magical girl anime series, and does so with some of the prettiest visuals I've seen in a Japanese PS4 game. Unfortunately, it fails at making a truly engaging JRPG to go with it. The lack of a focus on combat is interesting, but it ends up making combat feel more like an afterthought than it ought to be. I hope Gust is willing to put out a sequel, because with some of these issues tackled, this could end up being my new favorite JRPG series.

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The Senran Kagura franchise has explored a few different genres, from beat 'em up to Dynasty Warriors-action and even rhythm games. It seemed inevitable that they would take a stab at something like a third person shooter, and I think they managed to make a solid hit. Peach Beach Splash is not a groundbreaking, esports experience, but its mindless fun, with quirky characters and addictive customization. Fans will probably be more willing to overlook the flaws in the game, but newcomers should still find something worth hiding from their family in Peach Beach Splash.

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