Sarah LeBoeuf


19 games reviewed
80.6 average score
83 median score
72.2% of games recommended
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8 / 10.0 - Unpacking
Nov 1, 2021

Unpacking uses its simple, satisfying puzzle gameplay to tell a moving story about the things we take with us.

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Sep 29, 2021

Without the nostalgia goggles, Super Monkey Ball Banana Mania quickly rolls downhill.

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Jul 28, 2021

Blade Runner meets 1984 in Observer: System Redux, a tense and atmospheric psychological horror murder mystery.

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8.5 / 10.0 - Thimbleweed Park
Apr 7, 2017

Thimbleweed Park has more than made good on its promise, bringing the joys of pointing, clicking, and verb usage to the modern era.

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10 / 10.0 - Persona 5
Mar 29, 2017

It's not a huge departure from the themes and gameplay of the last two Persona games, but there are enough successful tweaks to the formula that Persona 5 feels both familiar and wonderfully new.

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Nov 7, 2016

While previous attempts to simulate city life were certainly fun, City Living surpasses them all by making the new locale of San Myshuno feel alive, bustling, and connected.

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May 10, 2016

Though it was received well critically the first time around and became a cult favorite, VC largely flew under the radar upon its initial release. I’m glad it’s getting another chance to shine a generation later.

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Oct 22, 2015

Syndicate is a step in the right direction for the series. It's not as innovative as it could be, but it's an entertaining adventure worthy of the name Assassin's Creed. Buy it.

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It's not often that I stare at a game's menu screen for a few moments just because it looks so good. That's exactly what I caught myself doing the first time I loaded up Civilization: Beyond Earth with the Rising Tide expansion installed.

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9.5 / 10.0 - Broken Age
Apr 27, 2015

There's not much to dislike, especially for die-hard fans of the genre. Double Fine promised a classic point-and-click title when it launched its crowd-funding campaign three long years ago, but the developer didn't just rely on nostalgia. Instead, it made a game that captures the humor of the games Tim Schafer worked on at LucasArts while creating a modern aesthetic that totally suits the story.

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