Juan García
A revival done wrong. Everything on Super Bomberman R could have been much better with not a lot of effort: its campaign is boring, and the online multiplayer doesn't work.
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An interesting world and basic idea that lacks polish and uses a couple of game mechanics that feel too old to still be entertaining.
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A movie dressed like a videogame that fails to retain your attention once you have completed it... And it only lasts for two hours.
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A game that was trying to reach an AAA level, but fails on delivering it due its own faults: being too repetitive, having a dumb AI, not having any multiplayer option... It's fun for a while, but that's it.
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Fun on short bursts but plagued with little flaws that makes the game less funny than it should have been.
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An interesting take on the classic Burnout-esque racing games, but falls too short on its efforts when you are not on the track, with awful menus, a bad campaign design and lack of game modes to be a true Burnout sucessor.
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A good selection of classic beat'em ups that could have been even better with little effort.
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An interesting setting that Ubisoft wastes with a DLC that falls too short and shallow to be really interesting.
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A good effort but doesn't manages to do enought to right the wrongs of Destiny 2 nor the previous DLC.
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A remaster that only improves the visual of the original game, retaining everything else from the 2014 game, including its old school mechanics and flaws. Doesn't does enought.
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A racing game with a lot of potencial that conforms with being just a port of a mobile game, instead of a complete experience that takes advantage of Nintendo Switch's potential.
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Raiders of the Broken Planet is interesting, and is going to be a good game when it'll be completed. But by now, there's not enought content and the matchmaking isn't good.
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As fun an adictive as it was 24 years ago, but its online component is not working properly, so that makes this remake a failed attempt to improve the original formula.
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A good but simple racing game that gets old too soon.
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A nice concept that fails on offering a deeper experience that justifies its price.
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Crackdown 3 is a fun game that copies and improves what previous iterations of the franchise did well... But not much else, giving us an uninteresting story and a subpar variety on its campaign. And for the multiplayer part of the game: you just can forget it by now. Simply forgettable.
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Mothergunship has some interesting ideas, and a couple of awful gameplay choices that makes this game a little less fun that it should have been.
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An interesting twist on the Far Cry formula that fails to offer enought variety on its action to keep players interested during its 5 hours campaign.
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A failed attempt to offer an excellent platformer with Kirby as its main character, because of its extremely low difficulty and a bad level design, despite being horribly beautiful and very funny when played with friends.
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Rise of Iron isn't the most innovative nor biggest expansion pack that Destiny have seen, but still it's a fun one, bringing some fun to those players that want to return to this universe despite the repetitiveness of the formula.
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