Siege of Centauri is a fun tower defense title for a good price. While, visually, there's more to be desired, it runs incredibly well despite the thousands of enemies that can flood the map as you place your towers in an oftentimes frantic and addictive mission to protect your colony. It's well worth the asking price.
Monster Hunter World: Iceborne adds just what Monster Hunter World needed and even more quality of life changes to the greatest Monster Hunter game of all time. The new monsters and quests pack a punch, and there's enough content to justify the price. If you're going to take on this cool expansion, make sure you bring along some friends and a few hot drinks.
Swag and Sorcery flirts with both micro managing and idle mechanics without excelling at either. While it's initially engaging, its main gameplay becomes stale quickly leading to a grindfest where the reward is more grinding. You'll eventually encounter overwhelming enemies and bosses that require more grinding, but little to do while you wait for your heroes to return from their journey.
Metagal tries to be a Mega Man homage, but instead comes off as a semi-decent clone with very few original elements. The ability to play as different characters later on is a neat twist, but it doesn't make up for the lack of sound design polish, inconsistent difficulty spikes, and the lackluster choice in specials weapons. For the asking price of $5, however, Metagal may be looking into for scratching a micro-sized Mega-itch.
ChromaGun VR doesn't do much to improve on 2015's puzzle shooter, and the game takes a hit both visually and in performance in its attempt. The mechanics work fine, but bland repetition of puzzle elements only hit a few primary colors rather than the rainbow of features to keep this an engaging experience all the way through. If you haven't played ChromaGun yet, this may be the way to experience it, but otherwise, you're fine with sticking to the original version.
My Time at Portia is not just a simulator, it's an adventure game loaded with things to do, people to talk to (and potentially romance), ruins to explore, and things to create. It's an addicting romp that keeps you playing the next day in hopes of finally completing that one goal only to create another one in the process.
Coffee Crisis takes the interesting concept of the classic beat ‘em up with a metal and coffee theme and attempts to run with it, only to trip over itself with a questionable implementation of modifiers that can't be selected normally, as well as bare-bones combat. All of the pieces of a quality beat ‘em up are present in this game, but it's not quite put together yet.
Hunter's Legacy: Purrfect Edition fixes several of the issues the original game had by adding a much-needed minimap and making enemies more reactive to your attacks. However, the sound design on Ikki herself is still irksome and the game is a far cry from what it could be. I'd love to see what Lienzo does with Ikki in the future, but for now, Hunter's Legacy: Purrfect Edition is just OK.
With three titles of great quality being redesigned to be beautiful even by today's standards, the Spyro Reignited Trilogy burns bright. Little touches such as a unique design for every Elder Dragon, an attention to detail in the aesthetics of the levels, and a dynamic music system breathe life into what was already a lively collection. Spyro is back, and his games are exactly as good as you remember.
Jackbox Party Pack 5 delivers on another great set of party games. You Don't Know Jack returns better than ever, Mad Verse City has the potential to create plenty of laughs, Zeeple Dome is a successful experiment, and Patently Stupid mixes drawings and prompts in the most clever way yet. Even though Split the Room may be the least exciting of the bunch, it has its own charms and feels more like a "worst of the best" rather than anything less than good.