Justin Nation's Reviews
Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware.
This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew.
While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked!
With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
Despite its more humble looks, solid controls and smart design make it a great budget action game to roll with
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On the one hand I can respect the streamlined and console-friendly take on Civilization, but it also feels terribly derivative
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While it’s the right time of year for some creepiness and scares, quality still needs to count for something
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While not perfect, Trifox is a refreshing take on 3D platforming and affords you great flexibility in how you play
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Despite a cute look and budget price this Metroidvania adventure struggles a bit on Switch
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Major interface and control troubles leave this simulation belly up on Switch
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Metroidvania fans should be thrilled to have another viable indie contender in the space to enjoy, even if it has some flaws
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While there’s no doubt that the gameplay is Spelunky-inspired, the option for co-op play and a slightly milder challenge help it shine
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80s nostalgia and some vibes from other retro media can’t quite compensate for quirks and some odd puzzles
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While perhaps amusing while you see all of the weird micro games it has to offer, it lacks staying power
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Finally, a LEGO game that truly captures the essence of both its creative and functional play in digital form
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While it has visual flair, challenging combat mixed with not-so-great mechanics make it “Souls-like” in more ways than one
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Taking multiplayer raft games in a slightly different direction, Trash Sailors struggles with clarity
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The classic Breakout / Arkanoid formula meets RPG in this budget-priced retro arcade action title
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Mixing the old-school mobile hill climb with the likes of boss battles and just a few hits of acid
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Top-down zombie shooting that’s satisfying only to a point, but it offers a decent few hours
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While this gravity-defying and somewhat mind-bending 3D puzzler can be aggravating it’s also quite unique
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While its gacha game essence and free-to-play screens may be irksome, the story and gameplay are spot on
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Despite its mostly endearing characters and gentle style, it’s hard to be enthusiastic about these self-proclaimed losers
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If the mere mention of endless runner-styled games makes you groan, this will do nothing to change your mind
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