Chris McMullen
Noisy, tough, but ridiculously entertaining, Neurovoider will have you praying for the robot apocalypse.
Ultimately, We Are The Dwarves is jack of all trades, master of none. The game includes strategy, stealth and action elements but none of these mechanics are particularly well implemented.
Ultimately, Dying: Reborn is a halfway competent puzzler, but a failure as a horror game.
BOOR remains an enthralling, charming game that, with its beautifully rendered, challenging levels and innovative central mechanic, will have you hooked from beginning to end.
A Pixel Story is a hugely fulfilling experience. Its perfectly pitched difficulty ensures that it's challenging but never frustratingly so, and above all, it has that elusive 'just one more go' quality that will keep you hooked.
If you're willing to put in the time to fight your way past its flaws, then you'll get some enjoyment out of How to Survive 2, but there are better zombie shooters and survival games out there.
Random but ridiculously repetitive, this deadly dull dungeon hack gives little reason to recommend it.
99Vidas' humour can be very hit and miss, and the game's challenging difficulty level may put some people off. But persist and you'll find it a rewarding and hugely enjoyable brawling experience that will have you coming back for more.
If you let it gets its hooks into you, you'll be able to tolerate its flaws. While it won't sate hardcore horror fans, Nevermind is visually and thematically striking enough to be worth a look.
While it's by no means perfect, Tattletail goes beyond mere jump-scares and delivers an experience that is genuinely and persistently frightening.
Kamio Recoil has, at its core, a solid concept, yet the execution of this concept is deeply flawed. Its clunky mechanics, awkward controls, infuriating enemies serve to stifle any appeal it might have had.
Appealing as Tales of Cosmos may initially be, it remains disappointly flawed and is best left to drift through the aether.