Kieron Verbrugge
Disney Illusion Island is a competent and approachable metroidvania-style platformer that does a great job at accommodating players of all skill levels and offers up a great take on Mickey and Friends, but a relatively short runtime combined with overly simple mechanics and some disappointing presentational choices means that it falls just short of true magic.
At the end of the day, Everybody 1-2 Switch attempts to shake up the formula of its predecessor by introducing second-screen games and upping the potential player count considerably, and it does a decent enough job of it. Even at a cheaper price of entry than the last game was at launch though, the issue of longevity comes with the mixed quality of its 17 included mini-games and threatens to limit the potential fun.
Somewhat short, but oh-so-sweet, Synapse is an unflinching thrill ride of a shooter with an intoxicating one-more-go structure and unmatched badassery in its dual-wielding telekinetic shooter action. It's more than just a great showpiece for the PS VR2's capabilities – this is easily the coolest I've ever felt playing a video game.
Crash Team Rumble is a surprisingly competent online multiplayer arena game that's easy to get into and well-balanced, leading to some tense and exciting games. It's let down hugely by a lack of modes and content though, and I seriously doubt its longevity in the long term.
After Us is a sombre, succinct and surreal adventure with a compelling and emotional tale of sacrifice and healing, tied together by simple platforming gameplay that evolves with each distinct and beautiful new environment. Some control complaints and unnecessary combat aside, it's a memorable journey worth taking.
LEGO 2K Drive is a wildly impressive triple threat of a great LEGO game, a great open-world adventure and a great racing game. Whether you want to challenge your friends in slick and exciting head-to-head races, tackle a hefty single-player campaign stuffed with varied and plentiful content, or just spend hours building your own LEGO vehicles by the brick, you're absolutely covered here. A couple of issues aside, this is easily the best multiplatform arcade racer around.
It’s not out to shake up the indie video game space, but thanks to a uniquely engaging combat system and a consistent stream of wonderous sights and sounds, Strayed Lights is a worthwhile little journey that makes for a great lazy afternoon play. It’s unfortunate that the user experience has suffered an oversight or two, especially in areas of accessibility, but mainly because it’s a quiet gem of a game that absolutely deserves to be played.
If you’re a fan of inventive puzzle games attached to endearing and emotionally-driven narratives, and you’re lucky enough to have the hardware required to play it, I can wholeheartedly recommend Another Fisherman’s Tale as a great way to spend a couple of hours on a lazy weekend. I truly hope the folks at InnerspaceVR can expand even further with the next title, making it bigger and more challenging, but there’s no denying the smile on my face the entire time I was playing this one.
Burning Shores is a worthy expansion and follow-up to the incredible Horizon Forbidden West. It's packing a fantastic new location to explore, compelling new characters and fearsome new machines to fight while offering an exciting glimpse into the future of the franchise. It's a bit more rough around the edges than I'd like but it's essential playing for Horizon fans.
I’m sure serious rally-heads have had plenty of video game content to chew on that I’d never thought to dabble in, but I’m glad I got the chance to experience it in Forza Horizon 5, and I’m certain Rally Adventure will capture both diehards and newcomers like myself with the sheer exhilaration of its races and the franchise’s continued penchant for spectacle and accessibility.
It's not often that a game grabs me in quite the way Citizen Sleeper has. By stripping a video game adventure to its barest components and then manipulating those components to create just the right balance of hope and despair it successfully conveys the drama and danger of its small slice of sci-fi storytelling. Top-notch writing, impeccable narrative design and inviting tabletop mechanics accompanied by gorgeous art and music serve only to elevate it even more. Play this bloody game.
There's so much about Tchia that feels at odds with what I'm accustomed to considering "good" game design, but it's also taught me to throw a lot of those ideas out the window. Tchia is a game that's exactly what it wants to be, and that makes it something that everyone needs to play. It's refreshing, charming, earnest, honest and – most importantly – a heap of fun.
It’s all truly powerful stuff, in spite of the game’s relatively simplistic look, short runtime and sparse interactivity. What GoodbyeWorld Games has done with Before Your Eyes is execute on a novel concept with the perfect amount of restraint and a carefully-paced emotional journey to create something truly special, something that uses the medium of VR and the unique features of its target hardware to hit that much harder. If you’ve got a PS VR2 and a taste for artsy, contemplative indie experiences then you owe it to yourself to play this.
While maybe not essential if you've already seen everything there is to see in the game, The Spacer's Choice Edition of The Outer Worlds is a worthy upgrade for players jumping in for the first time or wanting to explore new choices and outcomes in a second or third playthrough. It's a bit of a shaky upgrade in parts, but the overall package is decent value and the core game is still bloody excellent.
Horizon Call of the Mountain is exactly the killer app that the PlayStation VR2 needed to really sell the promise of its hardware and feature set, even with a couple of stumbles. Clever VR spins on the series' staple gameplay systems, a compelling campaign, ridiculous production values, decent replay value and a genuine sense of wonder make it essential playing for absolutely anyone picking up Sony's next-generation VR headset.
Final Bar Line is another fantastic entry in a great rhythm series, propped up by an enormous catalog of essential video game music and a variety of fun and engaging (if slightly superfluous) systems. Whether you enjoyed the 3DS entries or you're a Final Fantasy fan ready to dive in for the first time, there's a lot to love here even with some minor frustrations.
The Cosmic Shake really does feel like a direct sequel to Battle for Bikini Bottom, taking advantage of nostalgia for both that era of 3D platformers and of course the source material of the show. A cavalcade of jokes and references delivered through inoffensive, if uninspired, game design, it's sure to land nicely with the right audience even if it doesn't seek to have its genre peers shaking like jelly.
SEASON: A letter to the future is the perfect example of art that could only exist within the confines of a video game, using player agency to convey its themes in ways that at times feel genuinely enlightening. It's a game that only gives as much as you deem to take, and only asks as much as you have to give. An instant classic.
Marvel's Iron Man VR was a great PS VR title, but it's an absolutely essential Quest 2 game. Everything that was great about its original iteration and its fantastic-feeling Iron Man power fantasy is still here, but it's all improved immensely by the freedom and performance offered by the new hardware. If you've got a Quest 2, this is a must-have in your library.
High On Life is the most video game-like video game to come from the minds of Squanch and Justin Roiland to date, and it shows the studio is capable of more than just lightly-interactive experiences packed with fart and cum jokes. Though it has plenty of those, too.