Cody Medellin
Ultra Age gets the combat mostly right. While it isn't perfect, the combat system feels fluid enough that you can make a spectacle of dashing around mobs and tagging them with dazzling combos. Everything else about it feels half-baked, from the pacing to the story to the sound and pick-up system. Those who crave action may overlook these things because the combat is good enough, but those who are looking for something with better quality would be better served looking elsewhere first.
Submerged: Hidden Depths feels like what the first game should have been. The main story is more interesting now, but the ancillary story lacks gravitas since the game can spoil the ending for you. The actual gameplay is easy for anyone to manage, which makes for an enjoyable experience. Some of the stuff you're collecting now actually serves a purpose, even if it's cosmetic. The experience is short if you're just going after the main storyline, but it feels just right. For those who want the equivalent of a walking simulator with more to do, Hidden Depths is well worth checking out.
If you've somehow held out on getting Grand Theft Auto V until now and don't play games on your PC, then the PS5 version is the one to get. The faster loading times and graphical bumps still make this a good-looking game, despite the age of the assets.
Your impressions of MLB The Show 22 are going to vary depending on the platform you're on. For Xbox players, this remains a solid baseball game that players of all skill levels can enjoy thanks to numerous options and modes. With it being available on the Xbox Game Pass on day one, it's an easy reason to try it out. Those who lived and breathed The Show 21 will find the improvements to be minimal. For Switch fans, there are some rough parts that dull the game's impressiveness, but the presence of a sports simulation on a system that's starving for them should catch players' attention. The Switch is going to be a boon for those who like to play on the go, especially since The Show 15 was the last time it went portable on the Vita. Now if only the series could make its way to the PC ….
Shredders is an enjoyable game if you temper your expectations. The campaign is quite good and comes in at just the right length while also providing some incentive to return and complete all of the challenges for each mission. Free roam mode is fine if you can forgive some of the performance hitches and inability to do much with others in a structured setting. The controls are good, but you'll lament the game momentarily forgetting about its momentum system. The relaxed feeling of snowboarding without restrictions makes things enjoyable. It makes for a perfect game for Xbox Game Pass and a decent purchase for those starved for a purely snowboarding-focused game.
In the end, Tiny Tina's Wonderlands is a solid spin-off to the main Borderlands series. The core game remains the same as before, but new additions, like the melee system and class combinations, make things feel fresh. The campaign runs at a good length, while the side-quests and post-game dungeon randomizer are enough to keep you going before the need for DLC kicks in. It really is the shooter that you already know with a medieval RPG skin on it. Since the moment-to-moment gameplay is still enjoyable, fans won't mind the offbeat detour.
Tunic is an absolute gem of a game. The combat is exciting without being overly difficult or frantic. The exploration feels organic without dragging on for too long. The dual inspirations of The Legend of Zelda and Dark Souls complement each other, and the isometric viewpoint makes it feel fresh when compared to other titles inspired by one of the aforementioned games. The time needed to knock out the campaign feels just right, while still naturally encouraging you to try another run to see all of the game's secrets. With no real negatives to speak of, it feels only right that Tunic occupy a spot in the library of any adventure fan.
Phantom Breaker: Omnia isn't a bad fighting game. The fighting seems deep at first but quickly turns chaotic with plenty of moves that don't look like they connect and a roster that looks more generic than impressive. The presentation is OK with decent music and graphics that look a touch underwhelming. The modes are numerous, but those who will want to play online will be disappointed at the lack of rollback netcode. The Switch is already blessed with a bevy of solid fighting games, so the only reason to grab this one is if you really want all of the fighting games that the system has to offer.
Wind Wind is a game with a good idea and a not-so-great execution. Indirectly controlling the two characters seems novel until you realize that some actions done this way can only be executed by dumb luck. The levels are challenging, but there aren't enough of them to explore before it's all over. With a playfield that can't stop jittering and a poor translation job, it's difficult to recommend Wind Wind to anyone looking for their next quick VR fix, especially at its current $20 price tag.
If the recent rumors that EA Games is going to start developing WWE games turns out to be untrue, then WWE 2K22 serves as a fairly good base to work from for future offerings. The fighting alone is much improved and enjoyable to work with, and the graphics look quite nice, even though some flourishes are missing and the PC version isn't up to expectations. The modes are pretty hit-and-miss, and the legacy issues and hilariously outdated roster show that this isn't quite the comeback many people were hoping for. There's enough fun to be had here, despite the issues to warrant a look for those craving a "good enough" wrestling game, especially from those who were heavily burned by WWE 2K20.
Gran Turismo 7 is a smorgasbord of esoteric ideas that create a more than solid racing title. The forced history lessons can break the flow of going in and out of races for some, while others might hate that there was so much hype around elements that feel superfluous since they don't affect the races. The campaign flow is excellent for those looking for granular structure, but others will hate how it locks some prominent modes for too long. The actual racing remains absolutely brilliant, however, to the point where some players will ignore the quirks because the act of playing is excellent enough for those of all skill levels to enjoy. For those who have waited this long for another mainline entry, Gran Turismo 7 is a grand reward for their patience.
Myst still holds up after all this time, despite not being the definitive edition of the game. The puzzles are still smartly done, even if they can be quite obtuse, and the tranquil vibe of the environment and presentation remains effective in both regular and VR modes. The inclusion of both movement styles and different control methods is great for accessibility, even if most people will default to the old methods, but the lack of improvements to a few areas and removal of certain things from realMyst is a letdown. This is still a fine title that is worthy of being in an adventure gamer's library, especially if they've never played it before, but realMyst remains the better buy if you intend on playing with a keyboard and mouse. That said, we're all secretly hoping that this causes Cyan to revisit and remaster the other titles instead of visiting the original title yet again in the future.
River City Girls Zero is geared more toward existing Kunio-kun fans rather than those who are new to the series. Existing fans can appreciate the callbacks to older titles and like the fact that the game tries something different with the formula. Everyone else will still enjoy the game but may wonder why many series elements and genre traits are missing. It is a solid game, but be cautious going in if you aren't already a fan of the Kunio-kun series.
SNK has always produced solid entries in the KoF series, and The King of Fighters XV is no exception. Even though players will be split on the usual character shuffling, the fighting remains as tight and fast as ever, despite the move from sprites to polygons. The single-player experience feels fair compared to the company's older output. Although the game is largely the same as before, the much-improved presentation makes it feel more like a finished product. With the online performance in a good place so far, KoF XV feels like a significant improvement over the previous title. Fighting fans will certainly be happy with this iteration.
In the end, Yuki is a nice bullet hell shooter for VR. The premise helps the campaign mode make sense, and the use of VR works quite well despite being an on-rails experience. The roguelike nature might throw off some players, especially since some of that genre's more recognizable features seem absent, and the amount of repetition needed to reach the game's real ending might not be for everyone. Shooter fans who don't mind a more playful experience will really enjoy Yuki.
Overall, The Sisters: Party of the Year has some good ideas. The open world of the campaign works well not just because of the number of things to do and collect but also because it feels alive for what is essentially a small town. Including a story mode in the first place makes it stand out among its contemporaries. That said, from the mediocre minigames to the restrictive open world and presentation issues, there's not much to entice players to give it more than one playthrough, much less seek out ways to view the source material. You'd be better served checking out some of the stronger minigame compilations.
At around $8, Jentrix feels like an easy purchase. Even with the lack of multiplayer, there's enough here for the solo player to enjoy, from the structured campaign to the endless Arcade mode. Loose physics system aside, the affair is adapted well to VR as opposed to something that can be done via more traditional means. For puzzle fans looking for something more traditional, Jentrix works just fine.
There's potential in Clid the Snail. The postapocalyptic setting feels fresher thanks to the new perspective, and the characters are charming, even if they fit expected tropes from stories about a ragtag bunch being forced to come together. A fascinating setting cannot overcome gameplay that feels repetitive due to unexciting shooting mechanics and enemies that fail to become intelligent until you reach a boss fight. It can be fun if you temper your expectations significantly, but for most people, Clid the Snail won't do it for them.
Once you start playing Rainbow Six: Extraction, it's difficult to stop. From the XP feed to the randomized nature of the levels and objectives, there's enough to keep players coming back for quite some time, especially with the constant opportunities to pull off nice saves amidst the chaos and tension. It is a great alternative for Rainbow Six fans who crave PvE after playing PvP for so long, but it also gives single-player fans a solid opportunity to experience some elements from Siege. It's still early in 2022, and a bevy of other co-op PvE games are still on the way, but Rainbow Six: Extraction provides enough variety that it needs to be played.
Hot Wheels Unleashed is perhaps the best stand-alone game to use the license by far. It nails the feeling of racing with tiny die-cast cars and melds it with a presentation that looks far better than what you'd expect for a licensed title. The race variety is lacking, given the presence of only two race types, but the track variety greatly makes up for that shortcoming. It may have flown under everyone's radar, but Unleashed is worth everyone's attention.