Cody Medellin
Nostalgia is going to play a heavy part in whether you'll like Zool Redimensioned. If you grew up with the Amiga as your main platform, you might be tickled to see Zool make a comeback even if the changes make it much easier than before. For those who didn't care too much about it back then, the improvements make it a better, shorter experience. For newcomers, the game is fun as a retro snack and worth checking out.
It doesn't hit the highs of the SteamWorld series, but The Gunk is enjoyable. When you break things down, the game doesn't offer up a plethora of things to do, but it remains enjoyable thanks to how satisfying it is to clean up gunk. There's payoff for the curious in the form of extra materials to power up your arm faster, and even though it is familiar, the story remains satisfying. Its short length makes it perfect for the Game Pass service, but it is also a worthy purchase if you like brisk, uncomplicated adventures.
Captain ToonHead vs. The Punks from Outer Space is a fun time. The game may have some quirks (e.g., warping between spots requires reorientation), but the combat remains entertaining, especially since the game has a simpler approach. The upgrade flow can initially seem uneven, but the levels are never impossible, and the game's overall length makes up for the lack of post-campaign features. It may not be the best VR tower defense title, but it is enjoyable for those who are willing to jump in.
Tandem: A Tale of Shadows is good where it counts: the gameplay. It may not be a difficult game, but the puzzles are a fine challenge for the average player, while the relatively short playtime means that the title doesn't feel like a chore. Don't expect too much from the rest of the package, whether that's aesthetics, narrative, or a reason to replay it once the credits roll. Overall, it's good enough to check out if you're itching for a puzzle-platformer.
There's plenty to like about Mayhem Brawler. The setting is unique among games in the genre, and the mechanics work well with the combat system thanks to its fluidity and diversity. The main campaign may be short and the unlockables list consists of one mode, but the three different endings and multiple campaign branches mean that there's more content to this game than originally believed. You'll have to rely on local friends for this one, but there's an absolutely good time to be had.
No matter what your focus is, Halo Infinite is a blast. For multiplayer fans, the gameplay is rock solid. The back-to-basics approach works well to keep longtime fans engaged, and the game is easy to pick up and play to hook newer fans. Campaign fans will enjoy that mode despite a few issues, since the open-world setting allows for some breadth in approach while retaining the familiar mission structure and flow. Infinite should be on your Christmas list, despite the lack of other big features at launch, like co-op, Forge, and local play.
Tetris Effect: Connected is excellent. For many, this is an audio/video experience that is a piece of art and easy to digest because the game is so easy to pick up and play. The various single-player experiences provide something to players who are looking for more than just high scores, and while the multiplayer isn't as frantic as Tetris 99, it is still something that one can return to countless times. Even if you aren't lucky enough to view this in VR, Tetris Effect is still well worth experiencing.
There's a good skeleton to Nickelodeon All-Stars Brawl. The fighting is fast and extremely deep, despite having only one more attack button over the Super Smash Bros. series. For pro-type players who always play without items and can quickly master the game's nuances, this is excellent. However, the presentation is as basic as the game's modes, and the lack of anything that provides more of a Nickelodeon "feel" (e.g., voices and music) makes the whole thing feel rather cheap. While the online performance can be good, it doesn't matter much if there's no community behind it. The game is a contender, but some serious effort in more than a few areas needs to be done if Nickelodeon All-Stars Brawl or a potential sequel wants to be taken more seriously.
Cathedral's real sin is that there's not much to make it distinct from other Metroidvanias on the system. It nails the retro look and the need for exploration. The lack of handholding is refreshing, and the combat is rather good, especially for the boss fights. It doesn't have anything else to pull in players, aside from the fact that the world you traverse is absolutely huge. If you're a genre fan who wants something new yet familiar to work with, Cathedral is the right game.
Clan O'Conall and the Crown of the Stag is a fine title. It isn't a very long experience, and it doesn't feature multiple difficulties, but the balance between combat and puzzle-solving is well done, and it helps that both elements are quite good on their own. If you don't mind the lack of multiplayer and you wanted an experience like the classic Trine offerings, give this one a spin.
Smelter is an average title. The side-scrolling action is rather well done and, taken on its own, makes for a strong platformer. The strategy portions lack depth, and when combined with your overall weak state, it makes the experience a bit of a slog. The title is ambitious, and those willing to forgive the strategy portion should check it out.
Wonder Boy: Asha in Monster World is fine. The core game mechanics may feel outdated for new players, but those who have played the original entry on the Sega Genesis/Mega Drive will appreciate how the game hasn't deviated from that blueprint. The presentation is fine in parts, but the game offers no incentives to keep playing once you finish it. Those with a fondness for the original will love this, but those with no memories of the game will find this to be lacking compared to the remake of Wonder Boy: The Dragon's Trap and the last sequel, Monster Boy and the Cursed Kingdom.
Taken on its own, Golden Force is decent. It looks wonderful, with some solid combat mechanics and very engaging boss fights. Start to compare it to other pixel platformers on the system, and you'll come to lament the forced trial-and-error gameplay, tedious combat, and unnecessarily broken upgrade economy. Patient players may stick it out, but for everyone else, the Switch has plenty of other well-crafted platformers.
If you can get past the initial hour, Riders Republic becomes a very strong title. The world is a joy to explore thanks to the many biomes and landscape types you see. Compared to the rest of Ubisoft's open-world games, each pip on the map serves a much higher purpose than providing something to keep you busy. The instantaneous fast-travel, and the races pull off many adrenaline-pumping moments that you'll want to revisit. The title still has some issues, like some odd collision during the exploration and the unnecessary presence of microtransactions. Fans of racing will love what the various Ubisoft studios have pulled off with Riders Republic.
Beast Breaker is the kind of game that flies under the radar but rewards those willing to give it a shot. The battle system for the genre is distinct but easy to understand, and even if you're fighting a small roster of creatures in each land, the fights are never dull. The variety in the attacks gives min/max players some room to play with their builds, while the story and characters provide enough motivation to see it through to the end. For those looking for a different kind of RPG, Beast Breaker is worth checking out.
Circuit Superstars has a few things that won't sit well with players. The inability to come back after making one mistake can be deflating, especially when it is a result of online play not reacting well to the physics system. Unlockables are limited to cosmetics, so that may dampen the desire for progression, while the inability to save midway through longer circuits discourages those who are short on time. The game remains fun enough that you'll want to master the sensitive handling of each vehicle, and the number of tracks and cars is pretty good for the price. If you're the patient type who has a bunch of likeminded friends who want a challenging racing title, this is worth a shot.
Forza Horizon 5 absolutely lives up to the pedigree established by its predecessors. By using almost everything that worked in FH4, the game would've been a strong contender even if all it did was change its locale. The few changes in FH5 work heavily in its favor and contribute positively to the idea that the game is difficult to put down because it's fun and there's so much to do. For those who have played previous entries in the series, jump on this one immediately. For series newcomers, FH5 is a perfect place to start.
Cosmic Top Secret is a conflicting experience. On the one hand, the story is excellent. Even with the meandering parts, the narrative is fun, and you uncover endearing characters that are a joy to watch. On the other hand, while the unique presentation pulls you in, the clunky controls and inconsistent platforming bring you back out. It's still worth checking, provided you aren't easily flustered by the gameplay mechanics.
Neptunia Virtual Stars is a tough game to recommend even for the fans. The regular cast of characters remains as engaging as ever, while the newcomers fit in quite nicely. The story is a nice take on parodying the current state of the internet using the unique viewpoint that the series has carved for itself. Beyond the overly long cut scenes, the gameplay is dull despite the variety that the title and minigames try to provide. While this game won't attract any newcomers, hardcore fans might want to dabble with this after a very deep discount.
Tasomachi: Beyond the Light starts off with an intriguing premise, but the plot doesn't go anywhere, and the ending feels abrupt. The environments are great to look at, and the platforming challenges vary greatly, but the platforming mechanics aren't tight enough to be enjoyable. It's a short game that can feel long, and while the dedicated collect-a-thon crowd may find it a tad enjoyable, everyone else will likely bail before getting the bare minimum needed to finish it all.