Cody Medellin
Strange Brigade is a flawed but ultimately fun experience.
Much like its predecessors, Forza Horizon 4 is an excellent, all-around racing game. The addition of seasons adds variety to the racing conditions to greatly expand the functionality of the already-large map. The online play is done well, especially since it's smartly designed so players who want to play solo can do so. It's the core racing mechanics and plethora of events that make the game fun as they retain the solid handling and physics the series is known for while also providing near-limitless play on fun events. For racing fans, Forza Horizon 4 is a must-buy.
The Council: Episode 4 - Burning Bridges is the penultimate episode of the game, and it does a good job of making things interesting again, but it does so with quite a number of flaws intact. The unrealistic reactions to big events are the episode's biggest flaw, as all of those shocking things lose their impact when everyone else fails to make a big deal out of it. At the same time, those new revelations open up things just enough to make the final episode more intriguing. Here's hoping that the finale makes the journey worthwhile.
The tweaked gameplay mechanics, along with a bigger emphasis on platforming and puzzle-solving, make this a perfect ending chapter for the recent trilogy, and series fans will certainly be pleased with how Shadow turns out.
If you want to take a chance on Thief of Thieves, wait for a sale. Otherwise, you can probably pass on it and hope a possible sequel will handle things better.
War Tech Fighters is simply good enough. The gameplay seems limited since you don't get a sense of movement, and specific mech fighting is restricted to quick fights with other mechs and one-hit cut scene kills, but the constant flow of action mitigates that a bit. The side missions and grinding for cash makes up for a lack of multiplayer, and the presentation is fine but nothing feels like it's state of the art. War Tech Fighters won't be your next all-time favorite mech game, but you'll still have a good time rolling through the campaign.
In the end, Danger Zone 2 dips below the standard set by the original game. The addition of the run-up makes the levels feel deep, but the wonky physics and crash restrictions and presence of older issues negate all of that positive movement. The lack of modes is accentuated further by the lack of levels, and the middle-of-the-road presentation makes the game feel lackluster. This is the type of game you'll want to pick up at a sale, but if you're more patient, you might want to wait for the developer's upcoming Dangerous Driving to see if it can finally deliver a full Burnout-inspired game.
Smoke and Sacrifice is a good game once you know what you're getting into. It is an adventure with clear objectives but a slower pace due to the amount of collecting and crafting involved. It's also a much easier survival game to digest, since you aren't monitoring too many meters at one time. Tying it together is a captivating presentation and a narrative that is as dour as it is fascinating. Although the Switch version suffers from some hitches in areas, the game should still be experienced by genre fans.
If it weren't plagued with issues, Super Bomberman R would be a fine return to the PC for the series. Both the campaign and the multiplayer lack the flourishes that make some of the older entries memorable, but the core gameplay still holds up enough to remain enjoyable for newcomers and more casual players of the series. You have to treat the game as a local multiplayer title instead of an online one and hope you don't get hit with controller issues. Considering both the price point and the fact that other indie titles have already run with this concept to a much better execution, however, your best bet is to check out the game once it goes on sale or has a good price drop.
It's difficult to recommend Gene Rain to anyone. The story makes no sense, and the game does a good job of maintaining that sense of confusion. The gameplay has no redeeming qualities whatsoever, and the presentation would be laughable even during the prior console generation. Not even Trophy hunters would be attracted to this title because the grind to obtain them is unbearable. Stay as far away as possible from Gene Rain.
Your enjoyment of Mothergunship is going to be dependent on how much you liked Tower of Guns. Even though other games are starting to adopt the style, the fast pace is still refreshing, and the enemy variety could be better. Players will have tons of fun trying to make up new and ridiculous guns, but they'll also curse the game when it becomes so hard that they lose all of the parts they worked so hard to get. Mothergunship looks and sounds great, and with new modes and items coming in from future patches, there's still some enjoyment to be had after defeating the game. For shooting fans, Mothergunship is well worth checking out.
Sonic Mania Plus is a must-have for gaming fans of all types. If you're a fan of the Genesis games, this is exactly what you've been waiting for. If you're more of a new fan, Sonic Mania Plus shows you why the series was so revered in the first place. If you already own the main title, the DLC is an excellent add-on at a reasonable price, especially for the amount of stuff you'll get.
With Ubisoft's newfound focus on making singular games into long-standing experiences, there is hope that The Crew 2 gets better. In the here and now, it is a very difficult game to recommend. The use of multiple vehicles and presence of different disciplines is grand, but it doesn't help that the physics and handling for some of the vehicles feels off. The open world remains impressive but less so when there's barely anything fun to do. Although it's designed for constant online play, good luck trying to find someone who stays long enough for you to engage with, let alone someone who can witness the sweet decal job on your vehicle. It may get better in a year's time, but for now, The Crew 2 is more of a chore than an enjoyable experience.
Ripples can be a divisive episode for some. The big reveal doesn't seem so grand, and the switch from somewhat realistic to something more fantastic can be jarring. Some of the events show that the game isn't playing around when it comes to having choices matter, and there is some intrigue in regards to where things will go next. Let's hope the game performance doesn't regress further.
Yoku's Island Express is a game that you'll encourage others to check out the minute you start playing. Aside from the gorgeous aesthetics, the use of pinball mechanics is inspired, and the execution of the mechanics is done well. It's a relatively short experience, but it feels packed with tons of side-quests if you can deal with the backtracking seeming to go on a little longer than usual due to the pinball mechanics. Overall, Yoku's Island Express is a brilliant game that adventure fans need.
Blazblue: Cross Tag Battle isn't Arc System Works' crowning achievement. The graphics could use some cleaning up, especially on the characters, and the reduction in modes for offline play will hurt those who are used to the series being rich in that area. The fighting is solid both online and offline, and it's easy enough for players of all skill levels to enjoy. It really is the DLC plan that's a big decision point for players. With no timetable about when all of the fighters will be released, the smart move for the more casual set would be to wait until everything is out first and see if the company will release a more complete version later on. Otherwise, if you can't wait, you're in for a solid fighting experience.
Provided you keep expectations in check, City of Brass can be fun. The game is set up well for those starting out with roguelikes, and the various tweaks ensure that everyone has a chance to see the ending. For the hardcore, it can also be tweaked to be tougher, and that'll be necessary if you want any kind of challenge. This doesn't feel like a long-lasting experience, but the presence of leaderboards will be an incentive to those who might want to speed-run through the game. If you don't mind a few of the aforementioned flaws, then give this title a chance.
Mario + Rabbids Kingdom Battle: Donkey Kong Adventure is a very well done side story to the main game. Everything that made the base game so enjoyable is practically unchanged here, while the new characters make the game a blast to play for those who have already beaten the main campaign. It would've been nice to change out characters, and it also would've been neat to see Rabbid Peach's progress carry over between campaigns, but fans of the original should pick up this DLC.
Fox N Forests isn't going to be an instant classic. The constant need for backtracking for little level deviation can sometimes turn the game into a slog, the restricted move set can be bewildering, and the finicky controls can be infuriating. The game nails the look and feel of an old 16-bit game quite well, while the platforming is solid and the boss fights are enjoyable. It's fun enough that retro fans should give it a chance.
Pato Box is a flawed experience but still fun. If you can live with the sometimes-uneven presentation, then the adventure segments will prove to be an exercise in tedium, especially with the small roster of enemies to fight. Then again, those fights bring back so many memories of the games it tries to emulate that you'll be willing to put up with walking around and doing odd jobs in between. Pato Box isn't exactly the spiritual successor to arcade boxing that many were hoping for, but it's worth a look.