Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
Fallen Angel still ties into main game's progression gameplay wise, which means Angel shares the same level, stats, and collectible status as Nick and Adam. There are a few unique extras on offer like the chance to burn propaganda posters and destroy security cameras, but it's nothing new or exciting. New weapons are in tow, most notably dual machine guns that allow you to relive your innermost John Woo fantasies, and a cool-looking pulse gun, which is a combo weapon. As always, all of the DLC weapons unlock for use in any mode by way of the weapons locker.Fallen Angel is a much better effort than Broken Eagle, but the Lost Chapter DLC saga still isn't quite there, and certainly hasn't justified the Season Pass cost yet. It needs a lot more pizzazz to really rise to the bar that the core game set, and I hope Capcom follows through with the remaining two chapters.
If the presentation wasn't so horrible, One Piece: Romance Dawn would be a decent way for a JRPG fan to spend an afternoon after they've exhausted their library of other more innovative titles. If you've always wondered what the fuss was with One Piece, you'd be better off watching the show or playing the fun, but flawed Pirate Warriors series.
By the time I finished Jazzpunk, I was both left wanting more of its crazy world and feeling slightly underwhelmed. Many of the jokes felt a bit too random for their own good, and the story kind of just ends with no real resolution. If you're not the type of person who likes to roam around miniature sandboxes and locate every single hidden secret, Jazzpunk may not be for you. But for everyone else, you'll revel in the ability to play a completely missable game of Fruit Ninja with Jim Sterling.
The biggest accomplishment with the new episode however is the fact that your actions have more consequences on a personal level. Bigby ceases to be a construct of Telltale and starts to become an extension of yourself, causing hesitation on more than one occasion. Having said that, there aren't really any "big, freeze-the-screen" choices throughout this roughly one-hour tale like in Faith -- just a lot of little ones. Not a whole lot of big choices carry over from your previous story either, as the only major connection is tied to whomever you decide to capture at the end of Faith. It remains to be seen if future episodes will employ more connections.Whereas the first episode of Wolf Among Us had me intrigued, Smoke and Mirrors has me hooked. Although it's not nearly as explosive as its own The Walking Dead series, Telltale has managed to craft a world full of interesting characters, and with the fairytale setting -- the sky is the limit. Let's just hope we don't have to wait so long for part three.
The new map is also much brighter and more open ended, allowing you to drill various alien nests at your own pace with up to four players. All of the same progression oriented gameplay is here, including the ability to choose between an assault, tank, mechanical, or healing class, to augment your party's abilities or buff your own. Although it's not nearly as robust as Zombies and doesn't feature half as many tricks and secrets, I feel like Extinction has really proved its concept in Nightfall, and I'm legitimately looking forward to seeing what the next three episodes can offer.I was pleasantly surprised by Onslaught, especially considering the fact that Ghosts was so underwhelming. Although it won't do too much to change your mind if you're an adamant Call of Duty hater, the new Extinction episode is promising, and there are three solid maps here for the taking.
Sadly, there are no worthwhile extras to entice you to get Broken Eagle in particular. For starters, there is no multiplayer allowed within the DLC -- period. Capcom says this is because they want to isolate the stories as a single-player experience, but after playing the first offering, my response would be "what story?" Thankfully, there are five new weapons and a vehicle (which can be used in the core game), with the standout of course being the minigun, which should please a few of the die-hard fans out there who want more sandbox goodies.As it stands, there is literally no reason to get Broken Eagle. It's criminally short, you can't enjoy it with a friend, there are no real benefits if your character is maxed out from already playing the core game, and it doesn't add to the overarching lore in any meaningful way. Hopefully the other Season Pass offerings will be an improvement, since we still have three to go.
Outside of Virus Buster, Dr. Luigi is very much a no-frills game mostly for fans of the Dr. series. If you don't find yourself getting excited at the prospect of L-shaped blocks or GamePad play though, you might as well just stick with Dr. Mario Online Rx. Either way, the Wii U's newest entry in the Dr. series is a nice cap on a great first Year of Luigi.
World of Warplanes has a studio that prides itself on supporting its games long term, so I have no doubt that Wargaming will continue to improve upon the formula. In the meantime, it would be a good idea to give both Warplanes and War Thunder a try and see which one you like best.
Let me make this clear -- if you find yourself playing any of these games yearly, whether it's for nostalgia or because you think they're genuinely good games, you will love NES Remix. It lacks a lot of bells and whistles that newcomers may find inexcusable, but I had a smile on my face almost the entire time, and experienced the same controller throwing moments (although a GamePad against a wall would be more disastrous) that made me persevere until I got it right.
If you wanted more Assassin's Creed IV, Freedom Cry will do just nicely. Although it doesn't offer as compelling a narrative or even close to as open of a world, it manages to capture the spirit of Black Flag in most of the right places. This is a much better effort than AC III's pointlessly episodic Tyranny of King George DLC, and a great model for Assassin's Creed add-ons going forward.
The Walking Dead: All That Remains surprised me, although when I saw the initial reveal of Clementine's return I had little doubt that Telltale would deliver in some form. They still even know how to sell a "next episode" preview, as a casual "I thought you were dead!" line is delivered by Clementine upon a mysterious off-screen figure. Yep, I can't wait for the next episode.
Samurai Gunn will no doubt have a more limited audience due to a lack of modes, but for those of you who appreciate a deep fighting game, you'll get hours of competitive entertainment out of it. Every time I play it I feel like I've mastered a new piece of the physics engine, or a new nuance to wall-jumping. It's one of those games that keeps on giving years later due to a solid foundation, so long as you have the company to enjoy it with.
There's also a peculiar "store" button on the main menu that is currently closed at the time of this writing, which implies some form of DLC is in the works. While we don't really know what that could entail, there's the distinct possibility of new characters and levels on the horizon, which could be a good way to extend Peggle 2 in the same way Peggle Nights did -- I just hope microtransactions don't creep their way in eventually.Peggle 2 is ultimately the same basic concept as the original set of games, but it's still most definitely worth playing if you're a series fan. PopCap could have done so much more than they did, especially when you consider the generational leap, but the good news is Peggle fans will eat this up and fall in love all over again.
Doki-Doki Universe is a very odd, very cute, and very simple game. There isn't a whole lot to it, so don't go in expecting a deep and rewarding adventure title. So long as you don't mind spending an afternoon helping a tiny snowman bond with his father, Doki-Doki will be more than adequate.
Although its core campaign is far too short, the game is a blast with other players, and the wide variety of challenges should keep you playing for hours. Despite the fact that my time with these tiny adora-creepy critters was rather brief, I'd love to see them again in a sequel someday.
Fighter Within is a lazy tech demo with a poor story, unimpressive fighting engine, and a forgettable cast. Maybe one day we'll have a cool Kinect fighting game, where everyone at EVO is flailing around with some semblance of strategic value. But this is not that day.
Killer Instinct may not be the new king of fighting games, and it feels a bit rushed in terms of content, but it is very solid and far exceeds my expectations for it. With a pricing scheme that doesn't feel exploitative and a balanced character roster, the well developed mechanics will keep you busy until the new content drops next year. It'll be interesting to see what the community at large thinks of it over time, but in my living room, it's a welcome addition to my fighting game roster.
Zoo Tycoon has a distinct lack of depth, but if you're capable of sitting down with this simplistic simulator, you'll smile more times than you can count. The simulator fan in me was a bit disappointed by the ease of it all, but the child in me couldn't help but enjoy myself.
In fact, the promising arena mode is the only saving grace of Ryse. The campaign may as well not even be there, and having to fight the same handful of enemies over and over on top of a trite, stereotypical narrative is not an example of a good time. Ryse looks great and has a lot of great ideas, but it falls flat in nearly every respect in regards to its core story. If you're a hardcore action fan you may get some satisfaction on the highest difficulty setting, but even then I'd wait for an equally hardcore price drop.
In the end, Powerstar Golf isn't particularly special, but it'll win over the hearts of golf fans for sure. If all you're looking to do is whack a ball down a course on a next-gen system with the occasional bit of positive reinforcement, Powerstar is your huckleberry.