Laura Kate Dale
Kholat's narrative exploration is ambitious, and the real world base for its plot, the recreation of exploring a bewildering and unforgiving landscape and the audio-visual design were all superb. But for what it gets right, the mounting flaws in its design only become more evident and distracting.
Ultimately, J-Stars Victory VS+ only succeeds as numbers on paper, the game itself being largely disappointing. The roster have had much of what made them unique stripped down, stopping me getting truly excited about the characters I knew and preventing me getting a sense of which characters were worth me investing future time watching. The mechanics are shallow, the fanservice is surface level and it only succeeds in terms of its pure number of supported characters. Overall, I walked away rather disappointed.
It's not a typical structure for a game, but the mechanics really do work in the context of the narrative. If you like the idea of an open-ended '90s murder mystery with no guarantee you'll find a solid answer to its mysteries, then I can't recommend this highly enough. Her Story is a spectacular video game, and one of the most gripping personal narratives I've experienced in some time.
Yoshi's Woolly World is best described as easy, beautiful, and inventive. While the times it offers challenge are a little too spread out for my liking, the game looks and sounds stunning, and offers players a variety of new sights to experience along their journey. If you're looking for something to play to unwind, something pleasant and positive, this would be a pretty darn solid choice to go with.
The first episode ended on a truly gripping exchange that sold me on trying the second episode, but the first episode in a vacuum is at times more painful to play through that any new IP can afford to be. Definitely keep an eye on Blues and Bullets. If Episode 2 can start off with the same pacing and tone that Episode 1 ended on, we might have a really strong point and click adventure series on our hands.
Ultimately, Danganronpa Another Episode: Ultra Despair Girls just didn't click for me the same way previous games did. Sure the narrative still has some strong moments, but it's punctuated with third-person shooter gameplay that doesn't enhance my engagement with the narrative the same way the first two visual novels did. If you're a series fan, there's a good, text-heavy, hands-off narrative to be explored here, but the gameplay sections really dragged it down for me.
I came out of Human Resource Machine unsure who it was really designed for. It's at times too simple for experienced programmers, and often made leaps too large for beginners to overcome without obtuse outside research. While I had a sense of accomplishment every time I made progress, said progress at times felt like I was an infant thrown into water and expected to swim straight away. I might manage it, but it's not the ideal teaching method to leave me feeling comfortable going forward.
Ultimately I'm left at a little bit of a loss with Poncho. It's a great concept, and when it's working it's a great inventive challenge, but when it goes downhill, it put a huge damper on my experience as a whole. I wanted to like it, but it was tough given some of the rough puzzle and level designs on show.
Ultimately, I came away from Dynasty Warriors 8 Empires extremely satisfied. The tactical elements outside of battle were well balanced as to be challenging while fair, and the combat carries over the best elements from the main game. It's a bit of a specific niche it's catering to -- fans of Dynasty Warriors combat and long-term strategy elements -- but if those two things are your jam, then Empires should have you hooked.
Overall, Mario & Luigi: Paper Jam is a really rock solid game, with a few visible creases that need to be noted before purchase. It captures the bright colorful fun of the Mario universe perfectly, pairing it with incredibly well localized dialogue and a very strong combat system. While it sometimes holds your hand for a little too long and at times fails to take proper risks, it was consistently polished, enjoyable and memorable.