A charming set of characters in a post apocalyptic world help to keep the player interested in this fascinating combination of action platformer and tower defence game. While the pace can feel a little off in places overall the game is a lot of fun and the splitscreen co op is a brilliant inclusion to keep you playing through,
Rise and Fall is a strong addition to the base game and helps it reach higher in the ranks of a Civ game. The new features change the way each game plays out and give some needed variety to each match in a way that is genuinely interesting and immensely satisfying,
While the game is a lot of fun, it is hard to shake the feeling that if it was a full MMO it would be better. The Co Op mode goes someway to fix this and thankfully there is plenty of content to keep fans of the genre and of the series occupied. Definitely worth playing if you want an anime inspired world to run around in for a long time.
A game full of more than it's fair share of style unfortunately lacks any of it's fair share of substance. It may be worth a look if you are a long time fan of the series but there are much better examples of this style of game for everyone else.
[Review in progress] 7 hours in and this game is addictive and rewarding in a way that suggests there will few other games this year that can compete. It is as if Level-5 have put everything they have done in a cauldron and magically created this incredible RPG.
An enjoyable game despite somewhat repetitive combat that gets by on it's writing for the most part. A fun level up system and some entertaining skills keep things interesting and as long as you can deal with the fetch quests you will have a good time.
An enjoyable collection of mechanics that are somewhat let down by the repetitive nature inherent in the game itself. If you enjoy the first couple of levels then you could play for years but if you don't find it the most riveting thing ever it will probably lose you long before the campaign is done.
Masters of Anima is a lot of fun to play. The combat and puzzles are both challenging and keep you learning as you progress through the story. The characters themselves are incredibly well written and charming with the regional accents adding a lot of charm to the feel of the game. While the controls are a little complicated at first, they feel incredible once you've mastered them, with nothing quite beating summoning a new group of units seconds after unsummoning them to dodge an attack. Despite the game's pacing feeling a little off at times, Masters of Anima takes a solid formula and adds its own twist in order to deliver something that is entirely its own, wonderful, entity.
Deployment is a huge amount of fun and ultimately it's just nice to sit down with a great gameplay experience and enjoy it. The matches being so short really means you can just jump on for ten minutes and get through a few games without worrying about not having enough time, and since every match is fast paced and each shoot-out is usually a clutch affair it never fails to be exciting.
A wonderfully chilled out platformer perfect for those who just want to relax, also perfect for those who want to game with a partner who doesn't normally game. The easy to master controls and cutesy visuals are peak Nintendo and, while the game isn't very challenging, sometimes that is what is needed.
Getting all three of these games is great and while the first is showing it's age, the second and third instalments are still enjoyable fighting games. It is worth playing through the games in order for the story but for multiplayer the third is definitely the best option.