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Masters of Anima

Focus Home Interactive, Passtech Games
Apr 10, 2018 - PlayStation 4, Xbox One, PC, Nintendo Switch, Xbox Series X/S, PlayStation 5
Fair

OpenCritic Rating

74

Top Critic Average

53%

Critics Recommend

TheSixthAxis
8 / 10
IGN Spain
6.8 / 10
IGN Italy
7 / 10
God is a Geek
5 / 10
Nintendo Life
6 / 10
DualShockers
8 / 10
PlayStation LifeStyle
7.5 / 10
Windows Central
4.5 / 5
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Masters of Anima Trailers

Masters of Anima - Overview Trailer thumbnail

Masters of Anima - Overview Trailer

Masters of Anima - Gameplay Trailer thumbnail

Masters of Anima - Gameplay Trailer


Masters of Anima Screenshots

Critic Reviews for Masters of Anima

Masters of Anima is a lot of fun to play. The combat and puzzles are both challenging and keep you learning as you progress through the story. The characters themselves are incredibly well written and charming with the regional accents adding a lot of charm to the feel of the game. While the controls are a little complicated at first, they feel incredible once you've mastered them, with nothing quite beating summoning a new group of units seconds after unsummoning them to dodge an attack. Despite the game's pacing feeling a little off at times, Masters of Anima takes a solid formula and adds its own twist in order to deliver something that is entirely its own, wonderful, entity.

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The studio Passtech Games has wanted to get into a free slot and little frequented in consoles, the RTS genre. Masters of Anima is played very well with the consoles controlller and it works perfectly in all versions. But this game is missing more ambition, duration, content and opportunities.

Review in Spanish | Read full review

A somehow limited in scope, yet interesting videogame which would please players who liked Pikmin and Overlord.

Review in Italian | Read full review

There was potential here, but Masters of Anima is ultimately a bit of a letdown.

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From the outset, Masters Of Anima, tries its utmost to engage with a different world that's ruled by a unique magic, bare-bones lore and a bunch of awkwardly portrayed and forgettable characters. The floundering voice acting and clunky script, coupled with a cringe-worthy story that's more embarrassing than your drunk uncle dancing at a wedding, grates quickly. The title certainly won't hold your hand when it comes to defeating the only enemy in the game, which could prove to be tedious for some. Masters Of Anima is no Pikmin, but if you're looking for a fantasy land filled with tough enemy encounters and a game that's relatively straightforward, then this one is for you.

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This niche of the RTS genre isn't often catered-to outside of the Pikmin series, so it's nice to see these developers branch out and be successful. While the game may have benefitted from more puzzles, the combat focus of Masters of Anima shows that there is still room to expand and be unique in this segment of the genre. If you are looking for a new strategy game to tide you over until a genuine Pikmin 4 comes out, I definitely recommend Masters of Anima.

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Masters of Anima is for those who love to multitask. Ordering various groups of guardians to attack multiple groups of enemies while also moving around, dodging attacks and performing combos can make for a very hectic game. But for those who live for the thrill of a job well done amidst a bunch of chaos, Masters of Anima was made for them. The rest of us will have to suffer through some agonizing deaths on a painful path to better skills before this game really opens up. Appearances can be deceiving, and Master of Anima is certainly a prime example of this phrase.

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A unique top-down hack-and-slash RPG that stands out completely from the crowd.

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