Stephen Palmer
Overall, Aven Colony is easy to recommend partly because there's so little else like it on console but also because it's an excellent and engrossing example of the genre.
Despite its technical problems, Dex is still an easy game to recommend.
The only other complaint I have is that it's all over pretty quickly but for such an inexpensive game, I suppose that's to be expected.
W.M.D manages to add some interesting new aspects to the classic Worms gameplay, but it still feels almost identical to previous installments.
Despite its inferior controls, Lara Croft GO on PlayStation is still a very pleasant experience.
The Bunker's professional production and compellingly told story make it an extremely engaging experience despite its low level of player interaction.
Despite its rough edges (and it does have quite a lot), Valley is still a very worthwhile experience.
Despite its paucity of modes, Disc Jam is still incredibly addictive and fun to play.
As expected, Nex Machina is another exhilarating piece of dual-stick shooting fun from Housemarque.
Metrico+ won't appeal to everyone's taste.
Other than that, there isn't a lot to fault Emily Wants To Play for.
The Amnesia Collection is a mixed bag.
Overall, Hue succeeds both as a cleverly crafted platformer and an emotional piece of story-telling.
How to Survive 2 expands on the ideas of its predecessor with mixed results.
Although Moon Hunters can be beaten very quickly, you'll have to complete it many times - and in many different ways - to find all of its secrets.
With only four chapters, Perception is a short game that doesn't justify its launch price.
Chambara easily succeeds in its goal to be a fun couch multiplayer game.
What Remains of Edith Finch is an immersive and memorable experience that succeeds at pulling you into its richly detailed and dreamlike world.
Observer crafts an intriguing and richly detailed futuristic world but it's let down by awful performance issues as well as some drawn-out and tedious segments.
The fact that it's still fun to play over two decades after its initial release is a testament to Windjammers' quality base mechanics.