Lawrence Le
- Brothers: A Tale of Two Sons
- ICO
- Runescape
Lawrence Le's Reviews
A graceful dance of lead and fists through some lovely set pieces and a whole lot of unsuspecting thugs. Nurturing quick, adaptive thinking, John Wick Hex is an excellent distillation of the franchise.
One of this generation's titans finally makes its landmark debut on the Nintendo Switch. For newcomers who can fight through the rocky 30 frames per second and lower resolutions, The Witcher 3 on Switch is a no-brainer. But, for those with no plans to take their monster-killing outside, the game is better enjoyed on other consoles.
Mosaic is the plight of the office worker reimagined for the not-to-distant dystopian future. The tedium, the soullessness, the loneliness — it's all here, presented with sleek, stylish art and simple, effective mechanics. But, the burden of virtual corporate slavery is perhaps too much to bear; the game is prone to frequent bouts of monotony that pull players out of the experience.
Frog Detective 2 makes up for a lack of complexity and length with its dopey, surreal humor and charming visual aesthetic. An evening well spent.
When all the profanities have been said and all the odd jobs have been done, Orangeblood is a one-of-a-kind experience that's equal parts endearing and incoherent. There's just enough to see, hear, and do to warrant a two-day getaway to New Koza.
Superliminal is a short, sweet, but superficial exploration of one the most interesting mechanics to find its way into a puzzle game. It excites with the possibility of what could be, but fails to deliver on the challenges its mechanics beg for.
Top-down, two-player food fights sure sound like a recipe for success, but Nom Nom Apocalypse lacks the mechanical garnish to distinguish itself in the competitive rogue-lite space. There's challenging battles, there's tactics, but nary enough depth to sustain long-term play.
Overpass's unique physics system and emphasis on balance might be enough to win over the most dedicated of off-road racing fans, but its shallow progression systems and monotonous gameplay loop greatly limit its appeal.
A deadly combination of challenging puzzles and curiosity-driven exploration, though it's the puzzle fanatic that'll walk away most satisfied.
Each game could easily go toe to toe with any modern-day juggernaut, but only the BioShocks can be played on the go.
From its opening moments to its final seconds, Paws and Soul fails to establish any semblance of harmony between its gameplay and story.
Röki is the heartfelt story of a family divided, and a lesson about trust, family, and strength. It preserves the magic and message of the folk tales it draws inspiration from.
More often than not, What Happened is a better sight-seeing trip than it is an exploration of anxiety and depression.
It's a solid distillation of pro cycling, but not engaging enough to justify playing so many stage races in succession.
Iron Harvest doesn't reinvent the wheel - it doesn't have to. Instead, the game is a celebration of the sub-genre's tried-and-true design. It is a student of the greats that came before it, taking and presenting that core gameplay experience in a way that is familiar, but also exceptionally engaging.
Kingdoms of Amalur: Re-reckoning is a handful of solid gameplay systems trapped in a world that's lost its magic. There's plenty to play with as far as combat and crafting are concerned, but the game is defined by its decision to choose quantity over quality.
Inertial Drift fuses anime-inspired aesthetics with intuitive, arcade-like gameplay to deliver a blast of adrenaline that few games can accomplish with such simple controls.
An unrefined rogue-like, but a hell of a rhythm shooter. A killer soundtrack and some striking visuals blend beautifully with frenetic shooting to produce pure adrenaline.
A mediocre, meandering mystery game hiding under the mask of something greater. While it has a competent story to tell, it lacks the means to tell it in an engaging manner.
The Uncertain: Light At The End is a heap of derivative themes and ideas missing the narrative and mechanical buttresses needed to hold it together.