Overall the game is fun to play and entertaining but I don’t see there being a huge amount of longevity in it, some of the achievements are set up to entice you to play for longer and attempt more challenges at getting through the game but its just not quite enough to encourage me to stay long term.
Overall for me this is just a little bit too run of the mill for me to recommend it to everyone, if you like a challenge along with a lot of hacking & slashing, you’ll get something out of this, if you are short on patience then I’d say not for you.
While we have a weak storyline the overall package is a great collection of sandbox missions with a huge amount of repeatable play sessions that you can keep approaching in different ways, the game looks great and plays just as well as you want from a Hitman game, throw in the extra game modes and all of the additional content that IO keep adding to game and this is great value, just don’t let the weak story put you off.
Overall the mini-games are not bad, they just don’t add up to much in the grand scheme of things and there just isn’t a lot of longevity here, unless you are a huge bull riding fan I just couldn’t recommend the game with the lack of content and dated presentation.
Overall this is another mixed bag of quality, for me personally I can only see me and my friends playing Mad Verse City and Patently Stupid the most, there is no real star here but it is an ok pack to wheel out at a party, it is ok value for money and some fun to be had just don’t expect a long lifespan from any of the games.
Overall Starlink: Battle for Atlas is pretty enjoyable experience and gets a thumbs up from me its fun to play through and has some great touches throughout the 20-30 hour storyline, with plenty of content to keep you coming back for more after the story is complete, I’m just not sure how much the toys are really necessary.