Solo: Islands of the Heart

Merge Games

Weak Man
OpenCritic Rating
65
Top Critic Average
33%
Critics Recommend
Based on 18 critic reviews
Solo: Islands of the Heart MastheadSolo: Islands of the Heart Masthead

Solo: Islands of the Heart

Rating Summary

Based on 18 critic reviews
Weak Man

OpenCritic Rating

65

Top Critic Average

33%

Critics Recommend

Based on 18 critic reviews
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General Information

Available on:PlayStation 4Jul 30, 2019
Xbox OneJul 30, 2019
Nintendo SwitchJul 30, 2019

Publisher: Merge Games

Love is a universal feeling, but each of us experiences it in a different way. Solo: Islands of the Heart explores the theme of love in an introspective way, allowing players to identify and reflect on their own experiences. The world is divided into archipelagos, with each island representing a unique puzzle. Solving puzzles will award the player with a Sleeping Totem, awakening them to answer a question about love and relationships. As with love, most puzzles have no unique solution. Using boxes, each with different properties and behaviors, players can build their own paths to the Sleeping Totems on each island. Nature and contemplation are also a huge part of Solo: pull out your camera and capture the moment, play the guitar, feed the animals or just sit on a bench and think.

Solo: Islands of the Heart Media

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Solo: Islands of the Heart - Gameplay Trailer - PS4 thumbnail

Solo: Islands of the Heart - Gameplay Trailer - PS4

Solo: Islands of the Heart Screenshot 1
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Solo: Islands of the Heart Reviews

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Solo: Islands of the Heart seems like it's trying to be your counselor. Go to an actual counselor. The gameplay is calming, the scenery is cute, the colors are vibrant, the design is unique, and the puzzles require a good amount of thinking without being too easy, but its attempt to analyze a real human person with pre-determined questions starts it off teetering on the wrong foot. It never quite regains its balance.

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Solo: Islands of the Heart is perhaps the most introspective game to release this year. The gameplay may not have much to do with the story, but the puzzles are decent roadblocks on the journey. The whole adventure will only take most gamers 4-6 hours to complete, and while that may feel like enough for the price ($19.99) for some, just as the puzzles start to get more challenging, the game is over. Fans of puzzle games may want to check out Solo: Islands of the Heart, but those who are expecting a major challenge will probably want to look elsewhere.

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“Solo: Islands of the Heart” is one of the most unique games I’ve played to date.

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Unless recently divorced and/or identifying as non-binary, I have a hard time envisioning that many will get $19.99 worth of fun here. Solo, while having its heart in the right place, would have been better off as a visual novel. As a short game, it just doesn't have enough focus on its aesthetics, camera, puzzles, or optimal porting.

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