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Solo: Islands of the Heart

Merge Games
Jul 30, 2019 - PlayStation 4, Xbox One, Nintendo Switch, Xbox Series X/S, PlayStation 5

OpenCritic Rating


Top Critic Average


Critics Recommend

PlayStation LifeStyle
6 / 10
Gaming Nexus
7 / 10
4.4 / 5
Pure Nintendo
4 / 10
6.5 / 10
7 / 10
7 / 10
4 / 10
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Solo: Islands of the Heart Media

Solo: Islands of the Heart - Gameplay Trailer - PS4 thumbnail

Solo: Islands of the Heart - Gameplay Trailer - PS4

Solo: Islands of the Heart Screenshot 1
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Critic Reviews for Solo: Islands of the Heart

Solo: Islands of the Heart is perhaps the most introspective game to release this year. The gameplay may not have much to do with the story, but the puzzles are decent roadblocks on the journey. The whole adventure will only take most gamers 4-6 hours to complete, and while that may feel like enough for the price ($19.99) for some, just as the puzzles start to get more challenging, the game is over. Fans of puzzle games may want to check out Solo: Islands of the Heart, but those who are expecting a major challenge will probably want to look elsewhere.

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Solo: Islands of the Heart seems like it's trying to be your counselor. Go to an actual counselor. The gameplay is calming, the scenery is cute, the colors are vibrant, the design is unique, and the puzzles require a good amount of thinking without being too easy, but its attempt to analyze a real human person with pre-determined questions starts it off teetering on the wrong foot. It never quite regains its balance.

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“Solo: Islands of the Heart” is one of the most unique games I’ve played to date.

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Unless recently divorced and/or identifying as non-binary, I have a hard time envisioning that many will get $19.99 worth of fun here. Solo, while having its heart in the right place, would have been better off as a visual novel. As a short game, it just doesn't have enough focus on its aesthetics, camera, puzzles, or optimal porting.

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Aesthetical islands of love, but with some frustrating puzzle and control.

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Solo: Islands of the Heart made me think about things that no game ever has before. In the end, I think that was Team Gotham’s goal all along.

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Forget about shooting demons and looting corpses for a while; Solo: Islands of the Heart‘s a great little game to relax and reflect with.

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I admire Solo: Islands of the Heart for its ambition, but virtually every aspect of the game falls short of the noble goals of making an introspective puzzle game centered on love and relationships. The narrative is limited and mildly antagonistic, the block puzzle gameplay transforms into a disaster once the magic staff is introduced, and the serenity of the islands and graphics are dragged down by a middling port to Switch. If you really want someone to question your decisions on love, go see a therapist. This isn't the game for that.

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