Solo: Islands of the Heart made me think about things that no game ever has before. In the end, I think that was Team Gotham’s goal all along.
Solo: Islands of the Heart seems like it's trying to be your counselor. Go to an actual counselor. The gameplay is calming, the scenery is cute, the colors are vibrant, the design is unique, and the puzzles require a good amount of thinking without being too easy, but its attempt to analyze a real human person with pre-determined questions starts it off teetering on the wrong foot. It never quite regains its balance.
Solo: Islands of the Heart is perhaps the most introspective game to release this year. The gameplay may not have much to do with the story, but the puzzles are decent roadblocks on the journey. The whole adventure will only take most gamers 4-6 hours to complete, and while that may feel like enough for the price ($19.99) for some, just as the puzzles start to get more challenging, the game is over. Fans of puzzle games may want to check out Solo: Islands of the Heart, but those who are expecting a major challenge will probably want to look elsewhere.
“Solo: Islands of the Heart” is one of the most unique games I’ve played to date.
Forget about shooting demons and looting corpses for a while; Solo: Islands of the Heart‘s a great little game to relax and reflect with.
I admire Solo: Islands of the Heart for its ambition, but virtually every aspect of the game falls short of the noble goals of making an introspective puzzle game centered on love and relationships. The narrative is limited and mildly antagonistic, the block puzzle gameplay transforms into a disaster once the magic staff is introduced, and the serenity of the islands and graphics are dragged down by a middling port to Switch. If you really want someone to question your decisions on love, go see a therapist. This isn't the game for that.
Although often pretentious, Solo: Islands of the Heart contains a delightful living world that's a joy to interact with.
Solo: Islands of the Heart sets out to be a provocative journey about love. While it does do a fairly good job at making players really think and boast a beautiful visual design, the gameplay is executed in a mediocre fashion.
WORTH CONSIDERING - Solo: Islands of the Heart is an introspective journey to question how you love and understand different ways it can manifest. Filled with light puzzle elements and exploration, this game can be relaxing and is more of a walking simulator than anything else. The $20 asking price is a bit steep for the content included.
If you like puzzle games this could be kind of up your street but ultimately it feels like it doesn’t quite know who it’s target audience is.