There's no doubt that Cruis'n Blast is going to serve a relatively niche audience, but that isn't necessarily a bad thing. The sheer spectacle on display combined with vast opportunity for technical skill makes for an incredibly engaging arcade racing game that focuses on letting the player have pure, unfiltered fun. It's a shame that there isn't any form of online functionality to provide a little extra meaning to the experience, since that little extra motivation could've elevated Cruis'n Blast from a good game to a great game.
At its best it feels just like the Wii game, and at its worst it's an obvious step down. There is some minor added content like cosmetics that are unlocked through new collectibles, but they simply can't outweigh all the problems introduced in this version. The original version of this game is a personal favorite to this day, but Sonic Colors Ultimate on Switch is just a disgrace that only succeeds at worsening Sonic's already poor reputation.
Even the game's style and technical performance are wildly inconsistent between the sublime combat and sterile overworld. It feels half-baked in the most literal sense, with one half being cooked to perfection, and the other half still cold from the freezer. I just can't shake the feeling that I'm the one doing something wrong, because I'm just not sure how a game can be so incredibly good, and yet so very bad.
Despite a few struggles with the franchise's constant challenge of toeing the line between its story and gameplay, Great Ace Attorney feels like a series highlight. Ace Attorney as a whole feels like it's in limbo now since we're now four years past a brand new game being released in any territory, but hopefully this long-awaited localization is a sign of things to come. The Great Ace Attorney may not technically be a new game, but it's still just as good as I would expect a brand new Ace Attorney to be after half a decade's wait.
The wildly popular Persona franchise likely wouldn't be what it is today without Nocturne's influence, and as a fan of both series I'm incredibly excited to see this classic title be rediscovered by a new generation. I can't help but feel let down by the poor audio compression for the soundtrack, but ultimately that was just as much of a problem in 2003 as it is now. This is the best way to play Nocturne, and I think any fan of classic JRPGs owes it to themself to do exactly that.
Despite that I can't deny how much fun I had with the gameplay, and I'm probably going to end up replaying it on PC for the chance to enjoy it in surround sound (another feature the Switch version weirdly lacks). For as much as the story disappointed me it just wouldn't be true to say I don't like Persona 5 Strikers. I like it a lot, and I felt really happy with it when I finally finished it. It's a game that I want to recommend, but that recommendation has to come with a big caveat: if you're a Persona fan that loves the Phantom Thieves but you're just not interested in the gameplay, it may be more worth your time to just play Persona 5 again.
I love the setting based in Greek mythology, and I've been enjoying the adventure almost non-stop, only ever getting bored during the icon hunt whenever I reach a new area once every couple of hours. It's a shame that Switch players will be getting such a compromised version, since I really feel like the weak port does a huge disservice to everything the game succeeds at. I think you should play Immortals: Fenyx Rising, but you should not do so on Switch if you can help it.
I think the game would've been better if it really was just about driving around Paris getting to know these people who are living out their everyday lives. The mystery-solving is half baked, and the fact that you can't carry the stories of your passengers forward into future cases just makes me wish the mystery wasn't there at all. I really did love the conversations I had with the game's diverse cast, but in the end I was just left frustrated that I wouldn't be able to see them through to their end without slogging through a lot of stuff I'd already seen.
It's unfortunate, since the voice acting, visuals, and overall cinematic direction of both cutscenes and gameplay are all excellent. This game is the product of a passionate and talented team. It's just a shame that their efforts were all in service to writing that is cynical, regressive, outdated, and just plain exhausting.