The story here is dumb fun, with some purposely hammy and equally terrible dialogue, but I enjoyed it for what it was, as it felt like a bad B-movie. Combat gets somewhat repetitive with the length, as eventually, you enter a pool of the same but stronger enemies and the level design is, as stated, a simple throwback.
Shatter Remastered Deluxe is an excellent brick-breaking game. Considering its over ten years old, it is a testament to how good the core gameplay is that a simple visual and audio makeover could make it feel fresh again. If you're a fan of the genre, it's a must-play, especially if you never got a chance to experience it on PS3.
God of War Ragnarok is one of the most incredible action-adventure games of all time. It also surpasses the previous game in every possible way by telling a heartfelt, human story surrounded by some of the most breathtaking action and battles in any video game I’ve played.
There are many things I liked about We Are OFK, from the characters to the music, the art direction and the thematic ideas that hit, and as a project, I am in love with the idea. I can only hope there's more of this, music, game and add some merch to come. But the disconnect the text messages caused me felt like being brutally ripped out of the experience; I began to roll my eyes when a phone icon popped up on the screen.
I couldn't help but keep finding elements and ideas I wished could have been built upon in a better game, which kept my attention enough and gave me a reason to see the story to the finish. Still, there's nothing scary here, and it's just frustrating, tedious, and a major letdown.
I'd love a sequel to this from ThinkingStars that irons out some of the issues and continues to expand the world they've set up here. ANNO: Mutationem is a unique game that I appreciate for all its ideas and attempts to do something so large in scope.
There's a much better game here if it focused on the photography mechanics, trauma exploration and ghost stories. Instead, it’s a game bogged down in many different directions. I don't think this game, much like developer LKA's last game, Town of Light, handles mental health in the best way, but there's a somewhat interesting story here. It's just so boring to get through.