The Devil in Me often subverts your expectations in such a way that diminishes player agency and makes your own choices feel arbitrary. Although its added gameplay features make for a more interactive experience, they hardly break the mold and were poorly executed. Technical issues tarnished the experience overall. The game still relies heavily on QTE-based survival mechanics and does little to set itself apart from its predecessors. What had the potential to be a truly horrific conclusion to The Dark Pictures Anthology amounts to little more than a lackluster thriller with a predictable narrative that opts for shock value and jumpscares over quality.
While there are some new game modes and maps for players to master in multiplayer, there isn’t anything truly groundbreaking there, either. However, there are still a few new multiplayer features on the horizon, such as Tier 1 Hardcore playlists, that may amp up the multiplayer experience in the future.
Midnight Fight Express offers players the tools to recreate their own John Wick-inspired action scenes while sporting the skins of their enemies. The replayability factor is there for players wanting to achieve S-rank or complete all level challenges. Despite its fluid and engaging combat, it is not likely that I will return to the streets for more.