Ty Sheedlo
It's a strange new way to play the friendship-ending board game, acting as more of a digital alternative to the physical version than a replacement.
The story is banal and cliche and the devs know this doesn't matter. You'll keep playing because its fun.
Layers of Fear 2's cryptic story is filled with film references and well-earned scares, making it the perfect digestible game for any horror buff.
Days Gone follows every post-apocalypse cue in the book. It does combat, level design, and bike riding well but struggles to overcome a basic story.
The core mechanic of decoding a language is fascinating, but it can't overcome all that surrounds it: a slow-paced narrative with dated gameplay.
Falcon Age is about more than the bond between you and your (adorable) bird. It's about reclaiming your culture, and it's a story told beautifully.
Though the difficulty may be a deterrent to some, Mechstermination Force's terrific core mechanics make trying (and dying) worth the effort.
Unfortunately, with its wonky controls and uninspired execution, the game just can't quite hold the attention of two people long enough before one inevitably decides its time to throw their friend into lava.
Sharp design and unique concept can't overcome poor controls and repetitive gameplay.
Trails of Cold Steel delivers polished JRPG action, complete with a fun cast of characters and a nuanced story. This PS3 title has aged with grace.
A solid entry in the fighting franchise known for its "realistic" physics, Dead or Alive 6 again embraces its fundamentals, with an emphasis on fun.
Jump Force is a beautiful mess of a fighting game, its huge roster and delightful gameplay surrounded by unnecessary structure and single player.
God Eater 3's blend of hack-and-slash with light role-playing elements makes for a compelling and fast-paced experience propelled by a fun story.
Plenty of intuitive puzzles and adorable characters. But for players over the age of 8, the gameplay is too childish to enjoy.
Making a game about civil unrest was a difficult task, one that a small team from Italy seems unprepared to have tackled. Their final product feels incomplete, with buggy and slowly-paced gameplay and a brief story lacking cohesion.
A unique story and modernized-retro appeal aren't enough to overcome its tedious dialogue, repetitive combat, and obnoxious main character.
Ultimate is a dream in fighting game heaven.
Mutant Year Zero injects its post-apocalyptic world with winning characters and a perfected, yet difficult approach to tactical and stealth combat.
Distrust touts Carpenter's The Thing as an inspiration. While the setting and score match perfectly, the gameplay feels like an imitation at best.
Not for everyone, but players looking for the zen that comes with taking care of corn and other crops will rejoice.