Overall, Mundaun is a very worthwhile horror title, even if it may be a little rough around the edges in some areas. The compelling story mixed with the game's unique aesthetic is enough to create a memorable experience that fans of spooky things are sure to enjoy. That being said, I'm not entirely sure I can recommend the Switch be your vehicle to explore the town of Mundaun. The short render distance and constant shadow pop-in can be very distracting and does detract from the game's atmosphere; a brief period with the game's PC release seemed to indicate that these issues are unique to the Switch. If you're really dead set for a portable version of Mundaun, the rest of the game is still very good tech issues aside, but I would recommend looking into other platforms if those seem like something that would bother you.
Even then I found myself sitting on the title screen after the credits rolled, listening to the music for a good twenty minutes before I finally turned off my Switch, spending that entire time processing the story I had just experienced. When a game can do that to me, I know that it's an experience I want to recommend. If you enjoy emotional stories with admittedly shallow gameplay, you absolutely should be giving Sumire a try.
It is a very short experience, clocking in at just around an hour long, so even if you find the gameplay to be a tad tedious, the game at the very least does not overstay its welcome. If you're more interested in narrative as opposed to gameplay, you will likely find some enjoyment here, but those who are more interested in gameplay should probably steer clear. What Comes After has a lot to say, and even if a shoddy translation takes the impact down a bit, it's still worth a look if its premise has caught your eye.
While issues with the dialogue and a less than stellar space flight mechanic hold the game back from being truly great, there is enough good here to make it well worth your time. The relationship between Aliyah and Six is realistic and fun to see where it goes, and the environments and world building featured are top notch. If any of this caught your attention that may be a sign that you should be heading out to do some archaeology amongst the stardust.
The co-op mode more than makes up for this, however, featuring levels custom made for local two-player action that is incredibly well implemented. If you like Kingdom Hearts, and you like the music of Yoko Shimomura, I would personally call Melody of Memory a must buy. Just don't expect to find a blowout story reveal buried in this title, and you should find yourself bopping along to the rhythm and having fun in no time.
There is a Freeplay option that is a really fun way to mess with the game's music library, and it may even be a cool thing to put on at a party to let guests mix and match songs at their leisure. Technical issues aside, the Switch seems to be the perfect place for this game, as it being easy to transport means the party can go wherever you go. I don't think FUSER will set the world on fire quite the same way some of Harmonix's earlier titles did, but I think it's definitely a game worth looking at.
The occasional tedious puzzle and slow movement speed are frustrating at times but never really felt like they fully broke the experience for me. It's not perfect nor is it what I would call great, but the things it excels at lift it slightly higher than your average 2D horror game. Just not much higher.
The main character, played by Ashly Burch, is incredibly relatable and is yet another great role for the esteemed voice actress. I got my first successful run after about three hours of playtime, which depending on what kind of player you are could be seen as a good thing or a bad thing, though personally it felt a tad too short to me. Overall The Red Lantern is worth your time if you have an interest in the outdoors, a lust for adventure in the unknown, or just want to pet some fluffy sled dogs.
In a world where games like Planet Coaster exist as a more modern take on the exact same formula with many of the same features, I don't even know if nostalgia is a justifiable position on this one. If all you're really interested in is the idea of a portable park management sim this one is still a pretty alright entry into the genre, but it definitely still feels and looks like a game that came out in 2004. Add to that the clunky gamepad controls and I can say for sure that if you're dead set on buying Roller Coaster Tycoon 3, the Switch is probably not the place to do it.
I am not done putting hours into Hades, not by a long shot, and as somebody who is not usually a fan of this genre I really do think that says something. Add to this yet another incredible soundtrack for Supergiant's catalogue and some of the best character designs these mythological figures have ever seen, and Hades is seriously a game that you should not miss. If you like the genre, this is an absolute must buy, and if you don't it may still be worth it to give Hades a look.