Most of the time Mages of Mystralia feels like your standard adventure RPG, most of the stuff is well-trodden ground and not very unique. It really does set itself apart though with its spell augmentation system and environmental puzzles. These two systems alone are worth playing it for.
I wanted Crisis VRigade to be the VR Time Crisis I have always wanted, unfortunately, it wasn’t. It’s not terrible, it’s just very repetitive and bland. Dying often, sometimes from one shot gets old, fast. Especially when you have to trudge through the same rooms with identical enemy layout every time, it’s too predictable and static. I am not one for shying away from difficult games, I do love a challenging game but this title sometimes felt somewhat unfair and the gameplay was not enjoyable enough to work through it.
It’s a game for a living room full of friends or to play in small sessions online. The perk system is nice and does lead to close, manic and very tense matches. If your in the market for a local arena brawler that does offer something different, Hyper Jam will keep you entertained. If you are looking for a deep, all-encompassing game to eat away your free time, look elsewhere.
ChromaGun is fun, very immersive and tactile, especially when using the Aim controller. The tracking is great and puzzle design is creative. Despite the sound design getting repetitive and the plain aesthetic wearing thin, overall I enjoyed my time with this neat little puzzler.
There are hidden depths and strategy to be had if you look deep enough. Even though I am not a fan of auto-runners, I got used to it eventually and just sat back and enjoyed the combat system. The combat system is fun and easy to operate, the loot and upgrading your team of heroes is rewarding.
Its stories are touching and poignant and its puzzles are well designed while not being overly difficult. The games control scheme is great, never cumbersome and it’s locations beautifully realized. I am not a fan of overly emotional games or puzzle games but this title really engulfed me, it’s a pleasure to play and everyone who has a PSVR headset should play it. I cannot find anything bad to say about it really, and that is a truly rare occurrence.
From its amazing spell conjuring to its great control options, The Wizards is a great experience that will be enjoyed by most PSVR owners. The combat arenas can become slightly repetitive but they are broken up by light puzzles and awesome boss fights. The motion gesture spell casting is brilliantly realized and really makes you feel like you are actually creating magic.
Just go out and buy this amazing game now. It’s brilliant, funny, well made and nostalgic. Its soundtrack is to die for, it’s gameplay simple yet technical and the whole presentation on offer deserves the highest praise. Its characters and dialogue are well written and comical, it points fun at itself, at video game culture and it’s delightful.
If you don’t mind a challenge, don’t mind learning systems and techniques, you will love Sekiro. It does not hold your hand and does not mess about. It will be hard, you will hit walls you cannot overcome straight away and must evolve as a player to proceed. Its rewarding gameplay is like nothing on the market and once you understand the game it becomes very addictive. I was stuck on a boss for hours yesterday and when I finally beat it, it was euphoric. That is the feeling I want from gaming, all the time. I had to change, learn and be better to progress and it was beautiful.
If you are returning for a second time the improvements are enough to warrant a second playthrough and if not, all new players will benefit from the quality of life improvements. It may feel a bit old in comparison to newer looter-shooters but its beautiful simplicity is what started it all. Its price tag is quite fair so I can recommend it to anyone who wants to loot or shoot stuff.
Falcon Age was a joy to play, I loved looking after and interacting with my new found friend. Its design and personality made it feel real, especially in VR. The VR implementation was flawless and I would even go as far to say that this is definitely the way to play the game.
While being very similar to its predecessor, Devious Dungeon 2 does do a few things to improve its overall gameplay. Mini-bosses, classes and quests do improve the game overall but I don’t think it’s enough to differentiate itself from the first title. The gameplay, while being fun does eventually start to wear thin. A lot of enemies were taken from the first game and I would have liked a lot more fresh and intricate enemy designs, especially on the bosses.
I really enjoyed my time with this quirky little game. It does not overstay it’s welcome and was fun from start to finish. It’s a nice mix of different genres and I especially enjoyed raising an undead army and using them to quell my foes. The game has a nice steady stream of unlocks and new features to experience. Managing your undead army is fun, rewarding and combat does have some strategy and tactical nuances.
I love games that are different every time I play, games like Binding of Isaac and Rogue Legacy, games where you never know what going to happen. Slay the Spire fits into this category too but is much different to the aforementioned titles. The way this game handles its stats, it’s UI and enemy attacks really open up the strategy and tactical nuances of the combat system. It’s easy to learn but has a massive amount of depth if you wish to pursue it.
If you have a PSVR headset then there is nothing else for it, you need to buy this game now. The gunfights are amazing and they are interspersed between great set pieces and interactive scenes for you to enjoy. Seriously, I did not expect to enjoy the stuff between the gunfights as much as I did. Its all designed and implemented so well, even unscrewing and hacking alarm panels is fun. The developers have added lots of stuff to do and collect, there are a lot of weapons to use and you can even give people ‘the bird’, seriously, what’s not to like?