Jennifer Engelhardt


10 games reviewed
67.0 average score
70 median score
50.0% of games recommended
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Oct 3, 2021

A masterpiece of staging paired with an entertaining, highly digestible and occasionally motivating game design is probably the surprise hit of the year: Kena: Bridge of Spirits impressively proves that it definitely doesn't take an experienced video game developer to create a stable overall construct that not only knows how to captivate emotionally, but can also entertain. The action-adventure hardly brings any innovation to the busy genre, but clearly creates a certain uniqueness due to its discrepant structure. The cuddly Pixar look meets a darker, clearly more grown-up narrative as well as an (over)demanding battle scene, which nevertheless never manages to lose you on a motivational level. In combination with the clearly digestible gameplay and the really successful technical implementation, the action adventure manages to emancipate itself from its indie niche and fights its way into the relevance range of its AAA competition. Minimal lapses like the miserable focus system or minor frame drops are forgiven for the entertaining adventure, of course. What remains in the end is not only an animation studio that has skillfully proven how a holistic vision can liquidate a lack of experience, but has also given us the second reason to own a PlayStation home console in September. Now we just have to hope that Ember Lab exploits the immense merchandising potential behind the cuddly Rott - they deserve it.

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Nov 7, 2020

Watch Dogs: Legion offers a solid game principle that knows how to entertain - at least temporarily. A free narrative is deliberately created here, which could playfully offer undeniable new opportunities, but narrative balances on a fine line between emotion-free narrative structure and individualizable adventure. In this breakneck balancing act, Watch Dogs: Legion loses itself in a sober, generic narrative that, due to its pale character drawings and the playful omissions that accompany them, was never really allowed to keep up with its predecessors. Thanks to interchangeable characters, an unbalanced skill system and redundant game elements, Ubisoft is only marginally able to continuously exploit the potential behind the new unique selling point. Instead, the hacker IP gets lost in a jumble of well-intentioned but half-baked game approaches that ultimately fail to prove themselves on a motivational level. The manifold solution options as well as the tricky level structures should, however, at least provide for entertaining gaming fun. Despite the new approach, Ubisoft simply doesn't risk enough to really step out of the worn out, playful structures of its predecessors and burden the game principle with a little more relevance and "unconsumption". But as the saying goes: "He who does not dare does not win!

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Oct 5, 2020

Hangar 13 has indisputably made Mafia Definitive Edition exactly the remake it had to be in order to entertain and at the same time not to disrespectfully alienate the clearly outdated original. The narrative approach is based on the right set screws, in order to bring the action adventure into the modern age. Thanks to the expanded character profiles, the successful voice recordings and the impressive visuals, the narrative gains additional emotionality and presents you with a rousing story-focused mafia adventure that is unlike any other. At the same time, the new edition has to struggle with the complex, limited game elements. Hakeliges Gunplay, the strongly linear level structures as well as the partly not flawless technical implementation show that Hangar 13 did not yet want to take the leap into modern times. Even though Mafia Definitive Edition never met the multi-layered shooter standard, the game with its consistent simplicity feels coherent enough to entertain during the almost 10-hour campaign. In combination with the difficult setting options, the remake is the perfect snack for the nostalgia-bright players and those who want to become one in the future.

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Apr 7, 2020

Resident Evil 3 is exactly the remake that fans have come to expect after last year's release and deserves nothing less than the damaged franchise. A staged masterstroke is coupled with a graphic splendour, which completely plays into the cards with the creepy atmosphere and the action-packed background story. Capcom playfully manages the demanding balancing act between a fast-paced action bombast and a filigree survival horror shooter with bravura. Only the compressed playing time and its retired replay value are more seriously detrimental to the remake. The asymmetric multiplayer mode Resistance serves even in this respect only as a nice bonus, with which Capcom at least benevolently tries to overcome this point of criticism. Nevertheless, the Japanese publisher seems to have understood in recent years what the franchise is all about in its essential core and finally leads the Resident Evil brand back to the gruesome genre throne with a newly discovered self-esteem after a long period of discovery. Resident Evil 3 is no less a successful remake of the 1999 original, which legitimizes Capcom's remake policy throughout.

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Dec 11, 2019

Obsidian Entertainment is making a flight of fancy with the role-playing game The Outer Worlds, which Bethesda was denied last year. Despite the strongly linear structures and the half-open, lifeless areas, The Outer Worlds indisputably follows in the big AAA footsteps of the Fallout franchise without embarrassing itself. Thanks to the great variance of decision possibilities and the deeply rooted moral system, the American studio also enhances the marginal complexity behind the role-playing construct, which above all benefits the narrative with its humorous touch and entertaining social criticism. Obsidian Entertainment simply relies on the player as an unforeseen variable to counter repetitive influences. With the versatile solutions and the opaque moral component, the Fallout New Vegas developer finally gives Bethesda instructions on how to pull up the controls of a crashing plane.

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8 / 10 - Borderlands 3
Sep 21, 2019

Borderlands 3 is able to skillfully enhance the unique selling points of its predecessors without losing its characteristic focus on cooperative gameplay and its motivations. Numerous minimal modifications within the varied maps, the pronounced individualization options within the skill trees as well as the original boss fights make it possible for Gearbox's successful series to secure the place on the genre throne as a matter of course. Despite the rather uniform main missions, the generic antagonist and its technical deficits, the co-op shooter overcomes the motivational hurdle, not least because of its improved loot offering and the mature endgame concept. With Borderland's 3 humorous charms including his loving cell sading graphic style, we are no less faced with a timeless co-op adventure that might turn our leisure activities upside down for the time being.

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Aug 2, 2019

Wolfenstein: Youngblood manages, at least against the competition, to create a coherent, cooperative game structure, which, however, is stumbling especially on the motivational level. The initial narrative profundity paired with the excessive, hyperbolic spikes neither manage to successfully level the following story neglect nor the missing sympathy of a Wolfenstein. The usual level of difficulty and the resulting tactical scale can at least temporarily comfort the viewer about the repetitive structures and banalities within the quest structure. Meanwhile, both the solid technical framework and the visual dedication, along with Bethesda's attractive Buddy Pass offer, manage to give Youngblood at least some of the raison d'être it desperately needs. What remains is an entertaining journey into the abstruse realms of the parodistic 80s, which thanks to a high degree of uniformity and an inconsistent narrative ultimately gambles away immense potential.

Review in German | Read full review

6 / 10 - Rage 2
May 19, 2019

On paper, the alliance between cult developer id-Software and the still quite young open-world enthusiast Avalanche Studios should actually work out brilliantly, the digital reality unfortunately now shows us a different picture. While id-Software masters its paradediscipline in the shooter segment not surprisingly with the unerring mixture of known retro charm and modern action fireworks, the open game world with its lack of motivation and fatal unkindness limps ahead. The repetitive quests paired with the monotonous, imposed jaunts and the flat, emotionless story, skilfully help RAGE 2 to gamble away tons of potential. If you are looking for entertaining entertainment with outstanding gunplay and can accept various weaknesses and an abundance of repetitions, you should take a closer look at RAGE 2.

Review in German | Read full review

7 / 10.0 - Fallout 76
Nov 24, 2018

At Fallout 76 you can't expect the perfect adventure holiday with all-inclusive service shortly after your arrival. On the other hand, the title weakens with a technically weak framework, which, in addition to performance losses, also comes up with bugs, glitches and a rather old-fashioned graphics performance. While the new skill card system, the camp mechanics and also the cooperative components are very motivating, the technical as well as the graphic framework is clearly behind its expectations. The world itself boasts an immense size, convinces with the ingenious bounty system, but at the same time doesn't manage to make the game world lively enough and catapult the stubborn story into an exciting environment. Fallout 76 offers veterans of the role-playing epic a solid multiplayer experience, but unfortunately leaves beginners mercilessly on the sidelines. Solo players, on the other hand, get their money's worth, even though they can't exploit most of the potential and fun of the game.

Review in German | Read full review

Jul 8, 2018

The biggest problem with 'Harvest Moon Light of Hope' is ultimately the existence of competitor Stardew Valley and the associated evidence of how it simply gets better. Quests and tasks in 'Light of Hope' are extremely repetitive and only slightly loosen up the already monotonous daily life of the farmers. The extremely obscure balancing of the sources of income on the farm and the profitable secondary occupations is more than questionable and motivational. Exclusive features for the Nintendo Switch as well as the PlayStation 4, a dissipated (background) story as well as animating card expansions during the course of the game show the first ambitions of developer Natsume to bring the framing series back to its successful roots. In combination with the inorganic and lifeless game world and the futile prioritization of the main quests, 'Light of Hope' looks like an ambitious but never-ending attempt to pull the Harvest Moon series out of the swamp of trifles. At no point does the farming simulation dare a fight with King Stardew Valley's genre - the chances against the heavyweight genre would also be truly hopeless. The competitor 'Harvest Moon Light of Hope', which is over 30€ more expensive, loses not only in terms of price-performance ratio. Those who wish for an idyllic life on a farm - without cutbacks, technical mistakes and in a loving pixel look - should continue to pick up the indie hit Stardew Valley.

Review in German | Read full review

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