Decay of Logos has a few good ideas which are completely swamped in the terrible performance, glitches and bad design which make up the rest of the game. Despite trying to distance itself from the label of a Souls-Like it cannot help but draw comparisons to the much better series, a comparison which only throws its flaws into sharp focus.
A clunky adventure that will only appeal to hardcore fans thanks to its antiquated gameplay and ho-hum additions.
Oninaki manages to pull off some interesting story beats and has some great environment designs. However, the excessive padding and re-use of several gameplay elements leaves a sour taste in the mouth with 20 hours of gameplay stretched into 30 and beyond.