Arthur Damian
There is something here that can turn into a great series. If a sequel gets made for Kaze and the Wild Masks that leans more into its own ideas and tightens up its platforming, there isn't a doubt in my mind it can eventually become one of the greats.
At the end of the day, Olija is a voyage that is quite a blast, even though it ends quickly.
Still, Desperate Struggle is a great action game. It has some fantastic one-liners, the end boss is a sight to behold, and there are a lot of cool moments peppered throughout. If you fully analyze the good and bad, it's no better or worse than No More Heroes. Play them both back to back while awaiting No More Heroes III.
These drawbacks aside, I can heartily recommend Horace to action-adventure lovers. You'll chuckle and shed a tear throughout your playtime while learning the techniques necessary to conquer the gravity manipulation-heavy platform sections. If you're an old soul like me, you'll also appreciate the many references to old-school gaming. Give this genre-defying title a chance if you want to experience something old and new at the same time.
Regardless, No More Heroes is still a blast to play. There's something so satisfying about swinging your hands to slice someone in two. It has blemishes, for sure, but its main gameplay and sense of style win out in the end. The Switch release is the definitive version, bar none, so check it out if you like quirky adventures.
Regardless of these minor quibbles, Spiritfarer is a journey I wholeheartedly recommend taking, even if management sims are not your thing. The main lessons of accepting loss and the importance of leaving something behind are important to learn. The heavy topics your colleagues discuss with you are also necessary to navigate and leave a lasting gut punch. The title is also wonderfully animated and the music is superb, with its main theme receiving a number of variations throughout the experience that well up deep feelings inside of you. Give it a go if you are ready to ugly cry and smile at the same time!
Regardless of the few gripes I have with Carrion, the title is such an original idea that it's very easy to recommend.
Granted, you could memorize levels through a lot of trial and error and become an Ultracore master. But for me at least, it's not worth the time and effort.
All in all, though, Project Warlock is a reminder of the retro FPS with just a smidge of RPG elements thrown in. The title has a wonderful aesthetic, fantastic music, and enjoyable gameplay. While there are a number of little things that annoy me, it's unique enough to get a recommendation. Buy it if you grew up loving Doom, Wolfenstein 3D, or especially Hexen.
Regardless, The TakeOver is a wonderful time. It's not overly long and its unique mechanics help it stand out against other brawlers on Switch like River City Girls and Streets of Rage 4. If you're looking for a great homage to the '90s that incorporates modern enhancements, this game will meet your expectations and then some.