Alessandro Alosi
It took decisive help from the dev's nerf and a bit of patience from the fans, but in the end Voyage to the Sunken City managed to find a good and healthy balance. Hopefully its interesting mechanics bide well for the rest of the Year of the Hydra.
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A good expansion that, however, needed an incisive external help to show what it is capable of. The course of the New Year of the Hydra is now correct, but the first few days made more than one player tremble.
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By adding details that increase realism and a mode like NINE-Season 2009 to a solid game frame, MotoGP 22 takes an evolutionary step in the right direction. The general improvement compared to the past may appear less deep than expected, but those who love MotoGP will also love MotoGP 22.
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Despite limits that cannot be overcome with simple updates, Godfall: Ultimate Edition is the best possible version of itself in terms of quantity of content and overall quality.
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Grand Mountain Adventure: Wonderlands is an elegant indie game perfect for anyone who loves winter sports and the mountain as a lifestyle. The camera doesn't always help to stay zen, those who want intense gameplay will be disappointed, but if you need a holiday on the snow this is the right game.
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Assetto Corsa Competizione dons a next-gen suit and becomes the best console version of itself. There are some minor flaws here and there, but those who want pure simulation can finally try their hand at a monster of authenticity, now more beautiful than ever.
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GRID Legends does its job but nothing more. More than ever, it is an arcade experience that promises a lot and delivers some of it, and the result is a franchise that still hasn't found the quality leap it needs.
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Dying Light 2 Stay Human is a good action game with lots of content and a lot of potential, but various technical inaccuracies and unconvincing AI indicate that another polishing period would have been useful. Hopefully the Polish magic will repeat itself once again.
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Joseph: Collapse inherits the strengths and weaknesses of the previous DLCs to give us a third journey into fanservice that is not surprising but, somehow, gets away with it.
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A good action game full of content and potential, but it would benefit from a vigorous technical smoothing.
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No one would be surprised if GTFO was found to have been developed by the Devil himself. Punishing, frustrating and brutal, I can't recommend GTFO to everyone but if you like tough co-op shooters and you have three friends as crazy as you are then you'll fall madly in love with it.
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Pagan: Control gives another glimpse of Far Cry 6 rogulite DLC action. The formula is basically the same as Vaas DLC, with the same strengths and weaknesses. A pretty solid gameplay experience burdened by lack of depth and variety.
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A less flashy expansion than expected but not for this reason wrong, Fractured in Alterac Valley fulfills its duty without surprising.
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Neither meat nor fish, New World amazes but not in a positive sense. Not everything is to be thrown away: the mass game created by Amazon Games can entertain and has potential, but the absence of identity and technical problems weigh.
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By masterfully evolving a winning formula, adding the Riot touch to that of Madureira, Airship Syndicate proves once more that passion always makes the difference and that, sometimes, it helps to overcome some flaws.
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The roguelite experiment is appreciable because it offers a demanding and satisfying challenge. Unfortunately, the lack of general variety and the poor in-depth narrative component are two significant burdens, and they are not the only ones.
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Battlefield 2042 is a brave new chapter in the history of the series, full of interesting elements and very well done in many respects. Between the evolution of total warfare, the addition of Hazard Zone and the innovative Portal editor, DICE has done things big, and big is the passion that lies behind this new, monumental shooter.
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Call of Duty: Vanguard clears the bar thanks to its convincing multiplayer, rich in content and with some new features such as the Battle Rhythm and wider environmental destruction, which reinforce an already solid gameplay. There is no innovation or revolution for the franchise, and those who have played the most recent games in the series already know what awaits them, but perhaps the secret of its commercial success will be precisely this.
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Behind the solid card game mask hides a special, original experience, to be lived in one breath until the last surprise.
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Back 4 Blood isn't perfect and doesn't revolutionize zombie-themed co-op FPS, but it effectively demonstrates that, thirteen years later, the right ideas can revitalize superb but dusty gameplay.
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