Tyler Treese
'Dragon Ball Xenoverse 2' is the best game based upon Akira Toryiama's legendary series in quite some time. The combat feels more fluid and responsive than its predecessor, and it's packed with enough content to keep players busy for dozens of hours. A fun, if cliché, story mode acts as the cherry on top of what is an enjoyable action game with legs.
Pixel Gear has the base to be something truly great, but it ends before hitting any real type of stride. With only three levels, and a strangely designed main menu, it feels more like a proof-of-concept that never was fleshed out. Hopefully the first-person shooter will get updated with more content and features in the future, but right now it’s just a whole lot of missed potential.
'Ace Banana' isn't a particularly fun game when it works, which makes all of the issues I ran into even more damning. There is room for a good archery game on PlayStation VR, but this isn't it. Its wave-based gameplay only serves to mask its lack of content, and even a charming aesthetic can't redeem this poorly designed game.
'Rez Infinite' is a brilliant combination of new and old. Despite originally being released in 2001, 'Rez' feels like it was always meant to be played with head tracking and in virtual reality. From the ease of aiming to the excitement of scrolling past its trippy dreamscapes, every part of it feels enhanced. Throw in the excellent 'Area X,' and players also get a look at the captivating future that is in store for the beloved title.
Loading Human: Chapter 1 is a flawed start to what might become an interesting journey down the line. While the execution was sloppy, I’m invested in Prometheus and Alice (you never forget your first VR kiss, after all), and am looking forward to finding out what happens next. If the puzzle design gets better and the controls fine-tuned, then Loading Human might be able to turn into something worth the high asking price.
It seems like every single year the WWE 2K games take a stride forward, but also a few steps backwards. 2K17 is no different as for every smart gameplay change there is a missing feature or a worthless addition. The yearly release schedule is clearly making it difficult for the team to fix issues while also adding new features, so they’ll have to make a choice sooner rather than later if trying to juggle both each year is worthwhile. For now, WWE 2K17 is barely off Jericho’s list.
Superdimension Neptune VS SEGA Hard Girls still carries over some of the faults from past games, but it makes meaningful changes that really help improve the formula. It’s a refreshing step forward in a series that seemed to be treading ground. It’s a formidable RPG, and fans of the franchises crossing over should definitely check it out.
Hardcore Hatsune Miku fans might find something redeeming here, but even then they won’t be getting much for their $15 or more they spent. Even within its limited scope of being a virtual concert, Hatsune Miku: VR Future Live is a disappointment. Much more could’ve been done with this idea, and maybe the future DLCs will do just that, but right now it’s without charm or much pizazz.
When the PlayStation Move tracking doesn’t get in the way, Wayward Sky is a delightful game. Getting to take a peek at the fantastic world that Uber Entertainment has created was fascinating, and they tell a charming story that deals with neglect, death and family. It’s not challenging or overly interesting mechanically, but this fresh take on the adventure genre is worth checking out.
'Thumper's unique brand of "rhythm violence" should be experienced by every fan of rhythm games. It's an audiovisual delight that has been paired with challenging gameplay, and it creates such a captivating experience. While I definitely think it's a better game when played on PlayStation VR, regular PS4 owners will still find a stellar game here. Just one that is slightly more difficult and not quite as engrossing.
Headmaster brilliantly manages to make a compelling game out of the simple action of simply moving your head around. While its high difficulty and progression system make certain aspects feel like a headache, the rest is pure fun. A surprising story also gets a starring role, and this is one of the best surprises to come out of PlayStation VR’s launch line-up.
EVE: Valkyrie triumphantly shows the promise of virtual reality. The addition of head tracking turns a pretty basic space combat game into a captivating experience, even if it might not have long legs. It’s one of the best showcases for what PlayStation VR is capable of, but also a clear reminder that the best is yet to come. It’s certainly an exciting time for gaming.
Job Simulator manages to make the most inane tasks fun with satisfying gameplay and witty dialogue. It's easily one of the highlights of PlayStation VR's launch and should be played by every owner who has the space to do so.
Driveclub VR isn’t pretty, but it’s still some of the best racing found on PlayStation 4. I’ve never found drifting around corners to be this satisfying, and having to actually look at my mirrors helped fool me into thinking I was actually behind the wheel. If this is the end for Driveclub, it at least gets to leave on a high note.
Atari Flashback Classics Volume 2 features a lot of old games that are terrible by today's standards, and a few that are still surprisingly fun. That isn't really the point, though, as it's more about getting to celebrate gaming's past.
'Duke Nukem 3D: 20th Anniversary Edition World Tour' is the best way to play the iconic first-person shooter. The new levels are some of the best in the entire game, and show that Nerve Software understands what makes 'Duke Nukem' great. While I was initially disappointed that several 'Duke Nukem 3D' expansions weren't included (such as 'Life's a Beach') it might just be for the best, as it makes for a much more focused experience that serves to celebrate the 1996 title. Hopefully this will lead to Nerve Software getting a chance to make a follow-up to 'Duke Nukem 3D,' but until then this package is a good reminder as to why the game was special in the first place.
While I found myself a tad bit underwhelmed when playing through 'Rise of the Tomb Raider' last year, I'm thoroughly impressed with how much has been added to the game since then. Each piece of DLC has added something unique to the package, be it online co-op or an excuse to battle hordes of zombies. Some of it definitely meshes with the 'Tomb Raider' formula better than others, but the amount of variety is appreciated. There has never been a better time to experience Lara Croft's latest adventure, and the great writing found in 'Blood Ties' makes me excited for the next entry in the series.
Atari Flashback Classics Volume 1 features a lot of old games that are terrible by today's standards, and a few that are still surprisingly fun. That isn't really the point, though, as it's more about getting to celebrate gaming's past.
100ft Robot Golf is an ambitious title that doesn’t take itself too seriously. It’s far better due to this, and while it’s not the most polished golf you can play on PS4, it’s certainly the most fun. I do have questions about the game’s longevity (as there are only 36 holes), but the unique gameplay is the draw right now. Hopefully more courses will be released as DLC, but until then I’ll be causing destruction while I golf in an underwater city and on the moon.
'Necropolis' feels like an amalgamation of 'Dark Souls,' dungeon crawlers, and roguelikes. Sadly, it also seems to miss the mark on what is enjoyable about those games. The combat lacks variety, the randomized dungeon wasn't fun to explore, and technical issues keep it from ever feeling fair. If anything, it suffers from trying to do too much. When combined with the shocking exclusion of online matchmaking for cooperative play, I simply can't recommend it.