Even with the stage properly set, Moons of Madness ultimately fails to reel you in and demand your attention. It has a pretty high production value, and the setting is interesting. However, I never felt any sort of attachment to the main character and ultimately cared more about the otherworldly environment.
Basically, this is a PS2 game running on the PS4 with a veneer of next-gen graphics. In 2020, that's unacceptable even as a throwback to a different era. To come full circle, the idea for Katana Kami: A Way of the Samurai Story is solid. The execution is not.
To be perfectly honest, I appreciate what the developers are attempting. However, Mosaic is pretty basic in its core gameplay mechanics. That’s kind of the point, illustrating the mundanity of the character’s life. But it also doesn’t make for the most enthralling experience.
Whether you are stealing vegetables from a garden, turning on a hose and getting a person wet, or scaring a kid in order to steal his glasses, it’s all done in a way that is playful and innocent. It’s a game meant to elicit joy and laughter, and it does an admirable job. I just wish it was longer.
This could have been a good game tie-in for the Netflix show. It has source material to work with, high in-game production value, and a proven XCOM-style strategy concept. If only the game would actually let you execute some tactical strategy.