All in all, it’s a story of two people coming together, getting to know each other, and then supporting and accepting one another unconditionally. Now, I don’t know about you, but that’s all I’ve ever wished for out of a loving relationship. If you are a reader, you’re going to want to pick this one up. It’s not that expensive, and if it’s ever on sale then consider yourself getting a very good deal.
All of the crab fighters you can unlock are cute, and each feels unique and different. The weapons you can wield range from katana to chair, and it is a blast smashing your opponents with each one. You can play solo, couch co-op, or online. There are so many different arenas and battle modes, and once you find your crab-soulmate, you can level the bejeezus out of them to create your own ultimate crab fighter. Consider this one for your library if you’re a fan of fighting games, silliness, and/or crustaceans!
If point-and-click adventures are your thing then this might be the next game for you, however I’d highly recommend you play in handheld mode and make use of the Switch’s touch screen capabilities. It’s not the cheapest game in the eShop (especially considering it is pretty old, having been out for PC for eight years already), but if it’s on sale for a reasonable amount that’s when I’d consider picking this one up.
The game is quite short, you could easily get through several runs in a day, but that shouldn’t be an issue for too long as (again, discovered via their Discord) they have already announced plans to add additional content. There is even a handy little form you can fill out on their Discord channel where you can suggest things and give your input on what you’d like to see eventually added into the game. I really like how interactive the developers are with their audience, and I really liked their game. After some quality of life and bug improvements for the Switch version, this will definitely be a game you don’t wanna miss out on.
There is a whole section of unlockable stories in Unlimited called Adonis. These are some “what if” side stories that allow you to see what could have happened if you had joined Adonis in the original game. It is things like this that would be so much richer if you play through Collar X Malice first. Handsome hunks and healing hearts, cracking crimes and courting cuties. Collar X Malice -Unlimited- will provide hours of enjoyment if you are a fan of the genre… just, play through Collar X Malice first.
I am in awe of the creator of this game. And while this game is terrifying and disturbing, it also gave me a strong feeling of sonder. You should get this game if you like spooky games, for sure. If you want a glimpse into the world of someone’s mind, and you’re ready to flex your empathy muscles, you should get this game. . From a purely capitalist point of view, there is plenty of value for the price of the game. The soundtrack alone is worth the price, but also the artwork, the multiple endings, and the disturbing feelings it will create in you.
My biggest hope is that someone picks up this game and becomes just a bit more respectful and tolerant of people, or groups, that they may not have understood before. I honestly think that this is the kind of game that can do that. And who doesn’t want a world where discrimination is no more, right? I’d recommend this game to ANYONE who likes good storytelling, and compelling characters. It isn’t all doom-and-gloom either, there are a butt-load of fun, kooky, fantasy characters as well that are a blast to learn about (I’m looking at you robot-assistant and lady-from-the-future-where-the-world’s-population-has-been-ravaged-by-a-disease… SO TOPICAL AMIRITE?!) Anyway, as we should all know by now Raw Fury is amazing, they make amazing games happen. Night Call is no exception to the rule.
West of Dead reminds me of Dark Souls a little bit in that it made me feel like I was leveling up my own ability to play the game, rather than just leveling up a stat and then all of a sudden being able to stomp. I haven’t really played many roguelike games, but if this is what they can be like, then sign me up. I loved the fact that every level was procedurally generated and thus different every time I entered it. This is especially good because you will (likely) die a lot, and when you die you have to go back to the beginning. You get to keep any upgrades you’ve unlocked, like the health potion, but any guns, buffs, and items you had must be re-collected throughout the levels. The point: after dying a lot, it’s nice to start back at the beginning and basically be playing a whole new game again. I would highly recommend this game to anyone, even if you’re not a fan of the genre. I honestly wouldn’t have counted myself among the fans of the genre and probably wouldn’t have gone out of my way to pick this one up. BUT, I would have missed out on a truly amazing game that is worth a purchase and worth a play. So no matter who you are, consider giving this one a go. It comes out on the Switch on August 5th, don’t let it pass you by. Raw Fury knows what they’re doing when they publish a game, after all.
The Coma 2: Vicious Sisters is a wonderful survival horror game full of spooky demonic things, Lovecraftian-esque tentacle spooks, Korean legend stuff, and lovely artwork and sound. I haven’t played The Coma: Recut (the first game) but I read some brief reviews, and it seems like controls were the main sticky issue with that one. I honestly felt like the controls in Vicious Sisters were really good, nicely responsive and smooth. I noticed a character on the first game’s cover art that also appears in 2, so I’m sure if you’ve played the first game there will be lots of fun character and story things carrying over into the second game. Even without playing the first game, I would definitely recommend the second. It makes me want to play more mind games with myself and get back into the genre.
The artwork is just as amazing as the story, and the music is cute and sets the mood for every single scene nicely. In common visual-novel-style, there are different choices you can make (do you want to make pancakes for Licia, or go buy her a crepe?), these choices will lead you to one of six different endings, making for plenty of replay value. On top of that, there are your standard artwork collectibles (which are all beautiful artistic creations) of the characters and your more-specific-to-this-game splendid drawings of food. I can feel how much love went into this game. The author clearly loves each character, and the artist clearly loves food! Ratalaika Games hits another home run for publishing this one, and the developer ebi-hime is an excellent author. Ebi-hime has other visual novels under their belt as well, and I am really looking forward to checking them out too. Strawberry Vinegar has such a modest price point that I would highly recommend it to any fan of visual novels. Also, I think it’s an excellent starting point for any young gamer looking to try out a visual novel.