If you’ve yet to experience the joys of playing a game that’s not afraid to be fun then this port to the Switch is a must have for any action fan especially at this price. Even with some minor drawbacks of the mediocre mini games and pointless driving, the style and combat keep you shaking your beam katana all night long.
The only good things I can say about this game is the cute appearance and the reasonable price. With drastic change in gameplay and the downplay of drawing this is a lackluster continuation. Personally I didn’t find it fun or appealing even trying to consider it on it’s own merits, consisting only of tedious levels divided by boring cutscenes. If you’re interested in puzzle platformers I’m sure there’s better options, and as a fan of the series you’re better off ignoring this.
A physics based puzzler isn’t my idea of a good time and yet Jobski’s hard working charms won me over. I think this is a great game for couples or someone with a slightly older kid so you can spend a quick gaming session together. While it might only take a couple of hours to beat there’s plenty more to come back to.
Aokana took me over twenty hours to complete. It seems that Misaki has the longest route while the others are much shorter in comparison. Though I wish there were more meaningful dialogue options, presentation wise Aokana shows just what you can do with a visual novel. The story is a nice change of pace with a good blend of sporting action, comedy and romance. It’s also made me really really wish I could fly.
This is a little on the short side, taking me five hours to beat (more or less depending on your need to collect everything or desire to look up information). I find it’s priced reasonably and there is a post game magic mode. Enabling you to use more magic at the expense of half your defense. Which of course requires you to wear a very interesting outfit. If you like achieving things you do get the extra end screens based on your time and how many secret items you’ve found. Outside of some slippery monkey business, a difficult to read map and some annoying layers to jump through, this is a pretty good game.
The in battle appearance is acceptable but the maps can seem a little sparse and samey. Though as you spread through the continent you’ll come across different terrains. Like the swamps in the Holy Gustava Empire’s territory. The leaders of each nation have an in battle appearance, while any other Rune Knights are only shown with a class model. While there’s a lot of characters it does make the game look lower budget. Which is difficult to consider as the American price is between budget and full retail. In Australia it’s only a couple dollars away from a full price game. I didn’t have much in the way of technical issues but it did crash once in the save screen. Thankfully there’s an autosave. Brigandine: The Legend of Runersia packs a continent’s worth of gameplay for strategy fans. As you have six different sides to play as and the challenge mode. Which is just enough to make up for the lower budget looks. Though I find it hard to tear myself away from the team with the robot. Asides from that the only thing I’d like to see in this game is an ability to customize difficulty options more.
It took me a bit under eight hours to finish the game. Though an hour of that was wandering around as I assumed I couldn’t go somewhere I was meant to. I wish it was longer purely because I’d rather play more with my new abilities than start the game over. I will have to as I can’t get 100% on my first save file because late in the game a section gets locked off permanently. That and the intermittent voice acting are the only complaints I have about this game. An option to mark things on the map would have been nice but the world is small enough it’s not hard to remember things. It’s terribly hard to resist the siren call of this game. It’s been hard to finish this review because whenever I go to check something I just keep playing it. I had a really fun time with this game and I give it:
The game looks gorgeous and has a pretty good combat system. Unfortunately the many explosives being covered up and some technical issues can let your play through down a bit. There is no online and the skipping of a couple levels when playing in co-op is an odd decision. Even though the campaign is short there’s enough content elsewhere to keep you going. Being so inspired by other series it doesn’t appear to stand out much. Yet the different game play is what makes it a good choice for beat-em-up fans