Disgaea 6: Defiance of Destiny is the latest entry in the long-lived strategy RPG series and there have been quite a few changes and not just the leap from 2D sprites to 3D models. Using the Super Reincarnation spell, Zed reincarnates into different worlds taking the most optimal path to success until he achieves his wish of defeating the God of Destruction.
If you’ve yet to experience the joys of playing a game that’s not afraid to be fun then this port to the Switch is a must have for any action fan especially at this price. Even with some minor drawbacks of the mediocre mini games and pointless driving, the style and combat keep you shaking your beam katana all night long.
The only good things I can say about this game is the cute appearance and the reasonable price. With drastic change in gameplay and the downplay of drawing this is a lackluster continuation. Personally I didn’t find it fun or appealing even trying to consider it on it’s own merits, consisting only of tedious levels divided by boring cutscenes. If you’re interested in puzzle platformers I’m sure there’s better options, and as a fan of the series you’re better off ignoring this.
A physics based puzzler isn’t my idea of a good time and yet Jobski’s hard working charms won me over. I think this is a great game for couples or someone with a slightly older kid so you can spend a quick gaming session together. While it might only take a couple of hours to beat there’s plenty more to come back to.
Aokana took me over twenty hours to complete. It seems that Misaki has the longest route while the others are much shorter in comparison. Though I wish there were more meaningful dialogue options, presentation wise Aokana shows just what you can do with a visual novel. The story is a nice change of pace with a good blend of sporting action, comedy and romance. It’s also made me really really wish I could fly.
This is a little on the short side, taking me five hours to beat (more or less depending on your need to collect everything or desire to look up information). I find it’s priced reasonably and there is a post game magic mode. Enabling you to use more magic at the expense of half your defense. Which of course requires you to wear a very interesting outfit. If you like achieving things you do get the extra end screens based on your time and how many secret items you’ve found. Outside of some slippery monkey business, a difficult to read map and some annoying layers to jump through, this is a pretty good game.
The in battle appearance is acceptable but the maps can seem a little sparse and samey. Though as you spread through the continent you’ll come across different terrains. Like the swamps in the Holy Gustava Empire’s territory. The leaders of each nation have an in battle appearance, while any other Rune Knights are only shown with a class model. While there’s a lot of characters it does make the game look lower budget. Which is difficult to consider as the American price is between budget and full retail. In Australia it’s only a couple dollars away from a full price game. I didn’t have much in the way of technical issues but it did crash once in the save screen. Thankfully there’s an autosave. Brigandine: The Legend of Runersia packs a continent’s worth of gameplay for strategy fans. As you have six different sides to play as and the challenge mode. Which is just enough to make up for the lower budget looks. Though I find it hard to tear myself away from the team with the robot. Asides from that the only thing I’d like to see in this game is an ability to customize difficulty options more.