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Fernando Sánchez

Sefah
Sefah
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311 games reviewed
78.3 average score
80 median score
19.6% of games recommended
65 / 100 - Gothic
Nov 20, 2023

Gothic Classic is a slightly improved version of the 2001 Piranha Bytes classic Gothic. This is a Western open-world action RPG that stands out for its focus on exploration, non-linear narrative, and its fairly well-constructed dark fantasy open world. This version for Nintendo Switch has received some improvements such as a new controller control scheme, motion control, certain interface redesigns, some playable adjustments, but the base is still a 2001 game that technically has not aged well at all. It is up to the player to evaluate this title as an essential classic or as a game that is not recommended and difficult to play.

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Aug 31, 2023

TAITO Milestones 2 presents us with ten other classic Taito titles released for Arcade in the 80s and early 90s. The selection is debatable although not bad - that Dinorex... -, and the extras in the compilation are conspicuous by their absence such as in the first installment -beyond the configuration options for each game, the option to save status and the online rankings-. In any case, these types of products dedicated to the preservation of the classics are appreciated, although they could be pampered a little more.

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With Asterix & Obelix XXXL: The Ram From Hibernia, the XXL subsaga returns with a fourth installment that is very continuous with respect to the third installment. The great attraction of this fourth part is the multiplayer of up to four players, which is how you can get the most out of the title. It's not a bad game but we all thought that Slap them All! it was the way to go.

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May 23, 2022

Snow Bros. Nick & Tom Special is the remake of Toaplan's Arcade classic. We relive the adventure of the brothers Nick & Tom in a good update with 30 new levels and new game modes, which however has created a controversy by turning the new Monster Challenge game mode -a priori the most interesting novelty - in a paid DLC for the digital version of the title. Therefore, if you are interested in the game, go for the physical edition.

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65 / 100 - Taito Milestones
Apr 25, 2022

TAITO Milestones presents us with 10 classic Taito titles released for Arcade in the 80s. The selection is debatable but not bad for that, and the compilation's extras are conspicuous by their absence -beyond the configuration options of each game, the option to save status and online rankings-, but this type of product dedicated to the preservation of the classics is appreciated.

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Feb 28, 2022

GetsuFumaDen: Undying Moon is the continuation of a Konami classic from 1987 that comes to us maintaining a 2D gameplay but with a development based on roguelite mechanics. Audiovisually it is very powerful and playable very dynamic, but the economy of the game does not seem well adjusted and progressing will cost us much more than desired, which can be a hindrance. With some adjustments we would be facing a remarkable game, hopefully GuruGuru and Konami take note.

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Dec 1, 2021

Asterix & Obelix: Slap them All! is a classic 2D beat 'em up with impeccable graphics but lacks playability that is too flat, simple and can easily fall into repetition. It still gets to be fun and offers generous length for the game genre it belongs to, so every fan of Uderzo and Goscinny's characters should give it a try.

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65 / 100 - The Good Life
Oct 26, 2021

The Good Life is the new work by Yukio Futatsugi and Hidetaka 'Swery' Suehiro although we will see many more typical elements of the latter's games. We will have to uncover the secrets hidden in the British town of Rainy Woods while enjoying a whole country life simulator. Too bad the end result is clouded by an obvious lack of rhythm and somewhat debatable playable mechanics. Despite everything, The Good Life is worth a look, especially if we like Swery's work.

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Jan 11, 2021

Sense: A Cyberpunk Ghost Story is a Clock Tower-style 2D horror adventure. Without great fanfare, we are presented with a correct game in a controversial package -cyberpunk, sexualization- that seems to capture the attention of the public more than that of the playable core of the title. If you like this type of 2D horror games, and you are curious about how Cantonese folklore has been used in this regard, you can give it a try, but if you are looking for a cyberpunk adventure, this is not your game.

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Dec 28, 2020

Fatal Fury: First Contact adapts Real Bout Fatal Fury 2: The Newcomers quite acceptably, although with certain cuts that end up taking their toll on SNK's game. We lose the fight on a different plane, the gameplay is simplified, and the game loses speed and frenzy, which together with its null content beyond VS mode, make this Fatal Fury a somewhat weak delivery compared to other of the juices of Neo Geo Pocket appeared on Nintendo Switch. Even so, it is worth taking a look knowing its shortcomings, after all it is the only Fatal Fury that the system had.

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Sisters Royale: Five Sisters Under Fire is Alfa System's first bullet hell since the interesting Castle of Shikigami III, from which it inherits the entire playable core, which is to be safe. What already remains to the player's taste is the packaging that has been given, which lacks ambition in my opinion. Regardless, danmaku fans are going to enjoy it without hesitation.

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65 / 100 - Fall of Light
Sep 13, 2018

The proposal of this dungeon crawler with an isometric view and mechanics directly inspired by the works Dark Souls and ICO is striking enough to attract fans of either of these two franchises, although let's not kid ourselves, the game has certain flaws that make it difficult for us. It will make it more difficult than it already is. If you are a fan, especially Dark Souls, it will be worth giving it a try, which in addition to sounding familiar to us, the story will invite us to continue to make the extra effort to overcome those technical and playable pitfalls. If you are not such a fan, better wait for a sale, but big ones.

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65 / 100 - Lifeless Planet
Sep 6, 2018

Lifeless Planet comes to Switch four years later with the same proposal, a proposal that can catch you or leave you mildly indifferent. Trying to cover several things, and it does not quite do it well, but at some point it succeeds, and together with a typical but effective mystery plot, it may have you glued to the screen for the five hours that the game can last, because the exploration is not awarded, and the development is more linear than it seems. However if this does not stop us and we know how to see its virtues, the game will be enjoyable.

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65 / 100 - Valley
Apr 24, 2019

Valley is a walking simulator of between three or four hours long with many adventurous overtones. An interesting argument, and powerful mechanics, are its premise, which unfortunately we will soon see diluted due to some design decisions, some forgettable passages of combat, and no difficulties of the puzzles that are presented to us. Anyway, the mechanics granted by the L.E.A.F. suit are interesting enough to test if the game is within range. Fortunately, the game performs very well in audiovisual terms, making our stay in Valley more bearable.

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65 / 100 - Tharsis
Apr 10, 2020

Tharsis is a turn-based survival and strategy game based on dice roll. It is a complex and difficult game, where in addition to doing everything correctly, we must be very lucky not to lose the game. It is addictive as we learn to play and progress in decision making and problem solving, but our margin of error is almost non-existent, and really, because of the weight of the random variable, we will never end up having control over what it happens in the game.

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Mar 31, 2020

Disaster Report 4: Summer Memories is quite a special game. Belonging to a very specific niche in the market, and to a franchise considered cult in that market, it is a fairly continuous part, which also suffers the consequences of having gone through a tortuous development with a change of platform included. Apparently but technically fair, and with a chaotic and irregular narrative that will take us from situations of great harshness to others of continual shame. At least it's entertaining and it has his audience.

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65 / 100 - #RaceDieRun
Sep 30, 2019

#RaceDieRun is a futuristic setting skill arcade that bases its gameplay on the mastering of each circuit and on our skill. A sufficient technical section, a good soundtrack, simple and reliable control, and playable premises easy to learn, but difficult to master, and this is where the game finds its kryptonite, in an excessive difficulty that will frustrate the average user despite the things that the game presents for that this does not happen. Only for hardcore players.

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65 / 100 - The Park
Jan 21, 2020

The Park is a psychological horror narrative adventure that takes place in the creepy theme park of Atlantic Island Park, and it is featured by Lorraine, a mother desperate to find her son Callum, who seems to play the game of cat and mouse with her inside the park. The easy fright will evolve into a more psychological and distressing terror as we discover the truth of what happens in The Park. It is a pity its outdated technical section and its duration so short, but still enjoyable if we find it very cheap.

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Sep 27, 2019

Lust for Darkness is a horror adventure that takes place between an ancient mansion where dark ceremonies of a cult dedicated to sex take place, and the Lusst'ghaa dimension, a place abandoned to carnal pleasures and the infinite ecstasy. Strong Lovecraftian inspiration and designs inspired in Giger designs, for a horror adventure that sounds better than it looks and moves, with a technically poor version for Switch and a collection of bugs that necessarily subtract from the score.

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65 / 100 - The Sojourn
Sep 24, 2019

The sojourn is a puzzle game that relies on the duality between light and dark to propose some very interesting challenges, at least at beginning. It also has a storyline to beautify the game but it is too cryptic and ends up being diluted while the adventure lengthens incomprehensibly based on repeating challenges and situations without provide new playable mechanics from the beginning. But to his credit it also has a remarkable artistic section, and some of his proposals are quite intelligent and interesting.

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