Diego Sierra
The Medium suffers from wanting to look like a classic Survival Horror, but without daring to go beyond the superficial, the aesthetic. The puzzles are irrelevant, even annoying, the resource management is zero and the progression is completely linear. When The Medium really works is when it sheds that facade and becomes a walking simulator with a powerful setting and a narrative that manages to touch our hearts.
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Amnesia: Rebirth is hardly a stumbling block, but it is a clear step back on Frictional Games' so far ascendant trajectory. Its lack of identity and its abuse of clichés, both playable and plot, are a serious warning about the alarming creative stagnation of a genre in need of fresh air.
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Deadly Premonition 2 is a failed sequel that completely loses perspective on those elements that made the first installment special. Its history and high doses of fan service still retain enough charm to satisfy many of its staunchest followers, but many others will be disappointed to have waited ten years to receive a product that is not only inferior to its predecessor, but in large part a betrayal of its spirit.
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Song of Horror is a love letter to the genre. An old school survival horror that focuses on exploration and puzzles, to the detriment of action mechanics. It is a tough experience, very demanding with the player, but at the same time extremely rewarding. A must-have for any horror buff, especially those who are still fascinated by those classic mid-to-late 90s adventures.
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Cryptic, rough and obtuse, Romancing Saga 3 provides a gaming experience not for everyone.
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As a narrative experience Draugen is perhaps one of the most interesting releases in recent months, although too many playable sacrifices have been made along the way that distance him from excellence.
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A waste of psychedelic creativity, an author's video game in its purest form. You will love it or you will hate it, but surely it will not leave you indifferent. A pity that the absence of translation, and even more the absence of subtitles in the cinematics, minimizes its already reduced potential audience.
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Disgaea 1 Complete does not provide significant news nor does it solve the problems of the original game, which is disappointing considering the price at which it reaches us. Basically, it's just a graphically more advanced version of the recent PC port.
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Death's Gambit makes a literal and blatant use of a multitude of mechanics, concepts and aesthetic aspects directly imported from Hidetaka Miyazaki's work, but, despite its ups and downs, it manages to differentiate itself enough to have its own personality.
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Forsaken Remastered becomes the definitive version of Forsaken, either to replay it or to discover it for the first time. A classic capable of surviving the passage of time.
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