Steve Hogarty
A beautiful but barebones combat flight simulator, Tiny Combat Arena is only just taking off.
A love letter to the world of snowboarding, Shredders is a passion project that mostly sticks the landing.
My Time At Sandrock takes every life sim feature under the sun and rolls them into a winning package.
In contrast, Session feels back-to-front: so unblinkingly focused on the technical side of riding a skateboard that it's overlooked everything that makes rolling around on a board actually fun. There’s plenty of room for skateboarding games less arcadey than anything with a Tony Hawk face on it, but this early version of Session is a bleak, sterile thing, and one that only serves as a painful reminder of my own lack of talent in most physical activities.
An Animal Crossing inspired life-sim populated by the world's most fiercely defended intellectual property
A simulation of the everyday reality of being a nuisance sheep, Goat Simulator 3 is more than just the sum of its fart noises.
A weird meme turned survival horror game with a compelling elevator pitch, Choo-Choo Charles sees you stalked by a half-spider, half-train monster.
The much-anticipated sequel has suffered a rough launch into Early Access, but push through the bugs and this space exploration sim still falls way short of its ambitions.
A classic arcade space shooter with an action RPG twist, Everspace 2 could have dropped out of a wormhole to the early noughties.
A steampunk-themed side-scrolling shooter with a shotgun that's also an umbrella, Gunbrella crams plenty of frenetic, brolly-based combat into its brief playtime