Pietro Iacullo
- Bayonetta
- Super Mario 64
- Death Stranding
Pietro Iacullo's Reviews
Loot River is Dark Souls meets roguelike meets Tetris. It's simple (it's banal), but the only description that fits the game is this one
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The new release of Death Stranding was scaring for the extras, but every doubt disappeared when taking in arm DualSense
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FORECLOSED is a musical cover of Max Payne played by someone with no fear to add and changes some chords
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Chicory: A Colorful Tale is a story about both side of depression
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One Thousand and One Deaths. A loop of stories told until you lost your mind. Selene's diaries became Sherazade's tales, the ending delayed until the next day, the next loop.
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Tradition, pride, honor. The game starts with this words and is clear their matrix: not the historically accurate Samurai, but the Kurosawa's ones. Kurosawa ispired the western genre and so it's fair that the Far West came back to East.
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The Last of Us Part II is a slap in faces rarely hitted by Game Industry.
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Once there was an explosion, a bang that gave birth to video games as we know them. Survivors have yet scars and signs of the explosion, even 20 years later. The decay rate is too low and the radiation is still there, in te air, burning our lungs avery time we breath. Once there was an explosion, a bang that became domino effect. A mass exintion turned out in an evolution chance. And then came the next explosion. Then came Death Stranding.
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