Luke Albiges
There's definitely a decent time to be had with Redfall (especially in co-op) in spite of some baffling design decisions, but given Arkane's track record, it's hard not to be deflated by what Redfall could have been compared to what it actually is.
"Resident Evil 4 is brilliant" is a statement that rings as true today as it did almost 20 years ago, with Capcom turning in yet another fantastic remake that revives and, to a degree, reinvents a classic for a new generation.
Wo Long has a wonderful rhythm and flow to it, and it always feels great to deftly deflect your way through a relentless barrage of blows, wearing down your enemy before breaking their resolve and landing that fatal blow. It's a bit of a shame that the achievements don't encourage you to engage with the Rising Dragon endgame mode as it's a hearty challenge, but hopefully, Wo Long's fantastic fundamentals and rewarding combat will be enough to get you to explore the post-game on its own merits... I know they are for me.
It's a shame that rough dialogue lets the otherwise brilliant world down somewhat, and that the game doesn't always manage to feel like the full-on power fantasy it could with so many neat powers and gadgets on offer. But Atomic Heart remains mechanically solid and has enough impressive highlight moments to still be worth a play despite these and several other dubious design decisions. Good luck with the completion for the time being, though...
If you're out for some janky, old-school action that doesn't take itself seriously in the least, there's a good chance you're in the minority that will very much enjoy Wanted: Dead. But at the same time, I imagine a lot of people would bounce off this somewhat scuffed throwback pretty hard.
Monster Hunter Rise is a fantastic action game that will keep you busy for hundreds of hours, and the upgrades on Xbox compared to the Switch original are considerable.
The slow pace and amount of reading required may put some people off, but I'd encourage you to try it all the same — it's a fascinating period piece that tells both history lesson and original narrative while reflecting on the importance of art and stories, and comfortably one of the best examples of its genre in recent years and best Game Pass games.
Gotham Knights' situation as a game aptly reflects the struggle of its protagonists — the new team has big boots to fill now Bats is gone, and while they can't quite live up to his legacy, they still manage to make an impression by doing things their own way. Combat is decent once it opens up, and traversal and the overarching gameplay loop are both great, but it's a shame that Gotham Knights' performance leaves a lot to be desired.
Saints Row doesn't try to reinvent the wheel, but it doesn't need to — it's a solid open-world adventure with loads going on, and one that is really only a good helping of polish away from sitting among the genre's better games.
There's a strong case to be made for Lego Star Wars: The Skywalker Saga being the best Lego game to date, with a massive variety of gameplay styles, oodles of additional content, and that perfectly pitched playfulness that evens out the highs and lows of the Star Wars main series into a uniformly entertaining experience. The whistle-stop nature of the translation from silver screen to video game means that die-hard fans could find that some of their favourite scenes don't make the cut, but it's generally a rock-solid playable summary of all nine movies, all wrapped up in that typical Lego charm.
Tiny Tina's Wonderlands expands on Borderlands 2's Assault on Dragon Keep DLC in some interesting and meaningful ways, but feels like it struggles to stretch out what was a fantastic gimmick for a shorter expansion to fill a full-length campaign without falling back on repeating its material. Gunplay is typically great and the numbers-go-up power fantasy as gratifying as ever, but even though it's notably less aggressive than Borderlands 3 in its attempts to make you laugh, there are still plenty of limp pop culture references and cringeworthy 'topical' gags that are likely to grate on even fans of the series' brash humour.
Elden Ring is very much 'just' From doing what From does best, this time performing its greatest hits on the biggest stage to date. And what a wonderful thing that is to witness.
OlliOlli World takes the tight, rewarding gameplay of its simple predecessors, dresses it up in a beautifully colourful and quirky new art style, and layers on a bunch of new systems that make it even more satisfying to master. It's a masterclass in how to make score attack games that can have players attack the same spot for hours at a time in search of those vital few points that would give them the lead over a rival, with dozens of awesome hand-crafted levels and countless procedural ones on which to chase those big numbers.
As much as I enjoy the moment-to-moment gameplay of Rainbow Six Extraction and have had a blast with it both solo and in co-op, it's impossible to overlook the glaring balance issues and lack of any kind of appealing endgame it has at the moment.
Nobody Saves the World is a bold change of direction for the team best known for the Guacamelee! games, and the gamble pays off
Right now, it's a damn good game... but when it eventually catches up to its ambitions, it could wind up being something much more impressive.
Sherlock Holmes: Chapter One deviates little from the established Frogwares detective game template, but that doesn't stop it from being a compelling adventure and perhaps one of the studio's stronger games overall. It's got a meaty and intriguing core story, loads to see and do off the main path, and some swerving cases that will take some serious sleuthing to come to the right conclusions — I'm not sure what more you could really ask for from a game like this besides that tried-and-tested trifecta, except maybe a little more polish. The lack thereof doesn't hurt the game too much, mind, so if you enjoy solving crimes while being really, really, really ridiculously good-looking, this mid-price mystery should definitely find its way onto your wishlist.
Jurassic World Evolution 2 certainly has a fitting title, because it's exactly that — a true evolution. The campaign might be a little on the short side, performance problems are unfortunate, and only having a handful of the movie actors reprise their roles can feel a little jarring (the Chris Pratt soundalike is kinda terrible). But rustling beyond the foliage of these superficial issues is a simulation game with the kind of depth and nuance that the original game promised but never really delivered.
Beautiful, vast, creative, varied, and exciting, Forza Horizon 5 is an incredible game that will have you hooning around Mexico for months. There's an amazing sense of variety to everything about this game, and the smart Accolades system should have many achievement hunters hooked as they explore the full extent of what this remarkable racer has to offer. Fantastic handling, interesting events, and a wonderful history-spanning selection of cars makes for an amazing experience — arguably the best game in the series to date, and inarguably the best game in the series to DOOT. See you in Mexico, amigos...
BPM is an amazing concept, realised wonderfully. It's not the easiest of recommendations due to the game's brutal difficulty level and heavy metal skew, but if you're on board with those things, willing to learn something new (and get your ass handed to you repeatedly in the process), and prepared to overcome the whims of some random elements to bring down Nidhogg, you're in for one hell of a time. Honestly, well executed passages are next-level satisfying, from triple-tap kill combos to the beat to the simple act of reloading some of the fiddlier weapons. Completions beware, though — the list is a bit silly.