Alexandre Galvão
- Super Castlevania IV
- Horizon Forbidden West
- Fortune Street
Alexandre Galvão's Reviews
In the end, my experience with Treasures of the Aegean was mixed. At first, it was a little weird, getting more interesting after a few loops and, by the end, it was a little confusing as I learned what to do to advance through the game along with the heroine. It's compelling for those who love exploration and puzzles demanding a healthy dose of dedication for those who wish to unveil the mysteries of Thera.
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Having Mr. DRILLER DrillLand back and available to a wide range of players is something to behold as it is a cute, fun, colorful and upbeat game that is a treat for puzzle fans. Like every amusement park, our intention is always to come back to play a little more. Historically, it also rescues the legacy of Namco (now Bandai Namco), a company that has made industry history with titles that have always focused on delivering the core of an electronic game: challenge and fun.
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Once again, I'll reinforce the praise I made to the game's art direction, one of its most powerful aspects. Other than that, the nonsensical script and the abandonment of gameplay elements that could be put to much better use make the Backbone experience, overall, disappointing and worth keeping as a bad memory.
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Evertried is further proof that Brazil has the potential for good games, especially in the indie scenario. Knowing that a game as good as this one was made here gives a little warmth to the heart. Also, it's a great addition to the roguelike genre.
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What to talk about Tetris in 2021? Based on what I experienced in Tetris Effect: Connected, I can say that we have here one of the most remarkable presentations of a classic game that defies time. It's that old game that still captivates, amuses and challenges. A worthy game for puzzle fans in a vigorous and technically perfect experience of an eternal classic.
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Ember Lab showed enormous competence with Kena: Bridge of Spirits, the first game in its history. A beautiful plot that transports us to a whole new world and a game with challenges and activities that will please everyone. I'm looking forward to seeing what else they can bring in the future, whether in the form of a sequel or even a new narrative.
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UnMetal is, by far, one of the best games I had the pleasure of trying out in 2021: it's plenty of fun, it offers just the right challenge, and it has the best script that will ever be shown in a movie or TV series. A medal of honor for this true war hero.
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Ultra Age is an excellent title for those who are looking for action inspired by classics of the hack ’n’ slash genre, but who don't want to be stuck with the familiar games of this genre. Its biggest highlight is a fluid, fast and addictive gameplay full of style and effects that fill the eyes. The plot and visuals aren't her strongest point, but that's a detail you can wipe away to really enjoy the game.
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Even with so many details that leave us with that feeling of "they could have done this/that" to give it a little extra breath, id Software opted for the right to keep the original experience as a priority in this relaunch. It's always nice to see old faces back in the crowd, even if they're all battered and bleeding. Rejoice, nineties! Quake is back and remains authentic.
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RiMS Racing is the kind of product that follows to the letter the rule of simulators: it's a niche game. The lack of options that would turn it more attractive to casual players limits those who will really appreciate the game. My experience wasn't one of the best, but there were moments I really enjoyed piloting a Superbike, something I'd never do in real life. If you're looking for an alternative to Ride, MXGP and similar titles, RiMS Racing may not be the option for you. This is the kind of game for people who really enjoy, live and breathe motorcycle racing.
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I confess that my expectations for Aliens: Fireteam Elite were low. I was already expecting another random game hitchhiking on Fox's license, but I had fun obliterating xenomorphs with my rifle—aside the pleasure of toasting several aliens at once with a flamethrower. Despite the constant repetitiveness, it's fun and challenging in an honest and addictive way. As a fan of the movies — the original trilogy, okay? — I salute this game, it deserves.
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Beautiful and charming, but not worth everything it appeared to be. Adapting the lyrics of the popular song, this is how I see 'Cris Tales' after my unpleasant experience with a title in one of the genres I like the most. Merits for the beautiful art and care in giving voice to all the characters, as well as interesting uses of time and a script that is shaped by the player. The same Time that makes the heroine shine is very poorly used outside the game, with excessive loading screens, slow pace of combat and the infamous grinding, which make us lose even more of this valuable resource that rules our lives.
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Batbarian: Testament of the Primordials is what I might call shallow metroidvania. It doesn't take advantage of everything the genre has to offer, but presents enough to have what a game needs: fun and challenge. It would hardly be on my best-of-the-genre list, but the humor and the soundtrack will have a place in my memory and may prompt me to play it one more time.
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What started out as an unpretentious weekend gamble in yet another free game turned out to be a great recommendation for anyone looking for challenge, competitiveness and excellent value for money for a genre that often ends up being more of the same. If you don't believe me, I dare you to play Splitgate right now.
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Eagle Island Twist is a good example of the famous saying "don't judge a book by its cover". Despite appearing to be a cute and simple game at first glance, it is quite challenging and well done both technically and artistically. The pixel art direction demonstrates impressive details, such as the lighting effects on underground scenes and the reflection of some translucent platforms. The title is a treat for fans of platformers.
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With several improvements and options to make it more accessible — less difficult should be more suitable — or more challenging, Ghosts ‘n Goblins Resurrection is the best version of a videogame classic. With a presentation that brings excellent art and music, in addition to elements that greatly enhance the gameplay, the high difficulty still makes the game be targeted to a more specific niche. Still recommended, but to be enjoyed in moderation.
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Enhancing many aspects of its predecessor, Subnautica: Below Zero is a formidable survival experience with the well-known layers of sensation that made Unknown Worlds Entertainment's previous title relevant in this challenging genre. A mandatory choice for those who enjoy adventure, mystery, tension and challenge.
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Biomutant is a fun and rewarding experience for those who like to explore worlds in search of items while getting involved in a good adventure story. Of its main highlights, the exploration is excellent, and the combat has its problems that can be overcome with extra dedication and possible future updates. The game is an invitation to adventure that is worth accepting, despite a questionable performance on current consoles and other details of a more technical nature.
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Death Crown does not innovate in the visual department and that is not a negative point. The retro "1-bit" art gives this experience a unique charm that uses the fundamentals of real-time strategy very well while challenging the player in slightly elaborate and fierce matches.
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Resident Evil Village is a reference to the horror genre and an important milestone for the series in its 25th anniversary celebrations. Capcom first-person gameplay remains a wise decision, bringing gameplay and storytelling together in an excellent way. The main inspiration is the older brother, Resident Evil 4, with mechanics, characters and quality that make Village a kind of spiritual successor to one of the most revered games in the franchise. A must-have title for Resident Evil fans.
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