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Resident Evil Requiem brings a lot of familiarity, but also dynamism by embodying in the newcomer Grace and the veteran Leon two different approaches in one campaign, alternating between the fear of survival horror and the empowerment that invites us to engage in direct and confident action. These two distinct facets are already known, but together they form a whole worthy of both resuming the main story of the series and serving as a viable entry point.
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Super Bomberman Collection is a real treat: the seven titles that make up the collection are great, with a pleasant and beautiful presentation. In addition, the game has a series of interesting audiovisual materials, useful gameplay tools, and a boss battle mode. Even if the multiplayer component could be better, the game is practically a perfect package for long-time fans or those curious to understand why the brand is so famous in the world of video games.
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No Sleep For Kaname Date — From AI: The Somnium Files is a functional, technically solid console release, but offers little incentive for players who already experienced it on PC or Switch. With its smaller scope and limited narrative impact, it’s easier to recommend to existing fans who couldn’t access previous platforms than to those considering a replay.
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After hundreds of cities and even a Halloween-themed game, Hidden Cats in Christmas manages to be just as fun as the others and still has the charm of Christmas in its favor. The new type of help is a welcome addition, even making everything easier to complete. But what now? Will the kittens only return at Easter? Or can we expect another stop around the world?
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Although it features camera issues and some strange artistic choices, Demon Tides is a good example of a sequel that refines the potential of a previous entry while adding even more personality on top. The open world enhances the overall experience, there are plenty of abilities to unlock, and numerous islands to explore. All of this is paired with gameplay that isn’t afraid to challenge the player’s skills, rewarding those who take risks with daring jumps and make the most of the mechanics the game has to offer.
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High on Life 2 is a sequel that surpasses its predecessor by delivering dynamic combat through the Gatlirians and skateboarding mechanics. The title also features well-designed side activities, challenging boss battles, and an entertaining comedic narrative. However, despite ongoing updates, the experience is still marred by technical optimization issues and occasional bugs.
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REANIMAL is a triumph of aesthetics over substance. Tarsier Studios proves they remain the masters of 'vibes' and picturesque horror, yet by expanding the scope, they deliver a vast world where freedom is an illusion, and the gameplay settles into a ‘running sim’ that grows in scale but struggles to evolve its core ideas.
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PARANORMASIGHT: The Mermaid’s Curse is an entry that more than meets the stratospheric standards its predecessor set and shows the full power of Takanari Ishiyama and his team, now free to do whatever they see fit, without the clear restraints seen on the first game, thanks to fan support. Long, long live one of the best mystery series in the visual novel genre!
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Aerial_Knight’s DropShot succeeds in delivering fast-paced action and intense stages, with ammo management and a strong balance between offense and evasion creating genuinely fun moments. However, limited variety and short stage length make the experience feel repetitive sooner than expected. The ranking system adds replay value, but it may not sustain long-term interest. Still, fans of the developer’s previous work and this style of challenge will likely find a few hours of solid enjoyment here.
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Hamstermind is a lean and well-executed puzzle game. Without trying to reinvent formulas, the game relies on clear mechanics, consistent progression, and a charming setting to win over the player. The journey through the pyramid manages to balance challenge and accessibility, offering enough content for both those seeking something more casual and those who want to complete all the secrets.
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With captivating pixel art and a world full of paths and secrets, Under the Island succeeds in building a great sense of exploration and manages to give the player the freedom to discover things on their own without leaving them lost, providing plenty of help for those who need it. It's a competent, charismatic, and fun Zelda-like, but it may disappoint those looking for exciting combat.
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Ys X: Proud Nordics delivers Adol's definitive journey featuring dynamic combat, memorable bosses, and naval exploration within a world full of new content. This version expands the experience with an additional narrative and a challenging dungeon designed for veteran players who have finished the main campaign. However, the game suffers from excessively similar linear environments and common opponents that make the battle rhythm less exciting over time.
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Lil Gator Game: In the Dark continues the adventure of the imaginative little alligator with the same excellence, and the new equipment is just as fun as the originals. However, it would be good to help children find their way around such a large cave, even if it's filled with pretend monsters.
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Without the perks of modern AAA powerhouses at its disposal, Romeo is a Dead Man is a true masterclass in how to create a video game, embracing modernity without abandoning the DNA that makes Grasshopper Manufacture's work so unique in its own strangeness. It is, easily, the studio's best production in at least 15 years and certainly a worthy contender for the pantheon that includes names like Killer7, No More Heroes, and The Silver Case.
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Players looking for frenetic action may find the pace unusual, but those who value tension, identity, and art direction will find one of the most interesting surprises of the year here.
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JDM: Japanese Drift Master does a great job of developing good gameplay and choosing a mission model spread across a city that evokes the origins and culture of the sport. However, some details could be improved to enhance the virtual racer experience, especially in the visuals and mission difficulty.
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Fighting Force Collection is less than the sum of its parts (which aren't amazing on their own). The first game is more appealing and easier to pick up, as its beat 'em up premise, despite being simple, works well, especially when played with a friend. The second title shifts to a secret agent-style adventure, with more weapons and missions that are more complex. Both are entertaining for a while, but their mechanics are practically outdated for current 3D games. That is where the collection could have improved things, with more technical enhancements, interesting materials about the games, and gameplay options. Considering the complete package, it is worth for nostalgia or curiosity reasons, but very little beyond that.
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Yakuza Kiwami 3 & Dark Ties has no interest in the source material other than trying to adapt it to the tired formula of mass appeal that Masayoshi Yokoyama perfected when he took over as head of Ryu Ga Gotoku Studio. In the process, the game forgets everything that made the original story a landmark of the franchise and replaces it with a thick coat of corporate varnish. Unfortunate associations and certain narrative decisions also make the experience hard to swallow. A true disappointment in the franchise, of the kind that has, unfortunately, become more common over time — perhaps it's time for the end of the annual format.
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BlazBlue Entropy Effect X delivers frantic combat and a unique roster that requires technical mastery, further enhanced by versatile local and online cooperative modes. However, the lack of environmental variety and the low difficulty of common enemies cause the experience to become repetitive over time. This duality results in a mechanically solid game that ultimately struggles with the diversity of its long-term challenges.
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Overall, it’s a fun experience, strange in just the right measure and, at many moments, genuinely emotional. Dead Pets: A Punk Rock Slice of Life Sim doesn’t aim for big twists or complex systems; its strength lies in turning everyday life, trauma, and growing up into something human, relatable, and easy to connect with. A small game in scale, but one with a big personality.
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