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Sektori stands out with sharp gameplay, a vibrant atmosphere, and an action pace that rarely gives a second to rest. Its strengths are clear: precise controls, creative arenas, memorable bosses, and a rhythm that rewards quick reflexes and decision-making. There are some drawbacks — such as the relatively mild impact of roguelike elements or occasional visual confusion — but they don't detract from the overall experience. Overall, it's an intense, stylish, and carefully crafted experience for those who enjoy high-difficulty games and nonstop action. Players seeking technical mastery and adrenaline-pumping matches will find a great game here; those after something lighter may face a steep but rewarding learning curve.
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Morsels is a game marked by boldness and creativity, featuring charismatic characters and a world full of secrets, but it's hindered by confusing systems and excessive punishments that disrupt the flow of the experience, even alienating experienced players. While it hides interesting potential behind its eccentricities, it requires patience and persistence to be fully appreciated. With adjustments to balancing, clearer mechanics, and reduced punishments, Morsels could be much more brilliant, but as it stands, it’s a unique yet limited journey, best suited for those seeking unconventional experiences and willing to deal with its challenges.
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Maintaining the high level of quality seen in previous titles, SpongeBob SquarePants: Titans of the Tide once again delivers a fun and engaging adventure. With very competent audiovisual production – especially the excellent dubbing – and really cool challenges – particularly in the platforming elements – we have one of those games that is a delight to play. Even though a few things could be better, it is still a great addition to your library, especially if you are a fan of the water-squirting yellow sponge.
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Onirism presents an interesting set of ideas and has enough personality to stand out, but its execution still falls short of the concept’s potential. The combination of unbalanced difficulty and poorly structured levels undermines the experience, even with the protagonist’s solid mobility and the world’s visual charm. On the other hand, the variety of weapons and game modes brings fresh energy to the adventure, adding new dynamics to the combat. Overall, Onirism is a fun experience, but one that still needs adjustments to become truly accessible to different types of players.
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Windswept is a game that proudly embraces its retro DNA, offering a challenging and personality-filled adventure. Although it draws heavily from Donkey Kong Country 2, the title delivers engaging moments, creative levels, and a charismatic duo of protagonists, guaranteeing fun for those who appreciate demanding platform games.
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I can easily recommend giving this game a try, especially if you enjoy narrative-driven titles like Life is Strange. Even though there are a few aspects that might hinder the experience, they’re minimal compared to everything the game does right. 1000xRESIST deserves to be experienced by as many people as possible, even more so thanks to its excellent Portuguese localization. It’s a beautiful, moving game that became a very special experience for me, so go ahead and give it a chance without hesitation.
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Shroomtopia does some small flaws, but its good set of challenges has everything to please both those in a hurry and those who like to take their time, enjoying each moment of the puzzle. The aspect of creating your own level is also very well done, increasing the game's replay value while creating audience engagement, who will dedicate themselves not only to completing everything, but also to showing off their own puzzles.
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Lone Fungus: Melody of Spores is a Metroidvania that packs a lot of content and secrets into a very well-planned adventure. The art direction and the brevity of the ten-hour campaign aren't impressive, but they don't detract from the elegance of this greatly designed world and the wealth of quality-of-life options it offers.
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Atelier Ryza: Secret Trilogy Deluxe Pack is a solid collection offering graphic improvements, new content, and quality-of-life features. It nearly delivers the definitive version of the trilogy, lacking only Portuguese subtitles and an option to speed up combat.
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Tales of Xillia Remastered is an acceptable way to reexperience a classic work in Bandai Namco's franchise. Its quality as a remaster isn't absurd, but it's a basic, fair work to keep it accessible to a new generation after over a decade stuck on the PS3.
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At first glance, Gigasword might seem like just another retro-style Metroidvania, but the way it integrates the greatsword with exploration and puzzle mechanics makes the experience stand out on its own. The combat isn't thrilling, but the well-done audiovisuals and world-building efforts help make the adventure worthwhile.
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ARC Raiders is an ambitious, visually distinct extraction shooter that successfully captures the genre's unpredictability. However, the game is undermined by an unengaging base/inventory management and a lack of purpose that contrasts sharply with the excellent tension of the surface expeditions.
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Painkiller is an honest production about its intentions: it wants you to shoot, explode, and customize your arsenal until you find the perfect combination for destruction. In this goal, it succeeds. The combat is satisfying, the weapon customization is robust, and the cooperative sessions deliver the expected chaos. The problem is that, surrounding this solid core, there is little content to sustain the structure. Nine stages across three biomes, repetitive enemies, and predictable level design cause the experience to quickly exhaust its freshness. For those looking for a few hours of unpretentious fun with friends, Painkiller delivers. However, for those expecting a shooter with the legs to last, the game remains trapped in its own purgatory of repetition.
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The selection of titles and the documentary aspect of Mortal Kombat Legacy Kollection do an excellent job of showing why ripping off heads and throwing opponents into pools of acid has been so much fun for 30 years, even with some absences from the list. However, there are still many issues to be addressed, especially in online performance, which should be the main attraction of the collection.
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Lumines Arise is a triumphant return to one of the most unique puzzle series in gaming. While it doesn't reinvent the formula, it refines what was already brilliant by adding the Burst system and expanding content with various modes and flawless audiovisual direction. The game offers a rare balance between mental challenge and sensory calm in a synergistic experience. There are small flaws, like visually confusing levels and irregular matchmaking, but they barely detract from the overall strength. Ultimately, Lumines Arise is more than just a puzzle game—it's an immersive, rhythmic, and sensory experience, proving that when sound, image, and interaction come together with purpose, the result can be truly hypnotic.
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Possessor(s) is a visually striking journey supported by agile combat, yet it lacks the boldness that could have made it truly memorable. The relationship between Luca and Rhem adds emotional weight to the story, and the battle system provides exciting moments, but the metroidvania structure feels too basic. In the end, the game manages to engage and hold our interest, but it settles for playing it safe, delivering a competent experience, though far from the potential its premise promised.
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Rue Valley ends up being a very interesting adventure due to its premise, and it does a good job of subverting and combining its various sources of reference. While the general outlines of the multiple plots are engaging and the possibilities offered by the protagonist's attribute structure contribute to the narrative's diversity, the title sometimes takes on a tiring and unstimulating tone. Even so, although derivative, it's a quite solid product and seems tailor-made for those who constantly think about their own mistakes and imagine having a new opportunity to correct them. It's like a small experiment on the perception of time and regret, whose inconsistent rhythm is responsible for both prolonging and shortening the overall perception of the journey.
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Silly Polly Beast is a visually striking and emotionally heavy indie experience that blends punk aesthetics, brutal storytelling, and bold experimentation. Despite its clunky combat and uneven mechanics, its unique identity and strong atmosphere make it a project worth remembering.
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Anima: Gate of Memories I & II Remaster delivered an improved version with superior lighting, textures, and new difficulty settings. However, it still falls short due to the lack of Portuguese subtitles and the limiting Ki bar, which hinders the overall combat flow.
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Slime Rancher 2 is no great revolution — and it’s also not really trying to be one. The game fulfills its big ideas quite well in terms of gameplay, but it wouldn’t be a bad thing if it dared to dream a little bigger. It’s good entertainment that could’ve made more of an effort to become great.
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