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I Hate This Place is a good adaptation of the comics for the virtual world, bringing faithful visuals, onomatopoeia for every character action, and an introduction to the comic universe. However, the game stumbles with imprecise aiming, a low variety of enemies, and an unengaging protagonist
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Dragon Quest VII Reimagined successfully revisits a classic with great effectiveness. The episodic structure, engaging dramas, and the sense of adventure and discovery remain intact, while the more user-friendly interface and the changes to combat make the journey more inviting. Although certain decisions, such as the automatic revival of fallen allies, dilute some of the traditional tension and challenge of the franchise, the final result is a modern and accessible version of one of the most ambitious adventures in the series.
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Escape from Ever After surpasses its inspiration with a captivating story, fun protagonists, and varied gameplay, including moves and accessories , plus extra modes that increase duration and challenge. However, the pacing of some stages makes the fights repetitive quickly.
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Cairn builds an experience centered on climbing as the core of its journey, where direct movement control, survival elements, and constant planning make every step forward feel earned, reinforced by a solitary and contemplative atmosphere that explores themes of perseverance and achievement. However, its strong commitment to realism can sometimes hinder the experience, as structural repetition, slow pacing in certain sections, and high difficulty may become tiring. Even so, these issues do not undermine its overall impact: Cairn remains true to its vision of portraying a demanding and deeply personal conquest, offering a memorable journey for those willing to embrace its pace and challenges.
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Dungeons and Ducklings is a game that feels comfortable within its own scope. It doesn't seek to reinvent the genre or expand its ideas beyond what is necessary, yet it delivers a solid, accessible, and fun loop, especially for short sessions.
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Big Hops is a welcome addition to the 3D platforming genre, taking us on a long, cartoonish adventure with creative mechanics, tools for traversal and entertaining narrative. The overall experience offers a pleasant level of freedom and experimentation, making it accessible to the general public and appealing to speedrunners.
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Despite being divided between cruel winters and rotting corpses, the Cult of the Lamb: Woolhaven expansion revitalises the original game in practically every aspect, offering hours of new content and strategy elements to those already at the finishing line of the main campaign. The pursuit of reuniting a fallen goddess with her old glory is a worthy one.
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Code Vein II successfully expands and refines the formula of its predecessor, delivering fast-paced, challenging, and highly customizable combat alongside an engaging narrative. The addition of time-travel mechanics and the shift to an open world add variety to exploration, even though the latter does not go much further than what is basically expected from games of this scale. In the end, despite drawing inspiration from acclaimed titles, the game establishes itself as an action RPG with an identity of its own.
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Philna Fantasy builds a welcoming world and a simple, well-executed story. The problem arises when the replayability proposition exposes weaknesses in systems that should support the experience in the long term.
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The Legend of Heroes: Trails beyond the Horizon builds on a solid and familiar structure, very similar to that of its two predecessors, while significantly deepening its connections with the other chapters of the Trails series. Although its narrative suffers from notable pacing issues, the experience is upheld by a charismatic cast and a robust combat system.
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Although Pathologic 3 is much more accessible than its predecessor, it's still far from being a welcoming or even minimally simple experience, as it relies on hostility and discomfort as its main attributes—and its less-than-ideal optimization unintentionally contributes to this. Obviously, it's a design that will certainly alienate a large part of its audience, but it's also what makes it a unique experience capable of appealing to its niche through its peculiarity.
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Even though a high level of challenge is part of the essence of MIO: Memories in Orbit, there's much more to it than just that: some of the most beautiful visuals in games of this type, excellent world design, secret locations that demand keen attention, a well-built setting, and exciting boss fights to face. However, even if the ambition to create a punishing experience may be consistent with the narrative context, it ends up posing a potential obstacle to enjoying all the other great features this game has to offer.
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Hidden Cats in Istanbul is tailor-made for fans of the franchise. It may seem like more of the same, but those who enjoy searching for objects and animals in colorful settings will have another great entertainment option. Now the question remains: where will the kittens go now?
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Kotama & Academy Citadel is a competent metroidvania that clearly understands the fundamentals of the genre and delivers a solid overall experience. The fast, combo-heavy combat and the vast map packed with content are standout features, and the colorful anime-style atmosphere helps make the adventure engaging. Still, its approach is quite conservative: the traversal abilities follow the expected pattern, and the main structure is almost entirely linear. Although it introduces interesting ideas, the game does not explore these mechanics deeply enough to leave a lasting impact. The result is an enjoyable, but not a particularly bold experience.
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In a straightforward and objective way, Ninja Gaiden 4 is on par with the original trilogy — the problem is that the last game was released over ten years ago. Even though it's competent, the lack of diversity during the campaign noticeably hurts the final product. Everything the game delivers, it does so violently. And violence, when overdone, loses its intended shock value.
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From the Ashes complements the arc of the main game coherently while providing synergy with the latest film. By introducing a more brutal protagonist and focused, compact missions, it reinforces the saga's core themes without losing the fun. Despite inheriting conventional systems and occasional bugs from the base game, it stands as a solid and visually striking DLC tailored for fans of James Cameron’s universe.
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Street Racer Collection is a compilation that may divide opinions: while some of its features haven't aged so well for its more than 30 years, it's a cool title that performed decently on platforms with different engineering, making it an item that will at least satisfy the curiosity of younger players and the nostalgia of older ones. The combination of ROMs provides the final touch that makes this collection worthy of being part of any collection.
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Without direct combat, Auridia focuses all its efforts on exploration, platforming, and Lovecraftian-inspired narrative. The result is a game that excels in cohesion, without any dead weight or loose end. Everything in it has its place and fits perfectly, a sense of unity and fluidity that is greatly enhanced by movement mechanics, such as the rope, obtained early on. A true unassuming surprise that reveals itself to be a hidden gem full of bright colors amidst the surrounding darkness.
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Inazuma Eleven: Victory Road is a charismatic and emotional love letter to fans, offering fun gameplay and deep content. However, it is hindered by a controversial luck-based gacha system in online modes and an underwhelming English dub. Despite these flaws, it remains a must-play experience for its solid story and variety of activities.
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Milano's Odd Job Collection is the ideal title for those who want something retro, curious, and more relaxed. The idea of having several minigames that make up the main mission may not be so innovative nowadays, but it's still an interesting way to tell a fun story. Some flaws become more noticeable because of the game's original age; however, this doesn't prevent you from discovering another treasure from Japan.
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