James Bentley
Alwa's Legacy is a pleasant little game that does a lot of things right, but nothing spectacularly. It's fun, if a little forgettable.
Revita is a roguelite with some pacing flaws and a big grind but it just has so much heart that its hard to ignore
Sucker For Love: First Date is an incredibly charming and weird visual novel. Although it's held back by some technical issues and it's small scale, I hope to go on a second date
City of Ghosts almost feels more like a sequel than a DLC, with new storylines and surprisingly long playtime. If you liked Cloudpunk, this is a no-brainer. If you loved Cloudpunk, you'll like what it has to offer.
Foregone offers a consistent and enjoyable experience but doesn't do anything you can't find elsewhere.
Ultimately, while Batbarian may not blow your mind, it'll offer the odd chuckle, and mechanics just robust enough to keep you coming back.
Demeo is a wonderful approximation of what it's like to take down the big boss at the end of a campaign. It has some slower moments but its peaks are truly wonderful.
Marvel's Midnight Suns definitely has some growing pains but the form it takes after this is wonderfully nuanced, with an interesting cast and a sandbox of great moves to try out.
Mario and Rabbids Sparks of Hope is a worthy sequel to the first game with tonnes of meaningful changes and challenges. Whilst it loses steam a little the more you get on, it is still an enchanting title.
Though a lacklustre story and uninspired enemy variation may bring it down somewhat, Metal: Hellsinger is the best a rhythm FPS has ever felt.
Live a Live puts together many of the things that put people off from playing JRPGs but makes it surprisingly accessible. It gives you several lives worth living and rewards you for really exploring every one of them.
The Quarry is the Supermassive game I've been looking for since Until Dawn. It is well-paced, well-told, and - most importantly - genuinely spooky. Some odd characterisations and inconsistent graphics let it down slightly, but this is the most fun I've had with a game like this in some time.
A Memoir Blue is an interesting, emotional journey with a great atmosphere to go alongside it. Even though the story demands a little more time, the journey is worth it.
With so many studios trying to hit the coveted MMO market, one thing is clear if you want to succeed - your game has to be unique. You can make up for tonnes of mistakes if you can just carve out a market for it. Although it has its own issues of identity - with a Diablo-like fighting system and enough extra activities to feel full - Lost Ark is a game that I'm looking forward to seeing grow.
Demon Turf is a great feeling platformer with some interesting level design, even if its a little inconsistent and a little too long
The Longest Road on Earth works like a video game Rorschach test. You paint a little of yourself onto the canvas of the story and that, in turn, is what you get from it.
Part Time UFO is not an especially impressive game. I can’t imagine it being anyone’s game of the year. However, it is undeniably enjoyable, whimsical, and a blast to play with a younger player. With a nice little co-op mode, enjoyable visuals, and a competitive price point, this offering is pretty hard not to love – even if it does get a touch tedious after a little while. Maybe this isn’t a game you should binge, it’s something you’ll certainly enjoy part-time.
While not perfect, Crown Trick has managed to give a unique rogue-like experience to a genre oversaturated with copy-paste ideas.
Unpacking is a wonderfully quaint experience that adds an extra punch to what it means to grow, change, and move on. Even if it could be a bit longer and more extensive, it justifies its place in my game library.
Underneath its flaws, Gamedec is a truly unique game that I could spend 30 more hours in.