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Eric Layman


Favorite Games:
  • Nights into Dreams...
  • Mega Man 3
  • Dark Souls

280 games reviewed
75.8 average score
80 median score
52.7% of games recommended
6.4 / 10.0 - Just Cause 3
Dec 18, 2015

Just Cause 3's shortcomings are so painful because Rico Rodriguez was expected to become a modern superhero. He's not. He's just another guy who has grown complacent behind his extraordinary set of powers. On a base level his (and by extension Just Cause 3's) explosive areas of expertise remain impressive, but his application falls well short of expectations and ultimately becomes inert. What good are the world's greatest explosions when you stop caring to see them?

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Dec 11, 2015

Fat Princess prevailed through idiosyncratic charm and relative exclusivity. Fat Princess Adventures applies a similar style to a much more crowded space. Diminished returns were all but guaranteed, but, with a few friends, Fat Princess Adventures soldiers on as an enjoyable hack 'n slash.

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Earth Defense Force 4.1 is a lesson in how endearment can turn into exasperation. Like the best magic tricks, it's astounding the first time you see it, but a waste of time when the performer can't figure out how to move on.

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Dec 1, 2015

Xenoblade Chronicles X is a boundless exhibition of the relationship between scale and structure, and its myriad of frenzied ideas are willed into cohesion only by the congruence of its supporting systems. Xenoblade Chronicles X may be obsessed with scale (and proudly so), but it doesn't leave the player feeling consumed by it.

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Nov 23, 2015

The Old Hunters is a controlled amplification of the same ideas that allowed Bloodborne to excel. It preys upon player expectations and introduces devilish twists and turns along a (mostly) new path. Ironically, The Old Hunters gives Bloodborne players more of what they want by obscuring its own nature. It's attractive because it still delivers a feverish unknown to a ravenous base.

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The first episode of Albert & Otto finds difficulty moving between the demanding world of mechanics-focused platformers and atmospheric dives into subtlety and tension. With three episodes left, Albert & Otto has time to find an identity, provided it also hastens its pace with more inventive puzzles and dependable platforming.

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8 / 10.0 - Need for Speed
Nov 3, 2015

Need for Speed operates in two parallel universes. There's the racing, which benefits from better customization, diverse handling models, competitive visuals, and assorted racing challenges. These are the things that you expect, and Need for Speed delivers. Then there are the full motion video sequences, which thrive on first-person fist bumps, Monster energy toasts, and people saying the word "hashtag" without irony. For me, this presented a distressingly serious alien world, and I savored every second of it.

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9.2 / 10.0 - Cibele
Nov 2, 2015

Finding yourself is difficult. Finding someone else is complicated. Cibele bears both burdens in a candid and empathetic glimpse of burgeoning love in the 21st century. So many games either waste or misunderstand their medium as a storytelling device while Cibele thrives inside of its own technology. By no coincidence, it's one of the most human and relatable games, too.

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7 / 10.0 - Sublevel Zero
Oct 27, 2015

Sublevel Zero's novelty is how faithfully it resurrects concepts of a fallen genre. It's cool that Sigtrap Games made a game like Descent, but pressing those ideas inside the mold of a roguelike leaves a significant amount of empty space.

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Oct 20, 2015

To the uninitiated, Soldiers' Soul is a bewildering amalgamation of expected clichés and probably not a fun thing to play. To Saint Seiya's audience, however, Soldiers' Soul is an impressive rendition of a respected series augmented with a glut meaningful (albeit mostly salvaged) content. For better or worse, the latter group is all Soldiers' Soul has in mind.

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Excitement over the prospect of a new Fatal Frame game was quickly extinguished by the reality of a new Fatal Frame game. Rejecting genre conventions once allowed Fatal Frame to stand alongside Siren, Silent Hill and Resident Evil, but declaring antiquated ideas sacrosanct leaves it, ironically, in a modern version of the same company. Survival horror hit a wall, and Maiden of Black Water isn't the one to overcome it.

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6.4 / 10.0 - Ride
Oct 10, 2015

Ride's exhilarating character eventually fades into a tedious milieu of assertive persistence. The loop of wanting to complete races to get better bikes and parts eventually breaks into a dead end, and the speed and power of exciting motorcycles slows into a chore. Motorcycle enthusiasts are an exemption, but for others it's hard to look at Ride as anything more than Another Racing Game.

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Sep 20, 2015

Albino Lullaby creates horror not out of open defiance of genre norms, but from a place of genuine inspiration. "Scary" exists elsewhere, and it great supply. Albino Lullaby prefers to linger in a frightening sense of curiosity.

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7 / 10.0 - Leo's Fortune
Sep 8, 2015

Leo's Fortune assumes an identity behind the blasé eyes of its protagonist. Leo's the kind of dude who's seen it all before, a sentiment sure to be shared by any seasoned platformer enthusiast. Still, it's an inoffensive way to kill a couple hours on a Saturday, assuming ambition doesn't get the better of you first.

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Sep 2, 2015

Surrounded by a weapons-grade aura of jubilation, Tearaway Unfolded rejects traditional applications of skepticism. Criticism just evaporates under tidal waves of color and personality, positive themes and excessive joy, and the heart-melting sentiment of its ending.

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Aug 27, 2015

Only Final Fantasy could get away with the paradox of a clean slate that simultaneously references countless tropes endemic to its name. Type-0 HD can feel like the tortuous result of hasty assembly, but if allowed the time and energy to piece itself together, it stands as clear and original as others bearing its exalted title.

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Aug 12, 2015

Everybody's Gone to the Rapture's take on interactive fiction is admirable, even in its struggle to manage personal discovery alongside narrative composition. I love its calamitous tranquility, I identify with the plights of its characters, and I'm enamored with its confident storytelling, but its reluctance to disclose its disposition adversely affects its capability. Everybody's Gone to the Rapture is at the front of the line, although I can't help but wonder if it could have started its own path.

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9 / 10.0 - Galak-Z
Aug 7, 2015

Galak-Z pushes the freewheeling buoyancy of 80's anime against a hostile ecosystem of evil empires, insane pirates, and skeevy space bugs. Beneath this veneer of chaos is a shifting alliance of applied skill and honest luck, and muscling toward the former forces the player to fight every fight like it's their last. As roguelikes go, Galak-Z's tireless air of optimism makes a case for its own dimension.

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8 / 10.0 - Submerged
Aug 2, 2015

It's easy to get lost inside Submerged's desolate seascapes. Its desire for pacifism and drive for hope are worthy talents, but it's the call to adventure—to indulge and explore marine tranquility and conquering vegetation—that you'll keep with you, if only for a little while.

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6.2 / 10.0 - F1 2015
Jul 31, 2015

There are people who care about Formula 1 more than you and I care about anything. F1 2015 rewards their passion with an impressive simulation of not only the actual races, but a slice of the elegant culture surrounding the sport. Unfortunately F1 2015 doesn't have room for much of anything else, finding itself lapped by modern peers in expected features and ease of approach.

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