Lou Sytsma
Nothing is worse than rushing to save one pilgrim only to see another one inadvertently leap to their own doom.
They all have their own interesting backstories and the voice acting done here is very engaging.
The sum total of this VR experience is being a virtual jack in the box.
This is a perfect game for VR neophytes and children, as well as those that like puzzle/3D platforming style of games.
Having played Supercross, there was a major sense of deja vu with this game. To be honest, once I was racing it was impossible to tell which game I was playing. No doubt, zealots of these games would know instantly by location, driver, and bikes. For me, it was more of the same and so my initial excitement level was much lower when I started racing with MXGP Pro.
A VR Tempest experience is a logical progression for the game that wouldn't fundamentally change the core nature of the game but it sure would enhance its trippiness.
No Man's Sky has reached a point where not only does it meet initial promises, it now exceeds them.
All these negatives add up to a real downer experience in which that should have left us soaring.
For those who have fond memories of Shenmue I & II, these ports will allow you to revisit and experience why you fell in love with them.
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Astro Bot Robot Rescue is more than an extension of flat screen platforming, it is the next evolutionary step that all family members will enjoy.
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In the end, Grip has all the prerequisite gameplay and technical elements. Yet the randomness of the environments and the clunky air handling left little to be desired.
Déraciné is an engaging VR adventure with a tinge of darkness to it that other such games often shy away from. There is a frisson of tension in this story that drives you forward through the conservative VR gameplay mechanics to find out if FromSoftware’s reputation for dark material will eventually surface.
It’s fun for awhile but the thrills soon peter out as the scope of combat feels so locked down and restrained compared to what you can do in other games. The inherent limitations of the overall game concept really stand out and the one trick pony nature of a Road Rash game just doesn’t fly today.
Neverout is a pleasant diversion in VR but one that only scratches the surface of its potential.
In the end, the parts that work well, even the driving mechanic allows for a first-person view, all add to a very engaging VR experience.
So the game has charm, looks cool, and sets up a fairly interesting narrative to drive you to pay off the castle debt but then you start playing. The first five or ten minutes are fun as you pick up objects and throw or break them to see if they are hiding any treasure. Any discovered treasure you pick up to pay off your debt when you return to the castle base room. And that’s it.
So what’s the verdict for this game? In one word – FUN!