Lou Sytsma
Employing the driving aids available sucks the joy out of the game and I’d rather play Mario Kart or Road Rash if I have to resort to such an arcade mode.
Phantaruk is a solid game that makes a great first impression but like that annoying party guest that does not know when to leave, the longer the game goes on the less terrifying it becomes.
There is a pervasive feeling of – been there, done that – from which Inheritance cannot shake off.
The production values of the game are excellent with character models and environments rendered in great detail.
When it comes to crafting a game that stands out from the rest, the devil is in the details, and that is what Rival Games needs to add to their next game.
You really feel like a solitary stranger in a strange land. This one has tons of atmosphere.
Playing the game with a Xbox One controller is certainly possible but nowhere as free-flowing with a mouse and keyboard.
The Collider 2 is a twitchy reaction game that looks gorgeous and is a lot of fun to play.
The Town of Light explores the most terrifying horror that exists, the kind man perpetuates on others on the basis of false beliefs and prejudices.
Team Gotham has crafted a stylish and mood appropriate horror game which is over all too soon.
It's all very sombre and gray and feels like charcoal etchings brought to life.
More casual fans will give the demo a try and move on in search of something more fun and less demanding.
Cherry Pop has done an elegant job of making the controls as seamless and intuitive as possible.
From the opening game logo with a screeching American Eagle with bulging biceps that barks out Broforce to the Army chopper that transports you to the start of a level and returns to pick you at the end, the game practically reeks of testosterone.
Action junkies will probably come away underwhelmed but if you are looking for a change of pace in your game playing regime this thoughtful, Carl Sagan Cosmos-like experience is a wonderful candidate to consider.
It certainly is a solid game – albeit a short one at 3 levels – with a more deliberate, rather than twitchy, pace that will appeal to a certain slice of the gamer spectrum. For others the boredom may set in very quickly.
So the games look and sound great, so how do they play? Wonderfully! The controls are responsive and the feel of playing these games from the NES days is totally there.
Fans looking for a fighting game with deep gameplay that rewards mastery of game mechanics best look elsewhere. Fans of the characters that just want to run amuck with them for awhile should be pleasantly diverted. At least for awhile.
So yeah, new platform equals franchise reboot that also includes new advances in the core of the game, which is what really matters. F1 2015 comes off as a peek of what is to come in the seasons ahead.
Legends of Eisenwald presents players with a game that takes place on a broad canvas without the freedom to dive deep into it. That is not a bad thing but a different approach. Sometimes that is all a player is looking for.