John-Paul Jones
- Shenmue
- Final Fantasy VII
- Battlefield Bad Company 2
John-Paul Jones's Reviews
Though technically flawed and lacking in additional modes, Aragami still gives a great account of itself as a stealth adventure that infuses inspiration into its creative DNA from genre efforts old and new alike. This is one stealth adventure that deserves more than to be consigned to the shadows.
Boasting a wealth of challenge and a litany of well considered changes, Pac-Man Championship Edition 2 feels like a Grandmasters Tour of series architect Toru Iwatani’s magnum opus. Accessible and compelling, Pac-Man Championship Edition 2 is one of the finest arcade games you can buy on PS4.
Showcasing a clever narrative steeped in great performances and anchored by a real sense of place, The Bunker sadly doesn't last long enough or offer sufficient incentive to return to its titular subterranean dwelling once the credits roll on this interactivity-light adventure.
A landmark title indeed, Dear Esther’s debut on PS4 serves as a timely reminder not just of The Chinese Room’s seemingly bottomless well of talent, but also of Dear Esther’s capability to fulfil that oldest of gaming mantras – escapism, with vigour and aplomb in fashion that very few other games have managed to before and since its original release.
Supremely easy on the eyes and simple to pick up and play, Jotun’s depiction of Norse mythology is flamboyantly atmospheric. Somewhat less up to the task however, is the longevity of the game itself which leaves you craving for more beyond the relatively meagre playtime that the game offers. All the same, Jotun: Valhalla Edition manages to secure its place in the pantheon of action adventures with verve and aplomb on account of it's superb boss fights and varied mystical realms.
A tremendously well optimised PC port of one of the better Japanese action RPG franchises out there, God Eater 2 Rage Burst gives a great account of itself on PC to the point that you nearly forget that Monster Hunter even existed.
Much like The Great War itself, Verdun is rough, grim and wholly unforgiving. A perpetual lesson in patience and poise which decisively punishes fools but rewards frugal armchair tacticians, Verdun makes the player work in every way that a good shooter should. Emboldened by an impassioned take on one of history’s more overlooked conflicts, Verdun’s rough appearance is not enough to detract from one of the finest shooters on PS4.
Look, it's very simple. If you are a fan of Attack on Titan, you will want this game and if you're not, you should probably knock a point off the score below and try it anyway. Regardless of where you fall however, the evidence is telling; though somewhat starved of game modes and a little tarnished by some repetitive side missions, Attack on Titan remains the best game Omega Force has put out in *years* and is an accomplished action effort quite unlike anything else the Japanese developer has ever done.
Blade Ballet is something you don’t see every day on PC; a real, heartfelt attempt to replicate the compelling trappings of Capcom’s Power Stone, it succeeds as an accomplished go-to prospect for local and online multiplayer party shenanigans but the lack of a single-player mode and other content presently hamstring its ultimate potential.
The Girl and the Robot’s interesting take on conveying a fairy-tale narrative is unique and it sits neatly alongside the platform and puzzle-based conundrums that make up the game’s duration. That said, the poorly implemented combat system and a distinct lack of polish both drag The Girl and the Robot far beneath the lofty standard for which it aims.
Arguably, Brut@l lacks the depth of some of its genre contemporaries while the uniquely touted ASCII-inspired veneer, though a flamboyant shift from the norm, results in some visually repetitive environments. All the same, Brut@l still acquits itself nicely as a decent hack and slash yarn whose prospects are elevated by co-operative play and a neat level editor that adds a good number of extra hours to its playtime.
The "it's not a game" crowd will invariably struggle to see the appeal with Abzû's monumentally relaxed pacing, but they will arguably be the ones missing out here. An absolutely resplendent experience that is thoroughly and generously stuffed with memorable moments, Abzû's beguiling audiovisual presentation lends it an atmosphere and sense of place that very few, if any, games can match. This is the very apex of videogame escapism.
A furiously engaging speedrunning platformer, 10 Second Ninja X is as much about shaving seconds off your time in each level as it is concerned about shaving slivers off of your sanity, but never before has laying waste to your mental state while running a gauntlet of almost obscenely well-designed platforming levels been so much fun.
Not just an exceptional title that breathes fresh life into the traditional Tetris formula, Tricky Towers also gives a great account of itself for those folks looking to test their brains rather than their trigger fingers in both local and online multiplayer gatherings.
Human: Fall Flat might concern the adventures of a floppy limbed chap who ambles about the place, solving puzzles and whatnot but the game itself does anything but, instead raising the bar for a genre that so desperately needed a game to champion its cause and not another half-baked experiment to invite further derision. How nice it is then, to have one of the former and not one more of the latter.
An ambitious and yet more elegant evolution over the first Banner Saga, The Banner Saga 2 fires on all cylinders and provides one of the newest and most enthralling strategy series money can buy with an absolutely belting middle act. Much like the horned, Norse warriors that make up the rank and file of its cast, The Banner Saga trilogy is shaping up to be a fearsome entity indeed; its place in the pantheon of great strategy games already comfortably established.
There really is a lot to like about Dex. A deft marriage of platforming, action and RPG elements, it struggles a little under the weight of its ambition but overall Dex proves itself as a formidably enticing effort that holds substantial charm for fans of all things cyberpunk.
A messy, obnoxious but yet utterly loyal update to one of the industry’s most unruly red-headed step children, Carmageddon: Max Damage manages to elicit fun in occasional bursts but its general lack of polish and innovation means that it’s an effort that can only really be recommended to long-time fans of the franchise.
Zero Escape: Zero Time Dilemma will not be to everyone’s tastes; that much is obvious. An eclectic mix of puzzle solving and non-linear visual novel narrative, Zero Time Dilemma’s inconsistent conundrum quality and distinctly no-frills presentation aren’t enough to seriously detract from the impressive calibre of its numerous idiosyncrasies.
In every way that a remake of a classic property can be, Pac-Man 256 soars. By enshrining the classic gameplay beats of the 1980 original and thoughtfully augmenting it with new tweaks and changes to keep the game perpetually fresh, few could have perhaps envisioned that back in 1980 Pac-Man would still prove to be one of the most enjoyable and arguably essential gaming experiences you can buy some thirty-six years on.